# Balancing & Changes Discussion

**URL:** <https://community.gemsofwar.com/t/balancing-changes-discussion/88102>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 7, 2025, 10:57pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102 "2025-07-07T22:57:40Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![NerdieBirdie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nerdiebirdie/32/103793_2.png) [@NerdieBirdie](https://community.gemsofwar.com/u/NerdieBirdie)\
**Post date:** [July 7, 2025, 10:57pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/1 "2025-07-07T22:57:40Z")

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Thread for discussing [Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/20).

Starting things off with a question for the one and only @Jeto - I’m curious as to the reasoning for this change:

> [@Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/20):
>
> Troop Spells with ‘Adjacent’ spell for status effects are being updated to change ‘ **adjacent** ’ to ‘ **next Enemies above and below** ’

Not a massive deal or anything, but why change to longer wording with the same meaning?

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 7, 2025, 10:59pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/2 "2025-07-07T22:59:39Z")

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> [@\[reported\] Parrot Silences Non-adjacent Enemy](https://community.gemsofwar.com/t/reported-parrot-silences-non-adjacent-enemy/88023):
>
> When the parrot used its spell It silenced both of my allies, even though they aren’t adjacent. I would’ve expected only the bottom ally, the one it targeted, to be silenced. This is the first time I’ve noticed this. I’m on PC.

It’s cos of this

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**Author:** ![NerdieBirdie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nerdiebirdie/32/103793_2.png) [@NerdieBirdie](https://community.gemsofwar.com/u/NerdieBirdie)\
**Post date:** [July 7, 2025, 11:10pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/3 "2025-07-07T23:10:59Z")

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> [@Jeto](#):
>
> It’s cos of this

Oooh, sorry I missed that! Makes sense!

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**Author:** ![Stratelier](https://avatars.discourse-cdn.com/v4/letter/s/977dab/32.png) [@Stratelier](https://community.gemsofwar.com/u/Stratelier)\
**Post date:** [July 9, 2025, 7:11pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/4 "2025-07-09T19:11:13Z")

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> [@Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/20):
>
> Voice of Orpheus Spell applied incorrect damage
> 
> - The boost ratio amount was including the troops’ mana in the boost calculation

Can you similarly fix Nereida, Penglong, Spellblade, Tuzi, Undine, Vanya Soulmourn, [et al](https://community.gemsofwar.com/t/reported-boost-ratio-oddities-cunning-rock-squid-etc/80258)?

They all have spells boosted by effects that are _necessarily reset upon spellcast,_ thus the boost ratio preview includes themselves in the estimate when the actual spell damage does not. e.g. Nereida boosts 4x per Submerged Ally, (and Sumberged is removed upon spellcast) so the estimate may _say_ up to +16, but the _actual_ boost is only up to +12.

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 9, 2025, 9:56pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/5 "2025-07-09T21:56:07Z")

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I’ll grab that old thread and try to follow up, and if I get any news I’ll reply in that thread you have linked.

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**Author:** ![NerdieBirdie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nerdiebirdie/32/103793_2.png) [@NerdieBirdie](https://community.gemsofwar.com/u/NerdieBirdie)\
**Post date:** [July 28, 2025, 3:05am UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/6 "2025-07-28T03:05:08Z")

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Continuing the discussion from [Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/24):

> [@Balancing & Changes](https://community.gemsofwar.com/t/balancing-changes/87074/24):
>
> **July 28th**  
> Troops being added at weekly reset:
> 
> - Astaroth
> - Dago’Nath
> - Yue-She
> - King of Cups (Vault)
> 
> Couple were already mentioned in the weekly blog, but just in case.

@Jeto - I’m curious if there there is any sort of database of troops currently unavailable to F2P players (i.e. troops either currently in paid passes, or those recently in paid passes that have not yet made it to chests/Soulforge). I’m thinking of making a tracker, but am lazy and prefer not to update projects manually if I can avoid it. Even troops that were recently available in gem shops but are not released to their respective areas yet (i.e. recent Bounty captains not yet obtainable if you missed their Bounty event, or new Underworld Faction expansion troops which were available during the expansion event but are not yet in portals) would be awesome to know.

As someone who doesn’t pay for every pass available, or buy every new Bounty/Delve troop immediately, I often forget which cards are currently accessible and which are not. It’s a pain to have to sort through the forums/Discord to figure out which campaign Mythics have been released to chests, which Tarot cards are in the Vault, and so on.

Anyone have a list like this ongoing, or any ideas on how this could be automatically tracked?

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 28, 2025, 3:10am UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/7 "2025-07-28T03:10:18Z")

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It would have to be a backburner idea, cos no, it’s not something we currently just have or can just pull up easily.. kinda like the Soulforge situation

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**Author:** ![NerdieBirdie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nerdiebirdie/32/103793_2.png) [@NerdieBirdie](https://community.gemsofwar.com/u/NerdieBirdie)\
**Post date:** [July 28, 2025, 3:46am UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/8 "2025-07-28T03:46:47Z")

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> [@Jeto](#):
>
> It would have to be a backburner idea, cos no, it’s not something we currently just have or can just pull up easily.. kinda like the Soulforge situation

Thanks for the response! I’ll give it a whirl manually and see how it goes.

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [July 28, 2025, 8:21am UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/9 "2025-07-28T08:21:55Z")

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> [@Jeto](#):
>
> It would have to be a backburner idea, cos no, it’s not something we currently just have or can just pull up easily.. kinda like the Soulforge situation

Okay, time for a history lesson.

There is a server API which returns the troops available in each type of chest. It used to be public, there even used to a community tool displaying this information. Then several of those configuration issues Gems of War is notorious for happened, culminating in one where a prominently advertised mythic troop didn’t get added to chests. This was apparently internally considered a serious legal issue, so all community reports were first entirely ignored, then claimed to be entirely incorrect. With the help of the server API the community was able to prove this wasn’t being played fair, so compensations had to be handed out. The public server API was set to private right afterwards, because it was “confusing the community”.

I’d ask for that server API to be made public again, which would probably take at most an hour. But, to misquote Sirrian, “you are not that kind of company”.

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 28, 2025, 10:23pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/10 "2025-07-28T22:23:46Z")

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I have already.  
Should say, I had asked for a new API to be able to share with players to make community tools.

I can always follow up.

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**Author:** ![NerdieBirdie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nerdiebirdie/32/103793_2.png) [@NerdieBirdie](https://community.gemsofwar.com/u/NerdieBirdie)\
**Post date:** [July 29, 2025, 1:01am UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/11 "2025-07-29T01:01:18Z")

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> [@Jeto](#):
>
> I have already.  
> Should say, I had asked for a new API to be able to share with players to make community tools.
> 
> I can always follow up.

This would be huge for community tools! 😃

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [July 29, 2025, 9:31pm UTC](https://community.gemsofwar.com/t/balancing-changes-discussion/88102/12 "2025-07-29T21:31:02Z")

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A post was split to a new topic: [Arena Medal](https://community.gemsofwar.com/t/arena-medal/88261)
