# Assassin's Greed

**URL:** <https://community.gemsofwar.com/t/assassins-greed/66494>\
**Category:** Official News\
**Created:** [October 12, 2020, 12:19am UTC](https://community.gemsofwar.com/t/assassins-greed/66494 "2020-10-12T00:19:44Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![cyberkiwi](https://avatars.discourse-cdn.com/v4/letter/c/8dc957/32.png) [@cyberkiwi](https://community.gemsofwar.com/u/cyberkiwi)\
**Post date:** [October 12, 2020, 12:21am UTC](https://community.gemsofwar.com/t/assassins-greed/66494/2 "2020-10-12T00:21:52Z")

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82,000 points for all rewards =\> 2,734 points per person (30-person guild)  
Looks like it is reachable without any Shop Tier buys: 60-64 battles can hit the mark with luck.  
You could try Tier 0 and If your luck turns out bad, buy Tier 1 later.  
_Note: Assuming you can manage without the badge/medals from Shop tiers._

It should be noted that the score range is insanely high (2nd image below):

- 54 battles - 2,832 points
- 54 battles - 1,864 points

 ![Screenshot_20201012-210550](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/0/609c3219f05a00bd74600cbbf6fe62c585e70db4.png)

![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/6/8681fb81377560c7b00d7d488a0e02da3b7587c0.png)

> **Initial thoughts and guesstimate**
>
> _p/s The closest precedent to this scoring method is [Stag Party (Aug 10)](https://community.gemsofwar.com/t/stag-party/65354)_
> 
> Scale Assassin: 1 Antidote = 23.6 pts on average, 40 pts max(?)  
> Mist Assassin: 1 Antidote = 23.6 pts on average, 40 pts max(?)  
> (Epic) Kobra: 4 Treasures = 16 pts to start, then 20, 24, 28, 32, 36, 40…  
> (Legendary) Viper: 4 Treasures = 16 pts to start, then 20, 24…  
> (Mythic) Euryali: 2 Antidotes = 47.2 pts on average, 80 pts max(?)  
> (Mythic) Mambasira: 8 Treasures = 32 pts to start, then 40, 48, 56, 64, 72, 80…
> 
> By the 3rd Kobra/Viper battle, they are worth more than the Assassins (on average).  
> By the 7th Kobra/Viper battle, they are worth equal to or more than the Assassins can ever be (assuming 1x, 1.4x, 2x multipliers).  
> Same considerations between Mambasira and Euryali (both @ 2x the above comparison).  
> Even at 60 battles (~12 of each non-Mythic battle) minimum from 28 free sigils and valravens, the tipping point is very early to prefer scaling Treasures to RNG Antidotes.
> 
> However, this information is moot if the available battles have been _randomly chosen_ but thereafter locked into a _pseudo-preset script_, which means the battles are more than likely to be Scale\>Mist\>Kobra\>Viper\>Euryali\>Scale\>Mist\>Kobra\>Viper\>Mambasira and repeating thereafter with _guided quasi-equality_ in number of battles. Such a progression hints at a guesstimate range of points by shop tier
> 
> ```
> Shop Tier (total battles -- *edited: left in a 5x multiplier from last event*)
> 0 (60-64): 1969 - 2136 points
> 1 (64-68): 2136 - 2290 points
> 2 (70-74): 2431 - 2612 points << guessing ~78,000 total required
> 3 (80-84): 2930 - 3127 points
> 4 (90-96): 3467 - 3747 points
> 
> ```
> 
> _EDIT post go-live: In retrospect, the average points for Euryali ends up higher than 1.18x due to the 1.4 multiplier causing 2.8 antidotes to count as 3 antidotes, pushing the average up a little. The better news is that player choice (of battle) seems to play a big role this week, and actually makes a difference._

Take the highest rarity battle always.

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_[View the full topic](https://community.gemsofwar.com/t/assassins-greed/66494)._
