# \[BUG\] Enemy Blade Dancer made me set my team on fire

**URL:** <https://community.gemsofwar.com/t/bug-enemy-blade-dancer-made-me-set-my-team-on-fire/6220>\
**Category:** Support\
**Created:** [May 2, 2016, 4:39pm UTC](https://community.gemsofwar.com/t/bug-enemy-blade-dancer-made-me-set-my-team-on-fire/6220 "2016-05-02T16:39:17Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [May 3, 2016, 2:45am UTC](https://community.gemsofwar.com/t/bug-enemy-blade-dancer-made-me-set-my-team-on-fire/6220/15 "2016-05-03T02:45:18Z")

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kind of the opposite of this?

> [@First troop dealing spell damage as skull damage?](http://community.gemsofwar.com/t/first-troop-dealing-spell-damage-as-skull-damage/5646):
>
> What you were expecting to happen, and what actually happened? I had seen this MANY times : I use a spell supposed to deal damages, and, instead of seing a spell’s light effect hitting the ennemies, I would see my first troop attacking all ennemies as if I had matched skulls. So far, I had thought it was only a graphic bug and didn’t pay much attention to it. But today, I noticed that my first troop, with its venomous trait, poisoned all ennemies, so it’s not only a graphical problem ! What a…

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