# Community: Design-a-Troop Project

**URL:** <https://community.gemsofwar.com/t/community-design-a-troop-project/7711>\
**Category:** Official News\
**Created:** [May 31, 2016, 3:13am UTC](https://community.gemsofwar.com/t/community-design-a-troop-project/7711 "2016-05-31T03:13:12Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [May 31, 2016, 6:08am UTC](https://community.gemsofwar.com/t/community-design-a-troop-project/7711/19 "2016-05-31T06:08:25Z")

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> [@killerman3333](#):
>
> Why not create a troop that counters everything?

Maw already does that… and look where that’s taken us…

But seriously… nope… one aim of this community project is _not to break the game_

…and the first part is live here: [Design-a-troop Project Part 1 - POLL 1 IS SHUT - SEE THE OTHER THREAD](http://community.gemsofwar.com/t/design-a-troop-project-part-1/7718)

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_[View the full topic](https://community.gemsofwar.com/t/community-design-a-troop-project/7711)._
