# Community Mythic Tier Lists

**URL:** <https://community.gemsofwar.com/t/community-mythic-tier-lists/56048>\
**Category:** Community Content\
**Created:** [June 30, 2019, 11:58pm UTC](https://community.gemsofwar.com/t/community-mythic-tier-lists/56048 "2019-06-30T23:58:00Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![EliteMasterEric](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/elitemastereric/32/59948_2.png) [@EliteMasterEric](https://community.gemsofwar.com/u/EliteMasterEric)\
**Post date:** [July 2, 2019, 2:27pm UTC](https://community.gemsofwar.com/t/community-mythic-tier-lists/56048/17 "2019-07-02T14:27:19Z")

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My evaluation from the other thread:

> [@4.4 Update Patch Notes](https://community.gemsofwar.com/t/4-4-update-patch-notes/56065/52):
>
> Wait, why did they take a bunch of old Mythics (who frankly all need reworks really badly, at least IP2’s telemetry is great) and give them such inconsequential buffs? 1 more damage here and 1 more lifegain there isn’t going to fix anything.
> 
> As Tacet mentioned in his video, a fix for Death Mark would be the thing to boost Death (currently, reapplying Death Mark increases the duration but also reapplies the 1-turn delay before the insta-kill starts rolling). Not a boost in damage that makes it still weaker than Sunbird, and as a Mythic for 24 Mana!
> 
> Euryali now does… (hang on it’s easier to check by opening a match now) 44 AoE true damage, up from 36, and that requires running a full team of Bone Nagas. I feel like that isn’t going to make her more widely used.
> 
> The rest of the changes are hilariously superficial. +2 spell damage isn’t going to help Draakulis, and nobody plays Abynissia for the trait.

TL;dr Nobody was using Death for the spell damage, it’s still worse than an Ultra-Rare, and all the other buffs were hilariously small.

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