# Bounty Weekend - Hound of Yao Guai

**URL:** <https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222>\
**Category:** Official News\
**Created:** [March 26, 2021, 6:59am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222 "2021-03-26T06:59:52Z")\
**Posts on this page:** 16\
**Page:** 1

<div class="post-metadata">

**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [March 26, 2021, 6:59am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/1 "2021-03-26T06:59:52Z")

</div>

Originally published at: [https://gemsofwar.com/bounty-weekend-hound-of-yao-guai/](https://gemsofwar.com/bounty-weekend-hound-of-yao-guai/)  
   
New Bounty Troop: Hound of Yao Guai The Hound of Yao Guai from Shentang, is this weekend’s Bounty Captain. The Hound of Yao Guai will be available in the Bounty Shop, and will appear in Gold, Glory and Guild chests in 3-4 weeks’ time.

---

<div class="post-metadata">

**Author:** ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)\
**Post date:** [March 26, 2021, 10:03am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/2 "2021-03-26T10:03:08Z")

</div>

Thanks devs for one of the most painful bounties ever. Lv 20 enemy has skull reduction (which mitigates the new troop), give all allies life (impossible to kill before he casts making the battles take much longer), and mana drain red enemies (they know everyone uses Tigraki).

Fun Fun Fun!!! /sarcasm

---

<div class="post-metadata">

**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [March 26, 2021, 10:06am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/3 "2021-03-26T10:06:17Z")

</div>

just adapt and keep going… 😛

---

<div class="post-metadata">

**Author:** ![Noctis](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noctis/32/68105_2.png) [@Noctis](https://community.gemsofwar.com/u/Noctis)\
**Post date:** [March 26, 2021, 11:30am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/4 "2021-03-26T11:30:41Z")

</div>

I’m glad Crimson Arrow isn’t in the level 20 battle. Hunter’s Mark on skull damage with a bonestorm would have gotten ugly fast and made me regret fully traiting Hound.

That said, I probably should have waited to fully trait Hound until after the bounty event. You could get some nice attack going with Hound thanks to the low spell cost and bonestorm and go full blown Leeroy Jenkins with him, but I think Tigraki Warrior is more reliable even with Monkey Disciple and Pandaska Mage being annoying. Also the extra skull damage weakens Tigraki Warrior’s spell. You might be able to make a fast but risky skull spamming team with Hound but I’m sticking with what works.

---

<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 26, 2021, 11:53am UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/5 "2021-03-26T11:53:05Z")

</div>

> [@Fleg](#):
>
> Lv 20 enemy has skull reduction (which mitigates the new troop), give all allies life (impossible to kill before he casts making the battles take much longer), and mana drain red enemies (they know everyone uses Tigraki).

Curiously, Lv 19 is the same. Has it ever happened before that the final two troop sets are identical?

---

<div class="post-metadata">

**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 26, 2021, 12:41pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/6 "2021-03-26T12:41:21Z")

</div>

> [@Grundulum](#):
>
> Curiously, Lv 19 is the same. Has it ever happened before that the final two troop sets are identical?

Unprecedented.  
A new benchmark in terms of lazy design that one must go to great lengths to find as “coincidence” that it happens the same week 5.4 is released and Puzzle Quest 3 goes into early access.

So far, so bad.

(Salty may spend sometime of her off time to state that I’m wrong. But look with your own eyes folks. And if I am wrong I+2 then there should be ramifications for whomever or whoever made y’all look incompetent. Since I’m most likely correct though… expand staffing already… because clearly are charitable donations aren’t being allocated wisely enough no matter how much money we throw at you.)

---

<div class="post-metadata">

**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [March 26, 2021, 1:22pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/7 "2021-03-26T13:22:43Z")

</div>

Lazy for sure.

However it was easy, and I rarely say that so lightly…

Elephant  
Corpse Mare  
TW  
Hound of YG

Maze Banner

Bottom 3 troops are unkillable, just keep casting Elephant once Mare full. TW on bottom troop or Valraven. Keep Penglong alive if Valraven pops. If it pops first slot, just kill it will skulls and Mare, TW and deny yellow. Watch for Monkey, but I killed VR each time in slot 1 before Monkey cast. TW 2 shots everything, you kill the Panda mostly before it casts and just use Hound if you need mana, useless front troop.

---

<div class="post-metadata">

**Author:** ![rbchaffe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rbchaffe/32/58281_2.png) [@rbchaffe](https://community.gemsofwar.com/u/rbchaffe)\
**Post date:** [March 26, 2021, 4:36pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/8 "2021-03-26T16:36:44Z")

</div>

Thanks, xolid99, for that team. More effective than what I was trying, anyway.  
👍

---

<div class="post-metadata">

**Author:** ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)\
**Post date:** [March 26, 2021, 5:24pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/9 "2021-03-26T17:24:40Z")

</div>

I liked it better with Ogress instead of the Elephant, though.

---

<div class="post-metadata">

**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 26, 2021, 5:27pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/10 "2021-03-26T17:27:10Z")

</div>

> [@Dust\_Angel](#):
>
> I liked it better with Ogress instead of the Elephant, though.

Ogress 3:16 and her Stone Cold Stunning or Skull baiting to keep disciple from casting @Fleg.

---

<div class="post-metadata">

**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [March 26, 2021, 5:36pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/11 "2021-03-26T17:36:37Z")

</div>

> [@rbchaffe](#):
>
> Thanks, xolid99, for that team. More effective than what I was trying, anyway.

Pleasure 🙂

---

<div class="post-metadata">

**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [March 26, 2021, 5:41pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/12 "2021-03-26T17:41:42Z")

</div>

> [@Dust\_Angel](#):
>
> I liked it better with Ogress instead of the Elephant, though.

Yeah, tried a couple after completing, easy, explosions or skulls 🙂

Actually you could double up Ogress with Elephant and explode entire board, just done that without captain. Let Elephant cast and then let Ogress move up 🙂 When finished ofc.

---

<div class="post-metadata">

**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [March 26, 2021, 6:55pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/13 "2021-03-26T18:55:23Z")

</div>

I purchased Tier 5 and then used a Minor Orb of Ascension on Hound of Yao Guai. Running this team with 3x Medal of Seasons.

![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/c/9c6f46500eaaeb5b5717f22e15bf74904485c083.png)  
[1247,6942,6510,7001,3021,1,2,3,3,1,1,3,14029]

I haven’t missed any ravens yet, but I’m out of sigils for today. I’m at 53,200 points on Reward 20. My multiplier is 24 (6+6+12) \* 200 = 4800 per battle, with 4 sigils tomorrow and then 4 more Sunday. That’s 38,400, more than enough to finish Reward 20 even with missing every Raven (Ravens typically double the amount of battles you get, so 8 sigils would yield enough ravens, including the ravens from the extra sigils, for an extra 8 sigils).

I much prefer using my hero over the agonizingly slow speed of using 4 bounty troops. Using Slayer and Burn all lets me just mow down everything with Fireblade.

---

<div class="post-metadata">

**Author:** ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)\
**Post date:** [March 26, 2021, 11:03pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/14 "2021-03-26T23:03:19Z")

</div>

Using your hero doesn’t really save you time overall, you have to do 20% more battles to reach 250k points. It does however give you class xp which is something I guess.

---

<div class="post-metadata">

**Author:** ![rojo](https://avatars.discourse-cdn.com/v4/letter/r/5f9b8f/32.png) [@rojo](https://community.gemsofwar.com/u/rojo)\
**Post date:** [March 26, 2021, 11:27pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/15 "2021-03-26T23:27:36Z")

</div>

What I’m doing is if I do not like it then I won’t play it. Complaining does absolutely nothing. They will proceed as usual with the same nonsense. They have data to see how each event does so folks complaining but playing anyway they will ignore. I do not like bounty anyway so it’s an easy decision for me no matter the rewards.

---

<div class="post-metadata">

**Author:** ![Globey](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/globey/32/57119_2.png) [@Globey](https://community.gemsofwar.com/u/Globey)\
**Post date:** [March 26, 2021, 11:33pm UTC](https://community.gemsofwar.com/t/bounty-weekend-hound-of-yao-guai/69222/16 "2021-03-26T23:33:56Z")

</div>

Using hero and 3 fully maxed bounty characters is waaaaay faster.
