# Bone Dragon "Agile" more than 15 times

**URL:** <https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [January 11, 2016, 10:52am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781 "2016-01-11T10:52:01Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![bkbk123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bkbk123/32/608_2.png) [@bkbk123](https://community.gemsofwar.com/u/bkbk123)\
**Post date:** [January 11, 2016, 10:52am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/1 "2016-01-11T10:52:01Z")

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Did anyone have this issue?  
Bone Dragon " Agile " more than 15 times in one battle?  
Is this normal?  
As I know every heroes who have this special traits only have 30% chance to dodge skulls, right?

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**Author:** ![Sidousai](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sidousai/32/604_2.png) [@Sidousai](https://community.gemsofwar.com/u/Sidousai)\
**Post date:** [January 11, 2016, 11:04am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/2 "2016-01-11T11:04:58Z")

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Go to a temple or church or whatever your religion fancies and ask to be purged of whatever bad luck dark shadow is hanging over you…

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [January 11, 2016, 11:19am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/3 "2016-01-11T11:19:06Z")

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It’s karma man. 🙂

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [January 11, 2016, 1:09pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/4 "2016-01-11T13:09:58Z")

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Did it actually dodge 15 times or did it simply do the animation and glitch out? Was it the last troop?

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [January 11, 2016, 1:15pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/5 "2016-01-11T13:15:41Z")

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I am also wondering about agile. Start taking notes everyone, it procs a lot more then 30% both when enemy has it or when I have it. Proc rate is same for both sideds but fells higher then 50%.

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**Author:** ![Elendil52](https://avatars.discourse-cdn.com/v4/letter/e/4da419/32.png) [@Elendil52](https://community.gemsofwar.com/u/Elendil52)\
**Post date:** [January 11, 2016, 2:07pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/6 "2016-01-11T14:07:07Z")

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> [@DonBoba](#):
>
> I am also wondering about agile. Start taking notes everyone, it procs a lot more then 30% both when enemy has it or when I have it. Proc rate is same for both sideds but fells higher then 50%.

I tend to find the same, but I haven’t run across it enough to get a good statistical sample, so I wasn’t going to say anything on my own. But if others seem to have the same problem, I wonder if it’s a RNG issue or maybe a typo in the code?

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 11, 2016, 2:11pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/7 "2016-01-11T14:11:42Z")

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I am also experiencing this (usually with Centaur Scouts). I’m guessing it may be (and will certainly be chalked off as) a case of recall bias…

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [January 11, 2016, 2:35pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/8 "2016-01-11T14:35:36Z")

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Someone should actually go and test it. I don’t want to. Any volunteers for _that_ meat grinder…?

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [January 11, 2016, 2:46pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/9 "2016-01-11T14:46:32Z")

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I think it is best to wait to test until after the Agile Glitch patch is rolled out. The reason being, that we know there is a changing going into the code in that area. Since we don’t have proper testing tools, just our OCD, its better to wait.

Just keep an eye on it and see if you see a pattern of how your skull matches are occurring to trigger it. In my wondering mind, it seems like if I get an Agile trigger on a 4 match and make a 3 match the same turn, both get dodged. To test this, will be harder then recreating the Agile Glitch.

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**Author:** ![psychetruth](https://avatars.discourse-cdn.com/v4/letter/p/96bed5/32.png) [@psychetruth](https://community.gemsofwar.com/u/psychetruth)\
**Post date:** [January 11, 2016, 2:50pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/10 "2016-01-11T14:50:23Z")

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I had a match with bone dragon as the last troop and it’s Agile got stuck. I hit it more than 20 times and dodged every time. I eventually had to retreat the match.

This is definitely a bug!

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**Author:** ![Tard\_Carnival](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tard_carnival/32/609_2.png) [@Tard\_Carnival](https://community.gemsofwar.com/u/Tard_Carnival)\
**Post date:** [January 11, 2016, 6:42pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/11 "2016-01-11T18:42:25Z")

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I’m sure we can count on our noble playerbase to refrain from using any units with agility on their defense team.

Surely none of them would exploit the bug to gather a couple more souls per day, especially considering it would come at the cost of ruining the game experience for other players.

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**Author:** ![xSidarothx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xsidarothx/32/478_2.png) [@xSidarothx](https://community.gemsofwar.com/u/xSidarothx)\
**Post date:** [January 11, 2016, 6:46pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/12 "2016-01-11T18:46:05Z")

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If that is no sarcasm I admire your faith in humanity.

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**Author:** ![Tard\_Carnival](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tard_carnival/32/609_2.png) [@Tard\_Carnival](https://community.gemsofwar.com/u/Tard_Carnival)\
**Post date:** [January 11, 2016, 7:02pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/13 "2016-01-11T19:02:20Z")

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It is in fact as much sarcasm as I could muster without laughing myself into a straightjacket.

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**Author:** ![bkbk123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bkbk123/32/608_2.png) [@bkbk123](https://community.gemsofwar.com/u/bkbk123)\
**Post date:** [January 11, 2016, 8:17pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/14 "2016-01-11T20:17:13Z")

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@Shimrra  
Yes, it was set as the last troop.  
It still dodge skull damage after Sheggra creating skulls for 3rd times.

And I have one question  
Are there moderators in this forum?  
If yes, there are moderators in this forum, my next question is;  
What is the meaning of "ctu1208 "words at the 1st reply?  
Sorry, English is not my native language so I don’t know much about unusual words.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [January 11, 2016, 8:21pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/15 "2016-01-11T20:21:52Z")

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He’s telling you to pray.

If it was the last troop, that means its the version of this bug (yes there are a couple) where it has no health left and doesn’t go away properly. If it wasn’t the last, further skull hits would hit the troops behind it and trigger a proper victory; there is [another thread](http://community.gemsofwar.com/t/agile-glitching/2142) for this topic full of pictures of that sort of thing.

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**Author:** ![bkbk123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bkbk123/32/608_2.png) [@bkbk123](https://community.gemsofwar.com/u/bkbk123)\
**Post date:** [January 11, 2016, 9:05pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/16 "2016-01-11T21:05:05Z")

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ahh… stupid suggestion.  
All we need to play this game is thinking… not praying.

Btw, thanks @Shimrra.

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**Author:** ![bkbk123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/bkbk123/32/608_2.png) [@bkbk123](https://community.gemsofwar.com/u/bkbk123)\
**Post date:** [January 12, 2016, 12:15pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/17 "2016-01-12T12:15:04Z")

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this happened again…  
Same person, same decks with Bone Dragon as the last troops.  
So, This is absolutely a bug.  
To the game developers, please fix this immediately.

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [January 12, 2016, 12:23pm UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/18 "2016-01-12T12:23:34Z")

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They believe they have it fixed, but it must be pushed out in a major patch. So they have to await Apple/Google Approvals.

I know you found the Agile thread, but hopefully this link takes you right to the “fixed in major patch” comment:

> [@Agile glitching?](http://community.gemsofwar.com/t/agile-glitching/2142/24):
>
> Hey Guys! Quick update on this, we believe we’ve fixed this issue and it should hopefully be out in the next major update (we have to get it through Apple + Google).

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [January 20, 2016, 10:06am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/19 "2016-01-20T10:06:02Z")

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okay i was working with a centaur, it literally dodged 6 out of 8 attacks… i really want my 30% to look like this!

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**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [January 20, 2016, 10:59am UTC](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781/20 "2016-01-20T10:59:02Z")

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It’s really higher then 30%. An attack can either hit or miss. If attack hits troop can die and not dodge anymore (because it dead), so it should dodge even less then 30% of total skull matches. At this point it pretty much seems like it’s around 70% of dodging for both the invading and defending player. I tried out invading with a troop with dodge i evaded 4 skulls in a row and died to the 5th and only match that hit her.

[Next page](https://community.gemsofwar.com/t/bone-dragon-agile-more-than-15-times/2781.md?page=2)
