# Balancing & Changes

**URL:** <https://community.gemsofwar.com/t/balancing-changes/87074>\
**Category:** Official News\
**Created:** [February 6, 2025, 5:17am UTC](https://community.gemsofwar.com/t/balancing-changes/87074 "2025-02-06T05:17:34Z")\
**Posts on this page:** 1\
**Showing post:** 22

<div class="post-metadata">

**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 13, 2025, 10:10pm UTC](https://community.gemsofwar.com/t/balancing-changes/87074/22 "2025-07-13T22:10:30Z")

</div>

> [@Jeto](#):
>
> Voice of Orpheus Spell applied incorrect damage
> 
> - The boost ratio amount was including the troops’ mana in the boost calculation

This change came through last week, along with others that were explained in this weekly blog

> [@Crushing It](https://community.gemsofwar.com/t/crushing-it/88095/1):
>
> _Eleanor:_ Eleanor’s new spell was proving to cause confusion for brand new players, since they use her in the tutorial.
> 
> - Changed her spell so it now destroys 8 random Gems, instead of allowing her to choose the color destroyed
> - Changed her Mana Colors to help new players have a better spread of Mana across their first 4 troops.

---

_[View the full topic](https://community.gemsofwar.com/t/balancing-changes/87074)._
