# Bone Dragon Mana Cost

**URL:** <https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 9, 2016, 2:34am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726 "2016-01-09T02:34:54Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [January 9, 2016, 2:34am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/1 "2016-01-09T02:34:54Z")

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This is a request to increase Bone Dragon Mana Cost.  
Now that with traits (put in something that boosts purple mana such as a spider) Bone Dragon will latest on turn 2 be full mana, and will kill your first and quite possibly second troop by turn 3, maybe that mana cost of 14 is a bit low?

Basically since traits a LOT of abilities and mana costs should be looked at again.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [January 9, 2016, 2:36am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/2 "2016-01-09T02:36:43Z")

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I was thinking more along the lines of nerfing its ratio. Since it fills the entire board with skulls if it hits a troop that’s lvl20 etc. And because of how boring ascension/lvl20 stats are, now everything has armor…

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [January 9, 2016, 2:40am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/3 "2016-01-09T02:40:37Z")

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I’m just wondering how long it will be for the first pass of re-balancing. I know its a ton of work, but I’m sick of Goblins/Trueshot teams.

Of course I finally caved and started using a trueshot team, since they just kill so quickly.

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**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [January 9, 2016, 2:58am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/4 "2016-01-09T02:58:20Z")

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The staff are looking into stat adjustment atm. I say give it another month before hearing back on any particular conclusion for that.

Once armor isn’t 30+ per troop, we might see some balance shifts teamwise. Then we can start worrying about any nerfing concerns.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 9, 2016, 5:43am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/5 "2016-01-09T05:43:23Z")

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Agree that this needs looking at… Maybe both the boost ratio and mana cost… But first a realignment of stats so that not everything has 25 armour…

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**Author:** ![sethrogensbackhair](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sethrogensbackhair/32/563_2.png) [@sethrogensbackhair](https://community.gemsofwar.com/u/sethrogensbackhair)\
**Post date:** [January 9, 2016, 6:02am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/6 "2016-01-09T06:02:49Z")

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Literally 75% of the forum…ermahgerd nerf plox

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/9/984ef825f9cc274f3cf2b982aa62ff36f8f14781.gif)

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 9, 2016, 6:06am UTC](https://community.gemsofwar.com/t/bone-dragon-mana-cost/2726/7 "2016-01-09T06:06:41Z")

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![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/8/860a4eec8d233731355cd6bfd8c7a6c12dbfea1d.jpg)
