# As Requested by a Dev: A Thread about Devs' Actions/Inactions

**URL:** <https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 17, 2020, 7:26am UTC](https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445 "2020-02-17T07:26:28Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![ChunkyMono](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chunkymono/32/69308_2.png) [@ChunkyMono](https://community.gemsofwar.com/u/ChunkyMono)\
**Post date:** [February 18, 2020, 8:14am UTC](https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445/22 "2020-02-18T08:14:25Z")

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> [@Saltypatra](#):
>
> Feedback should be kept here, and not left on bug reports.

Once a bug has been determined to be **Not A Bug** , what is the preferred step process? Should I open a Feature Request and Game Feedback thread? Or Strenuously Object in the Bug report? I ask because @Mithran made a thorough argument why a bug deemed not a bug is a bug, and I hope it receives the attention it deserves. Thank you.

> [@\[Not a bug\] Invulernable on Dooms inconsistent](https://community.gemsofwar.com/t/not-a-bug-invulernable-on-dooms-inconsistent/61201/17):
>
> Hey, just to clarify they will kill/devour/sacrifice the Doom on a player’s team, but they will not do so on the AI team (ie. in Invasion).

Objection overruled? I strenuously object. Please take some time to reconsider.

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