# Balancing & Changes Discussion

**URL:** <https://community.gemsofwar.com/t/balancing-changes-discussion/88102>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 7, 2025, 10:57pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102 "2025-07-07T22:57:40Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [July 9, 2025, 7:11pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/4 "2025-07-09T19:11:13Z")

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> [@Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/20):
>
> Voice of Orpheus Spell applied incorrect damage
> 
> - The boost ratio amount was including the troops’ mana in the boost calculation

Can you similarly fix Nereida, Penglong, Spellblade, Tuzi, Undine, Vanya Soulmourn, [et al](https://community.gemsofwar.com/t/reported-boost-ratio-oddities-cunning-rock-squid-etc/80258)?

They all have spells boosted by effects that are _necessarily reset upon spellcast,_ thus the boost ratio preview includes themselves in the estimate when the actual spell damage does not. e.g. Nereida boosts 4x per Submerged Ally, (and Sumberged is removed upon spellcast) so the estimate may _say_ up to +16, but the _actual_ boost is only up to +12.

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