# Brilliant Idea for bigger variety in PvP

**URL:** https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428
**Category:** Gameplay Chat (PC/Mobile)
**Created:** [June 15, 2016, 11:20am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428 "2016-06-15T11:20:03Z")
**Posts on this page:** 18
**Page:** 1

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [June 15, 2016, 11:20am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/1 "2016-06-15T11:20:03Z")

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> [@Updated Mab in PvP graphs](https://community.gemsofwar.com/t/updated-mab-in-pvp-graphs/7504/167):
>
> @Sirrian Would it be possible to insert a bunch of bot teams for us to face like you do on the test server to make some more variety in the teams?you know since all pvp is vs ai anyway i dont really care if its a “real” persons team im facing or not.

This is one of the best suggestions I have read in the boards, from @sethrogensbackhair . Actually in first place we never play against humans, but computers. Humans only decides the teams. So I think this might be the solution for more variety in PvP. Computer generated teams is the way to go I think.

Any opinions about this?

Cheers,  
Eika

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### Author: ![Mufasha](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mufasha/32/1327_2.png) [@Mufasha](https://community.gemsofwar.com/u/Mufasha)
#### Post date: [June 15, 2016, 11:36am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/2 "2016-06-15T11:36:46Z")

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Swen Giba didn’t work out so well…

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### Author: ![CSZ](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/csz/32/4784_2.png) [@CSZ](https://community.gemsofwar.com/u/CSZ)
#### Post date: [June 15, 2016, 11:40am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/3 "2016-06-15T11:40:06Z")

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@Mufasha Those bot teams won’t compete at all.

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### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [June 15, 2016, 11:44am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/4 "2016-06-15T11:44:31Z")

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Except that will really leave no justification whatsoever to the name PvP (which is questionable already, but still makes some sense).

The Idea of a PvE mode against randomly created opponents is not a bad one, but I don’t think is should replace the current PvP (or be mixed with it), instead it should be a new mode entirely, side-by-side to the current PvP.

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [June 15, 2016, 11:52am UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/5 "2016-06-15T11:52:03Z")

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> [@yonizaf](#):
>
> The Idea of a PvE mode against randomly created opponents is not a bad one, but I don’t think is should replace the current PvP (or be mixed with it), instead it should be a new mode entirely, side-by-side to the current PvP.

I like this idea, but also if both modes would had about the same quality of rewards I am afraid more and more people would had quited the currently PvP to rather get more variation in the new mode.

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### Author: ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)
#### Post date: [June 15, 2016, 12:09pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/6 "2016-06-15T12:09:53Z")

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I wouldn’t be so sure.

The current PvP has some of its appeal in the fact that the opponent’s team belongs to a real person. For example, some of us really enjoy seeing the names of people we know from the forum, or past guildmates, or just returning revenge buddies (what is now called ‘rivals’).

It’s kind of similar to the reason some people want a real-time PvP, even with increasing match time and decreasing rewards - They simply like the idea of battling real people.

Another thing is, rewards are currently more or less based on the difficulty of the match. assuming the same system is used to determine rewards in the PvE mode, you will either get to fight similarly strong teams for the same reward, or weaker teams for less reward, so there’s no real advantage to the PvE mode. After all, if players want increased variety for decreased rewards, they can do that already with the current 3 choices system already.

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [June 15, 2016, 12:34pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/7 "2016-06-15T12:34:12Z")

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My thoughts on this are two-fold.  
Yes this would give variety to the meta that the 5% are playing  
The bots cannot play meta teams however and cannot join the leaderboard.  
Now one thing i would like to see is some ai on ai action but i think that watching two ai play this game against each other is something only i want.

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### Author: ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)
#### Post date: [June 15, 2016, 2:52pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/8 "2016-06-15T14:52:57Z")

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This is a very interesting idea. But seeing how it is not a Player created team it sort of violates PvP aspect.

HOWEVER, this idea would be an awesome new Mini game.

For example Battle against high level Dev created teams. If the rewards are decent it would be another game mode: Gauntlet style, If you loose a troop you can’t take them into the next battle. Or some other game style Etc many possibilities here. More game modes the better.

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [June 15, 2016, 2:58pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/9 "2016-06-15T14:58:49Z")

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Other than arena i think all mini-games should cost maps but i do like the idea of a gauntlet mode with your own team, white helm teams and summoner teams might see a lot of play in such a game mode but at least it should be interesting, wonder how far a maw/mercy build would go?

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### Author: ![Koolbiird](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koolbiird/32/5099_2.png) [@Koolbiird](https://community.gemsofwar.com/u/Koolbiird)
#### Post date: [June 15, 2016, 2:59pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/10 "2016-06-15T14:59:30Z")

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I remember a Gauntlet being requested eons ago. Anyway, A new mode would be greatly appreciated. IMO it would be cool to face off against troops that I would not be able to obtain. Almost everything has a counter in PVP; so losing is **almost** impossible. It would be cool to face troops that you would only see in that mode.

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### Author: ![Sidousai](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sidousai/32/604_2.png) [@Sidousai](https://community.gemsofwar.com/u/Sidousai)
#### Post date: [June 15, 2016, 3:04pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/11 "2016-06-15T15:04:51Z")

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Gauntlet Mode+1  
This would give me incentive to work with a Healer/Armor build.  
Let’s face it. Healers slow down PvP speed, and practically little to none of the endgame teams put up with healers in their lineups.

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [June 15, 2016, 3:16pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/12 "2016-06-15T15:16:24Z")

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> [@ctu1208](#):
>
> healers in their lineups.

except mercy but she is definitely not there as a healer though.

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### Author: ![Treemo](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/treemo/32/8848_2.png) [@Treemo](https://community.gemsofwar.com/u/Treemo)
#### Post date: [June 15, 2016, 5:09pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/13 "2016-06-15T17:09:46Z")

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Gauntlet mode with Maw, how big can it be. 😛

The bots could be added to casual PvP, that won’t disrupt ranking and will provide some variety.

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### Author: ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)
#### Post date: [June 15, 2016, 5:10pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/14 "2016-06-15T17:10:53Z")

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Depending on the game match-ups and luck it will be the last thing standing on the team, or it gets taken out by goblins in the first run or a beast mode deck in the second or third run.

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [June 15, 2016, 5:26pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/15 "2016-06-15T17:26:18Z")

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There’s variety right now, if you’re not optimizing. Pick anything but “hard” battles in ranked PvP and you’ll find a lot more diversity. Endgame players don’t usually do that, though, for a variety of reasons; but you could successfully argue that we shoot ourselves in the foot with the tools we’ve been given.

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### Author: ![Koolbiird](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koolbiird/32/5099_2.png) [@Koolbiird](https://community.gemsofwar.com/u/Koolbiird)
#### Post date: [June 15, 2016, 5:36pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/16 "2016-06-15T17:36:43Z")

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Very true! The majority of my revenge battles aren’t in the hard choice. I am not moving up the ladder exceptionally well, but sacrifices must be made some somewhere.

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### Author: ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)
#### Post date: [June 15, 2016, 6:00pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/17 "2016-06-15T18:00:40Z")

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I think this would be a really fun idea, especially if they did things like make theme-based teams. Bring out a whole bunch of teams specifically designed for each kingdom or each troop type. Those would be fun to play against!

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### Author: ![Cell](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cell/32/5524_2.png) [@Cell](https://community.gemsofwar.com/u/Cell)
#### Post date: [June 15, 2016, 6:31pm UTC](https://community.gemsofwar.com/t/brilliant-idea-for-bigger-variety-in-pvp/8428/18 "2016-06-15T18:31:55Z")

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I think when I get out of work I’m going to swap to my “BaDaBoom!!!” Deck to have a gimmicky Def for a while

Red/Red Banner

Jarl (3)  
Goblin Rocket (3)  
Goblin Rocket (3)  
Moloch (3)
