# Burning Scythe is too powerful in Arena

**URL:** <https://community.gemsofwar.com/t/burning-scythe-is-too-powerful-in-arena/4530>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [March 12, 2016, 6:56am UTC](https://community.gemsofwar.com/t/burning-scythe-is-too-powerful-in-arena/4530 "2016-03-12T06:56:18Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![LegendMaker](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/legendmaker/32/859_2.png) [@LegendMaker](https://community.gemsofwar.com/u/LegendMaker)\
**Post date:** [March 12, 2016, 8:55am UTC](https://community.gemsofwar.com/t/burning-scythe-is-too-powerful-in-arena/4530/6 "2016-03-12T08:55:08Z")

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No, to all of the above! 😀

Continuing the discussion from [1.0.9 - Known Issues](http://community.gemsofwar.com/t/1-0-9-known-issues/4372/86):

> [@Jayceknight](#):
>
> Sorcerer can give you at least 5+2 magic when using purple weapon.

Not in Arena, it doesn’t. +5 from the class weapon bonus, yes. +2 from the perk, nope.

> [@ctu1208](#):
>
> Uhm… less QQ more Pew Pew?

Indeed. ^^

> [@ctu1208](#):
>
> But seriously… leave my Burning Scythe alone! 😓

> [@Eika](#):
>
> Leave it alone. 😥

YES! I WILL. =)

> [@1.0.9 - Known Issues](https://community.gemsofwar.com/t/1-0-9-known-issues/4372/87):
>
> Sure, weaker players will jump on the most obvious easy advantage they can get out of it at first, and so should they. Let them spam their boosted Burning Scythes to their hearts’ content. After a few runs and a serious reconsideration of my strategy, I’m already beating that trick fairly consistently; it’s just the new Imperial Jewel, basically. Bring it on! I am not afraid. Actually, I’m having a blast. =)

Last but not least:

> [@Azbra](#):
>
> The issue is not burning scythe or staff of madness or crescendo, the magic skill is just too high. Attack is scaled down in arena, but I don’t think magic is.

Not exactly. The sudden boost to Magic for some weapons is simply from what I explained in the linked thread:

> [@1.0.9 - Known Issues](https://community.gemsofwar.com/t/1-0-9-known-issues/4372/86):
>
> What actually happens is that Hero Class color-based magic bonuses to weapons do work in the Arena. All of them.

> [@1.0.9 - Known Issues](https://community.gemsofwar.com/t/1-0-9-known-issues/4372/90):
>
> This brings back a Hero-focused meta, as expected. It’s not a bad thing, it’s a nice change of pace once you consider the new, bigger picture.
> 
> Also, many troops were changed, for better and for worse, and some very neat new ones were introduced. Your Wolf Knight hits for 11 True Damage now! Your Musketeer hits for 8, still at a bargain 2 regular moves mana cost! Every other troop gives you a now-deadly Burning or Poison effect! This is not the place for a moderate Hero. This is a place for a STRONG Hero.

I would of course encourage you guys to read the rest of my essay and eventual acceptance of this new phase in the Arena in the other thread. But if tl;dr, I’ll just leave you with this:

> [@1.0.9 - Known Issues](https://community.gemsofwar.com/t/1-0-9-known-issues/4372/90):
>
> New patch, new meta! Enjoy! =)

Cheers!

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_[View the full topic](https://community.gemsofwar.com/t/burning-scythe-is-too-powerful-in-arena/4530)._
