# Challenges Reignited

**URL:** https://community.gemsofwar.com/t/challenges-reignited/78774
**Category:** Feature Requests and Game feedback
**Created:** [January 29, 2023, 5:27am UTC](https://community.gemsofwar.com/t/challenges-reignited/78774 "2023-01-29T05:27:16Z")
**Posts on this page:** 7
**Page:** 1

<div class="post-metadata">

### Author: ![ToeKnee0](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/toeknee0/32/69799_2.png) [@ToeKnee0](https://community.gemsofwar.com/u/ToeKnee0)
#### Post date: [January 29, 2023, 5:27am UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/1 "2023-01-29T05:27:17Z")

</div>

Had a thought about the Challenges system which basically is a mechanic that’s done once it’s completed once.

Why not permit continuous run-throughs with varying rewards and perhaps limits for restraining a potential farming hack? Since it’s already there, there’s not much work that needs to be done to add more gameplay options.

---

<div class="post-metadata">

### Author: ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)
#### Post date: [January 29, 2023, 7:00am UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/2 "2023-01-29T07:00:46Z")

</div>

I’d say this is inevitable as they run out of original ideas to implement. If they tied scarce resources to it - writs, forge scrolls - it could even be an alternative to explore medal farming that would get played a lot.

---

<div class="post-metadata">

### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [January 29, 2023, 12:02pm UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/3 "2023-01-29T12:02:30Z")

</div>

I mean, the funny thing is that you used to be able to play through them continuously using the old difficulty system (Easy → Warlord IV) until they reworked it, added more levels and rewards, but removed any replayability.

---

<div class="post-metadata">

### Author: ![ToeKnee0](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/toeknee0/32/69799_2.png) [@ToeKnee0](https://community.gemsofwar.com/u/ToeKnee0)
#### Post date: [January 29, 2023, 6:15pm UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/4 "2023-01-29T18:15:17Z")

</div>

Ya… that’s what I was thinking. With all the additional orbs, while some of them are useless - like ingot orbs - we need to see either an upgrade to loot in the vault (ie: drop loot like minor traitstones) or an alternative method of collecting what we need.

---

<div class="post-metadata">

### Author: ![ToeKnee0](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/toeknee0/32/69799_2.png) [@ToeKnee0](https://community.gemsofwar.com/u/ToeKnee0)
#### Post date: [January 29, 2023, 6:16pm UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/5 "2023-01-29T18:16:41Z")

</div>

Ya. They could add higher levels to beat… and a replay feature like Explore where you can choose what level you want to play at.

---

<div class="post-metadata">

### Author: ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)
#### Post date: [January 30, 2023, 4:19am UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/6 "2023-01-30T04:19:04Z")

</div>

Higher tiers (up to XV? XX?) could DEFINITELY be viable. Any team that can defeat high-level cpus is probably already something that scales by enemy stats (Charm, Mang, etc) or ignores stats entirely (Zuul’Goth, Dragon’s Eye, etc).

Heck, let there be tiers all the way up to Lv.500 for that matter.  
Add new material rewards (Mythstones, Celestial Traitstones, Cursed Runes, Dragonite, etc) to the higher tiers and that would DEFINITELY attract attention. They’re all still one-time rewards anyway…

---

<div class="post-metadata">

### Author: ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)
#### Post date: [January 31, 2023, 12:07pm UTC](https://community.gemsofwar.com/t/challenges-reignited/78774/7 "2023-01-31T12:07:32Z")

</div>

> [@Stratelier](#):
>
> Add new material rewards (Mythstones, Celestial Traitstones, Cursed Runes, Dragonite, etc) to the higher tiers and that would DEFINITELY attract attention. They’re all still one-time rewards anyway…

You’d probably have to pay gems to unlock those higher reward tiers, in quantities that exceed the total value of the rewards.
