# Bug or intended? Charm + Reflect

**URL:** <https://community.gemsofwar.com/t/bug-or-intended-charm-reflect/81136>\
**Category:** Bug Reports\
**Created:** [August 31, 2023, 6:11am UTC](https://community.gemsofwar.com/t/bug-or-intended-charm-reflect/81136 "2023-08-31T06:11:26Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [August 31, 2023, 8:07am UTC](https://community.gemsofwar.com/t/bug-or-intended-charm-reflect/81136/3 "2023-08-31T08:07:35Z")

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Going by the patch notes it seems to be intentional:

> [@4.5 Update Patch Notes](https://community.gemsofwar.com/t/4-5-update-patch-notes/57370/1):
>
> We have a new Status Effect – Reflect. After a troop takes damage, Reflect will take 50% of that damage (from Skulls, Spell, and Traits) and reflect it back to the Enemy who caused it.

You do something that causes an opponent troop to take damage in any way, half of it gets reflected back. Speaking game mechanics, charm just means “deal special damage to the targeted troop equal to its attack value”, the part about it hitting itself is just flavor.

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_[View the full topic](https://community.gemsofwar.com/t/bug-or-intended-charm-reflect/81136)._
