# Bounty Weekend - Armored Boarlet (Nintendo Switch)

**URL:** <https://community.gemsofwar.com/t/bounty-weekend-armored-boarlet-nintendo-switch/71114>\
**Category:** Official News\
**Created:** [July 23, 2021, 7:04am UTC](https://community.gemsofwar.com/t/bounty-weekend-armored-boarlet-nintendo-switch/71114 "2021-07-23T07:04:55Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [July 23, 2021, 8:02am UTC](https://community.gemsofwar.com/t/bounty-weekend-armored-boarlet-nintendo-switch/71114/6 "2021-07-23T08:02:39Z")

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Reminds me a little too much of the Dragon Tales weapon bug 😅 😰:

> [@\[REPORTED: WORKING ON A FIX\] Dragon Tales not working as described](https://community.gemsofwar.com/t/reported-working-on-a-fix-dragon-tales-not-working-as-described/70734/5):
>
> It’s counting/coded for Drifting Sands allies rather than Dragon’s Claw.

🎶 So-o close; so close aand yet so-o fa-ar 🎶

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_[View the full topic](https://community.gemsofwar.com/t/bounty-weekend-armored-boarlet-nintendo-switch/71114)._
