# Bombot vs. Drain Life - this doesn't seem right

**URL:** <https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515>\
**Category:** Support\
**Created:** [October 28, 2016, 10:27pm UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515 "2016-10-28T22:27:35Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![polyester](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/polyester/32/59766_2.png) [@polyester](https://community.gemsofwar.com/u/polyester)\
**Post date:** [October 28, 2016, 10:27pm UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/1 "2016-10-28T22:27:35Z")

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**What you were expecting to happen, and what actually happened?**

Was expecting my Bombot to take out the enemy’s Wight, but it survives with 4 Life no matter how much damage I do.

Looks like Life Drain is somehow triggering _after the troop dies_ and resurrecting it. If it triggered while the troop was still alive, they’d get the +4 life buff and then die from the Bombot. But dead troops can’t use their skills after death (obviously) so something is seriously wacky here.

Was having a blast (ha!) with a new Honor + Bombot team but this brings it to a screeching halt. The damn Life Drain troops are immortal despite taking like 100+ damage at once. Drives me nuts. Uploading… Uploading…

**What are the steps to make it happen again?**

Kill any troop with Life Drain using any troop that kills themselves (Bombot, Dwarven Slayer). Happens every time.

**Do you have any screenshots or video you want to share with us so we can see the problem? Attach them to your post!**

before & after screen shots… note the Bombot has way more than enough Armor to kill the whole enemy team.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [October 28, 2016, 10:31pm UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/2 "2016-10-28T22:31:49Z")

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Yeah, it seems like the order of events is “take damage, apply traits, check for death.” Wasn’t what I was expecting, but then again (for Explore farming at least) it’s easy enough to bring along an AoE troop like Flame Cannon to finish the job.

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**Author:** ![polyester](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/polyester/32/59766_2.png) [@polyester](https://community.gemsofwar.com/u/polyester)\
**Post date:** [October 29, 2016, 2:04am UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/3 "2016-10-29T02:04:12Z")

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Well, except Honor’s last trait isn’t nearly as awesome in Explore. ☹ And I don’t have room on that team to swap in someone who does damage the normal way.

Sigh. Stupid self-resurrecting Wight. You’re breaking the laws of biology.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [October 29, 2016, 2:57am UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/4 "2016-10-29T02:57:44Z")

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I reported this in 2.1, and it hasn’t been fixed yet. I think I saw a dev (maybe Sirrian) say they were looking at timing for 2.2, since it would require a decent amount of code rewriting.

Hilariously, Lyya, Dwarven Slayer DOES overcome life drain, tested against a Vampire Lord. So either the problem is specific to Wight, or it’s specific to Bombot. It doesn’t seem to be a generic timing issue.

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [October 29, 2016, 3:04am UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/5 "2016-10-29T03:04:10Z")

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Sacrificial Priest does not, though. And yeah, it is the Life Drain trait, it doesn’t matter who is using it (this is especially annoying when exploring Ghulvania).

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**Author:** ![Amadan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amadan/32/7653_2.png) [@Amadan](https://community.gemsofwar.com/u/Amadan)\
**Post date:** [October 29, 2016, 2:59pm UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/6 "2016-10-29T14:59:39Z")

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> [@polyester](#):
>
> Sigh. Stupid self-resurrecting Wight. You’re breaking the laws of biology.

[Not true!](http://news.nationalgeographic.com/news/2009/01/090130-immortal-jellyfish-swarm.html)

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**Author:** ![Mahamoti](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mahamoti/32/19354_2.png) [@Mahamoti](https://community.gemsofwar.com/u/Mahamoti)\
**Post date:** [December 16, 2016, 12:44am UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/7 "2016-12-16T00:44:46Z")

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Bumping this thread, as there was mentioned hope of it possibly being fixed in 2.2, but it still works the same way.

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**Author:** ![Dharock](https://avatars.discourse-cdn.com/v4/letter/d/f04885/32.png) [@Dharock](https://community.gemsofwar.com/u/Dharock)\
**Post date:** [January 21, 2017, 4:31pm UTC](https://community.gemsofwar.com/t/bombot-vs-drain-life-this-doesnt-seem-right/14515/8 "2017-01-21T16:31:21Z")

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I Still have this problem when fighting, causes many extra turn is more than 1 life drain (and more than 1 bombot)
