# Changes to PVP teams

**URL:** <https://community.gemsofwar.com/t/changes-to-pvp-teams/46787>\
**Category:** Official News\
**Created:** [October 3, 2018, 6:44am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787 "2018-10-03T06:44:30Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 4, 2018, 1:30am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/43 "2018-10-04T01:30:24Z")

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Well, I have no clue why the changes happened today. But, the devs have stated for the longest time that they wanted to fix the problem with lack of diversity in PVP. Perhaps, they just came around to agreeing on this as a solution.

There’s no way to know unless the devs pop in to shed more light on the code implementation.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [October 4, 2018, 1:36am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/44 "2018-10-04T01:36:19Z")

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> [@Ashasekayi](#):
>
> There’s no way to know unless the devs pop in to shed more light on the code implementation.

Good luck. It’s been 17 months and people still can only have theories on how GW scores work.  
I think the devs work for Mi5 in their spare time. My secret clearance from US government isn’t good enough I guess to have clearance to their scoring system.  
Like why even post it if you’re not gonna explain what exactly you changed?  
It wouldn’t be the first ninja change we’ve experienced.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 4, 2018, 1:42am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/45 "2018-10-04T01:42:24Z")

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Yea, I won’t hold my breath for more info. I’ll just enjoy being liberated from monotony. 😛

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**Author:** ![TimeKnight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/timeknight/32/50221_2.png) [@TimeKnight](https://community.gemsofwar.com/u/TimeKnight)\
**Post date:** [October 4, 2018, 2:09am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/46 "2018-10-04T02:09:55Z")

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> [@HONUSDAN](#):
>
> Those people have to overcome their “bad luck” with skill and strategy. Farming Firebomb teams is one of those strategies

Calling that “strategy” might be a bit too much, it was a mild exploit as best. It’s a “waiting for gold” simulator, with almost zero chance of losing. As Ashasekayi said, if you want to do that, you still can, just less effective.

Also, I already look at all sides in my post. You can’t just pick one part you don’t agree with and discard the rest.

> [@Zeddicus2017](#):
>
> _Now Battles are more challenging and everyone can get golds the way they deserved_ that’s rather broad in suggesting everyone now has to play the same way

It’s you who is misunderstood here. By saying “more challenging”, I mean less Firebomb farming method. And by “putting effort”, I mean building a suitable team instead of picking whatever troops available (4x Plesant) and win anyway because Firebombs all destory themselves.

I already said both Ranked 3-trophy and first 1 trophy Causal is still a thing with or without Firebomb. You might get a bit of one-track mind, so you didn’t see that.

> [@Zeddicus2017](#):
>
> I’m not sure where I guilt-tripped you, or made you feel being a free to play player makes you a bad guy… However, i have seen people refer to the people that support the game as “the pay to win crowd” and other not so nice terms

You agree with other players that free players is toxic, that’s was I was disagreeing with.

The term “pay to win” is a pretty muddy buzzword at this point. So if anyone is using that as an offending word to you, paid no mind and don’t feel offended.

In broad definition, Gems of War is not a pay-to-win game, except the Learderboard part. It requires **both** effort and resources. You can’t grind for several hours if you don’t have sigils, and you can’t get high score if you don’t have solid gameplay strategy, no matter how many sigils you have either.

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<div class="post-metadata">

**Author:** ![Zeddicus2017](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zeddicus2017/32/44872_2.png) [@Zeddicus2017](https://community.gemsofwar.com/u/Zeddicus2017)\
**Post date:** [October 4, 2018, 2:20am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/47 "2018-10-04T02:20:46Z")

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> [@TimeKnight](#):
>
> You agree with other players that free players is toxic, that’s was I was disagreeing with.

No, I do not feel anyone that plays the game is toxic, whether they play for free, or use the store to support the game.

I’m sorry if I gave you the impression I find anything wrong with f2p players. I do not. I think everyone should play how they want to, without being shamed, or made to feel bad about their choices, or style of play.

And I love that PVP has more variety now. It’s a great change, and I hope that people find pvp more fun!

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**Author:** ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)\
**Post date:** [October 4, 2018, 2:28am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/48 "2018-10-04T02:28:27Z")

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dear devs, while you’re at it, please make changes to explore too. people are getting traitstones too fast with mindless grinding. i want something more challenging!

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 4, 2018, 2:30am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/49 "2018-10-04T02:30:22Z")

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![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/f/9f86077fa8f89e76781f21b8a8f1e195828782c6.gif)

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [October 4, 2018, 2:32am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/50 "2018-10-04T02:32:36Z")

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> [@noob](#):
>
> dear devs, while you’re at it, please make changes to explore too. people are getting traitstones too fast with mindless grinding. i want something more challenging!

It’s called Warlord 4. Feel free to explore only on that difficulty.

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**Author:** ![HiddenUser](https://avatars.discourse-cdn.com/v4/letter/h/f6c823/32.png) [@HiddenUser](https://community.gemsofwar.com/u/HiddenUser)\
**Post date:** [October 4, 2018, 3:22am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/51 "2018-10-04T03:22:15Z")

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You’re killing newbies. They need a lot of gold and soul to grow up than compete with you in a few months. farm 4\*firebomb is the best way to be stronger.

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [October 4, 2018, 4:36am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/52 "2018-10-04T04:36:51Z")

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- “we are sorry that during 1 or 2 years you had to undergo against the same META again and again whereas the issue was the matchmaking system. We finally fix it.”
- “with this new matchmaking system, you cannot farm Firebomb teams, which was an issue for the economy of the game”

… are sentences that I will like to read from the devs, better than the 3-lines “quick update” of the OP.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [October 4, 2018, 4:57am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/53 "2018-10-04T04:57:27Z")

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> [@HiddenUser](#):
>
> You’re killing newbies. They need a lot of gold and soul to grow up than compete with you in a few months. farm 4\*firebomb is the best way to be stronger.

When I first started I needed a lot of gold and souls too but I didn’t have firebombs killing themselves and I managed just fine.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [October 4, 2018, 5:19am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/54 "2018-10-04T05:19:04Z")

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I’m honestly puzzled why there is so much moaning in this thread… or actually, no it’s a forum, this is all that is here, I remember…

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<div class="post-metadata">

**Author:** ![HiddenUser](https://avatars.discourse-cdn.com/v4/letter/h/f6c823/32.png) [@HiddenUser](https://community.gemsofwar.com/u/HiddenUser)\
**Post date:** [October 4, 2018, 8:08am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/55 "2018-10-04T08:08:57Z")

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When the monarch heard that all cereal grains had run out and his people had no rice to eat, he was deeply upset and asked with great compassion and sincerity, “Why not eat meat paste?”

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<div class="post-metadata">

**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [October 4, 2018, 8:16am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/56 "2018-10-04T08:16:22Z")

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> [@HiddenUser](#):
>
> When the monarch heard that all cereal grains had run out and his people had no rice to eat, he was deeply upset and asked with great compassion and sincerity, “Why not eat meat paste?”

Greatest… rebuttal…ever. 😀  
But in all seriousness. Fire Bombs hurt new players cause they don’t learn how to consistently beat more difficult teams.  
I remember how frustrating it was at level 500 to feel outmatched by the AI. It’s pretty much what end gamers feel now with Delves at level 400+. The challenge is a good thing and makes the game more interesting.  
Too much of anything is bad.  
If new players want to farm fire Bombs they still can in casual PvP.  
Ranked pvp should be challenging.

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [October 4, 2018, 9:24am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/57 "2018-10-04T09:24:17Z")

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> [@Jainus](#):
>
> I’m honestly puzzled why there is so much moaning in this thread… or actually, no it’s a forum, this is all that is here, I remember…

I remember a time when changes like these were accompanied by a Sirrian post, explaining in detail the reason, intended effect and impact on players, without glossing anything over. This thread? It feels like somebody is trying to sell a change likely to be perceived controversially as the Best Thing Ever, by withholding half of the story.

I don’t really mind seeing less Fire Bomb teams. I just would have preferred to get shown the fine print, requiring me to eventually figure it out myself makes me question the level of honesty of all future official news.

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**Author:** ![Zeddicus2017](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zeddicus2017/32/44872_2.png) [@Zeddicus2017](https://community.gemsofwar.com/u/Zeddicus2017)\
**Post date:** [October 4, 2018, 10:30am UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/58 "2018-10-04T10:30:38Z")

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> [@Fourdottwoone](#):
>
> I don’t really mind seeing less Fire Bomb teams. I just would have preferred to get shown the fine print, requiring me to eventually figure it out myself makes me question the level of honesty of all future official news.

To be honest, in the last few weeks I’ve seen a lot of posts of people complaining about pvp being too much of the same thing, and fire bomb teams were one of the biggest targets of those posts.

I understand more variety in teams means less of the same thing like _Fire Bombs_, overall though, I believe that is a good thing for everyone.

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**Author:** ![HONUSDAN](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/honusdan/32/58074_2.png) [@HONUSDAN](https://community.gemsofwar.com/u/HONUSDAN)\
**Post date:** [October 4, 2018, 12:23pm UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/59 "2018-10-04T12:23:42Z")

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I don’t understand all the hate towards Firebomb teams. I’m on XBox and really never saw that many of them. I have never had a situation where there were 3 Firebomb teams to choose from. I might see one once every 5 or 6 battles. Are things that different on PC?

The meta, however, is a different story. I’ve had days back in the divine meta where the only time I didn’t have a divine option is when I saw a Firebomb. As teams are realizing that meta as been replaced I believe we have a brief moment of diversity. I’m not sold yet that his change has created that diversity.

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**Author:** ![Micio](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/micio/32/50997_2.png) [@Micio](https://community.gemsofwar.com/u/Micio)\
**Post date:** [October 4, 2018, 12:50pm UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/60 "2018-10-04T12:50:30Z")

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+1  
Ps4 here and never seen x 3 firebombs team too since i started play (but had x3 divines several times in the past).

From what i see now it’s some kind of rotation on 3 trophys matches, divines, skulls team (Maw, wrath, mercy, bloodhammer) and the lately born scorpius team (Mb, troll, scorpius, euryali or w/e is called) with rare appearance of strange teams.

Not that i really care, w/e it is in 3 trophy i will fight without bothering scouting ( can add the skulls ones are the most dangerous of the 3 imo).

Btw i dont think there’s any bug about win/loss, firebombs can be quite dangerous at warlord 4 with skulls cascades and their 90 attack (that was 110 att during broken spire week), happened to me too to lose against them.

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [October 4, 2018, 1:08pm UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/61 "2018-10-04T13:08:25Z")

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I dont mind less firebomb teams. Its actially nice all the different teams lately. But i hear people saying they never had the firebomb teams to help them get gold when they were newer, and some are the same ones that threw a fit when they changed the single suicidal Elspeth teams, which were way worse than firebomb.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [October 4, 2018, 1:44pm UTC](https://community.gemsofwar.com/t/changes-to-pvp-teams/46787/62 "2018-10-04T13:44:58Z")

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> [@Hoop](#):
>
> i hear people saying they never had the firebomb teams to help them get gold when they were newer, and some are the same ones that threw a fit when they changed the single suicidal Elspeth teams, which were way worse than firebomb

Elspeth teams - due to low team power from the single troop - were always the 1 trophy option, which meant less gold and XP compared to a 3 trophy firebomb team. Personally, back then I only cared about trophies, so I never took on single Elspeth teams and always took the 3 trophy option.

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