# Beating a (un)dead horse again

**URL:** <https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [January 31, 2017, 6:44pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298 "2017-01-31T18:44:58Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 6:44pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/1 "2017-01-31T18:44:59Z")

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@Sirrian, @Nimhain, @Saltypatra,

Can you please give us any information regarding Bone Dragon’s status. This is getting REALLY old and I’m honestly ready to just quit playing.

[https://dl.dropbox.com/s/4kzzat4gfh6yg2q/IMG\_0090.PNG?dl=0](https://dl.dropbox.com/s/4kzzat4gfh6yg2q/IMG_0090.PNG?dl=0)

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**Author:** ![ogunther](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ogunther/32/1464_2.png) [@ogunther](https://community.gemsofwar.com/u/ogunther)\
**Post date:** [January 31, 2017, 7:40pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/2 "2017-01-31T19:40:10Z")

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Sorry to hear that @htismaqe; I don’t personally have an issue with BD but I also don’t constantly get 3 of him to fight each time. And while I don’t have a problem with him, the fact that you and so many other players do speaks to some kind of issue. I’m not sure if nerfing him is the answer (maybe it is) but some kind of change is definitely necessary. I don’t want to constantly go up against 3 of any card: boring!

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 31, 2017, 7:49pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/3 "2017-01-31T19:49:07Z")

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![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/1/b1f5413d25ed3de06949226cc8cf7539711ec6f6.png)

Check your settings, make sure ‘Bone Dragon’ has no hook. My pleasure to help players like you. 🙂

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 7:54pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/4 "2017-01-31T19:54:34Z")

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ROFL

That’s awesome.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 7:55pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/5 "2017-01-31T19:55:10Z")

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Yeah, it’s not that he’s hard to beat, it’s that he’s far enough above the power curve that everybody is using him.

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**Author:** ![ogunther](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ogunther/32/1464_2.png) [@ogunther](https://community.gemsofwar.com/u/ogunther)\
**Post date:** [January 31, 2017, 8:03pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/6 "2017-01-31T20:03:38Z")

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Fixed your image for you:

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/1/a11a5dfcafa9bbd78d5d51adc19d28276dd9ed0a.JPG)

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [January 31, 2017, 8:10pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/9 "2017-01-31T20:10:33Z")

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Sirrian said the fix is in (the works)

Here is your fix in the mean time:

Unicorn Banner  
Dire Wolf  
Green Seer  
Shadow Dragon  
Giant Spider

3-match of purple = you win. TRUST KRUDLER ON THIS ONE

* * *

edit: Figured this deserved it’s own post with some options: [Until Bone Dragon gets re-adjusted](http://community.gemsofwar.com/t/until-bone-dragon-get-re-adjusted/19303)

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 8:42pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/10 "2017-01-31T20:42:10Z")

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I want to use the vent troop to get the extra glory. 😉

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 8:42pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/11 "2017-01-31T20:42:50Z")

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And by the way, I have plenty of other teams that counter Bone Dragon, I’m just sick of seeing him. Today he’s been in all but THREE of my matches.

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [January 31, 2017, 10:54pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/12 "2017-01-31T22:54:48Z")

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> [@Bone Dragon, one question](https://community.gemsofwar.com/t/bone-dragon-one-question/18509/4):
>
> Short answer… yes - simply put, a troop that can consistently scale the gems it puts down as skills get higher cannot continue without a change
> 
> Longer answer… Bone Dragon is tricky. We need to balance him so he’s still a good pick early-to-mid game, where he CAN punish bad choices of the caster… a great pick in mid game as armor is scaling up, but once again, requiring timing to cast well… and still a viable pick late game, but NOT infinitely scaling with armor!
> 
> We have a couple of things in mind, which we’re not ready to share yet, but they require our next update to happen.
> 
> Things we’ve rejected:
> 
> A mana cost increase… this would help, but ultimately the problem remains, and it just kills him early game, while having minimal effect in late game where surges happen more often
> 
> Boost ratio lowered… this can actually make him tougher in late game as he creates less “blocks” of skulls
> 
> A complete spell rework… we like his spell. His identity is great. He just doesn’t scale the same way other troops do, and it’s causing the problem
> 
> Creating flat numbers of Skulls and stealing the armor… balancewise not a bad suggestion, but it just doesn’t feel like “Stripping the Flesh” to me, so it’s kind of an identity issue.
> 
> Anyway, stay tuned as we approach 3.0 Guild Wars and we’ll have more info on Bone Dragon + a few other over-achievers, as well as some UNDER-achievers. Now that the bulk of the server migration is done, we’re going to be full steam ahead on Guild Wars so it won’t be too long I hope!

Here is Sirrian’s answer about it.

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**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [January 31, 2017, 10:56pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/13 "2017-01-31T22:56:48Z")

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Yeah he knew what Sirrian’s answer was. I think he wanted something more definitive for whatever reason. Somehow stay tuned for 3.0 isn’t good enough. He needs dates Nimhain. Oh what’s that you can’t give them? Oh.

We are all prepared for the amount of BD threads that will pop up between now and then.  
 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/1/6103c4608b29cd06d47df5d3e925e0f152a7a3ca.gif)

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [January 31, 2017, 11:02pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/14 "2017-01-31T23:02:53Z")

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Yeah that response was originally directed at me. I don’t expect specifics but some sense of timing wouldn’t be out of line. If the answer is 1-2 months that’s significantly different than 4-5. Having some sense of how much longer we have to suffer this would go along way.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 31, 2017, 11:03pm UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/15 "2017-01-31T23:03:42Z")

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Can it at least have a mana cost increase in the short term? Push it up to 17 so it’s out of reach of two successive surges… change it back (if appropriate) when the fix is agreed and implemented…

Oh and do Khorvash a few points up while you’re at it…

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**Author:** ![Mgla](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mgla/32/18380_2.png) [@Mgla](https://community.gemsofwar.com/u/Mgla)\
**Post date:** [February 1, 2017, 1:32am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/16 "2017-02-01T01:32:05Z")

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EK. Mab. Crimson Cheeseburger. Ban any player that uses two or more of them on defense.

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 1, 2017, 1:39am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/17 "2017-02-01T01:39:24Z")

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Thank you, I couldn’t find that post!

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 1, 2017, 1:43am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/18 "2017-02-01T01:43:42Z")

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Man we all feel the pain but that’s just not how changes to games are made.

Speaking in a broad sense (as I have no specifics for IP2 and even if I did…) what you see emerging on your PC in a playable state is any number of months if not a year behind what the developers are up to.

Even a change that seems “trivial” to a player can have profound implications on the other side of the world. Remember that this game is on multiple platforms, multiple languages, etc. There is no such thing as a small change because even something tiny cascades down the line.

Outside of highly-critical issues that impact business, changes need to be handled as part of a structured development _process_.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [February 1, 2017, 4:42am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/19 "2017-02-01T04:42:02Z")

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The continued power creep in this game is going to become a business issue. In fact, it sounds like consoles already have a churn problem (anecdotal of course).

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [February 1, 2017, 4:44am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/20 "2017-02-01T04:44:20Z")

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I see what you’re saying, yes. There are always different forces and goals to balance against each other.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [February 1, 2017, 4:55am UTC](https://community.gemsofwar.com/t/beating-a-un-dead-horse-again/19298/21 "2017-02-01T04:55:02Z")

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Yeah, you try to add just enough to one side of the seesaw to balance out the other. Unfortunately, the last 6 months of troops in this game suggest that the Devs are happier retrofitting that seesaw into a catapult.
