# Beating a (un)dead horse again

**URL:** <https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [January 31, 2017, 6:44pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298 "2017-01-31T18:44:58Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [January 31, 2017, 10:54pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/12 "2017-01-31T22:54:48Z")

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> [@Bone Dragon, one question](https://community.gemsofwar.com/t/bone-dragon-one-question/18509/4):
>
> Short answer… yes - simply put, a troop that can consistently scale the gems it puts down as skills get higher cannot continue without a change
> 
> Longer answer… Bone Dragon is tricky. We need to balance him so he’s still a good pick early-to-mid game, where he CAN punish bad choices of the caster… a great pick in mid game as armor is scaling up, but once again, requiring timing to cast well… and still a viable pick late game, but NOT infinitely scaling with armor!
> 
> We have a couple of things in mind, which we’re not ready to share yet, but they require our next update to happen.
> 
> Things we’ve rejected:
> 
> A mana cost increase… this would help, but ultimately the problem remains, and it just kills him early game, while having minimal effect in late game where surges happen more often
> 
> Boost ratio lowered… this can actually make him tougher in late game as he creates less “blocks” of skulls
> 
> A complete spell rework… we like his spell. His identity is great. He just doesn’t scale the same way other troops do, and it’s causing the problem
> 
> Creating flat numbers of Skulls and stealing the armor… balancewise not a bad suggestion, but it just doesn’t feel like “Stripping the Flesh” to me, so it’s kind of an identity issue.
> 
> Anyway, stay tuned as we approach 3.0 Guild Wars and we’ll have more info on Bone Dragon + a few other over-achievers, as well as some UNDER-achievers. Now that the bulk of the server migration is done, we’re going to be full steam ahead on Guild Wars so it won’t be too long I hope!

Here is Sirrian’s answer about it.

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