# Bug Or Intended, AI overrides Player Storms on 1 first turn

**URL:** <https://community.gemsofwar.com/t/bug-or-intended-ai-overrides-player-storms-on-1-first-turn/62134>\
**Category:** Uncategorized\
**Created:** [March 19, 2020, 4:20am UTC](https://community.gemsofwar.com/t/bug-or-intended-ai-overrides-player-storms-on-1-first-turn/62134 "2020-03-19T04:20:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [March 19, 2020, 4:20am UTC](https://community.gemsofwar.com/t/bug-or-intended-ai-overrides-player-storms-on-1-first-turn/62134/1 "2020-03-19T04:20:33Z")

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Bug Or Intended, AI overrides Player Storms on 1 first turn. IRC first turn player conjures storm next tun AI triggers his storms.

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**Author:** ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)\
**Post date:** [March 19, 2020, 3:24pm UTC](https://community.gemsofwar.com/t/bug-or-intended-ai-overrides-player-storms-on-1-first-turn/62134/2 "2020-03-19T15:24:00Z")

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It has always worked this way.  
Storms trigger PlayerSlot1 to PlayerSlot4, then EnemySlot1 to EnemySlot4 with each subsequent troop rewriting any storm by a previous troop.

This, by the way, was the main reason why people got so upset with the recent Sunspear change - they removed storm that couldn’t be successfully overwritten.

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [March 19, 2020, 10:36pm UTC](https://community.gemsofwar.com/t/bug-or-intended-ai-overrides-player-storms-on-1-first-turn/62134/3 "2020-03-19T22:36:16Z")

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Thanks since i avoid pvp that’s why i didn’t notice before.
