# As Requested by a Dev: A Thread about Devs' Actions/Inactions

**URL:** <https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 17, 2020, 7:26am UTC](https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445 "2020-02-17T07:26:28Z")\
**Posts on this page:** 1\
**Showing post:** 102

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [May 19, 2020, 6:48am UTC](https://community.gemsofwar.com/t/as-requested-by-a-dev-a-thread-about-devs-actions-inactions/61445/102 "2020-05-19T06:48:47Z")

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**Three World Events later: lessons learnt, and lack thereof.**

_Council of Chiefs_, _Festival of the Sun_, and _From the Depths_ have come and gone, providing the playerbase with an opportunity to once again observe the development trends, and how much ‘player feedback’ matters in shaping said trends.

The first iteration (CoC, 16/MAR) was universally disliked, with the main complaints from the playerbase being:

1. Random Scoring is unfair and makes no sense
2. Rewards are too hard/expensive to obtain (\>Tier IV from 30 Guild Members for full rewards)
3. Event constraints applying to Hero are overly limiting, especially for newer players who rely on smaller weapon inventories
4. The ‘choice’ when selecting battles is borderline inconsequential
5. Players shouldn’t have to read the forum in order to find out what is the scoring method for an event

Then FotS came in on 13/APR, with scores being apparently homogeneous for all players for the same number of battles (thus removing the unfairness factor), and a lowered cost to obtain all rewards: despite ignoring feedback nº 3 to 5, this event was significantly well-received by the playerbase, thus suggesting it was a move in the right direction when it came to customer satisfaction.

On 11/MAY (and despite the positive feedback resulting from FotS) FtD inexplicably reverted back to the CoC model, reincorporating random scoring for the same number of battles, and requiring an extremely high buy-in from guilds wishing to obtain all rewards: however, due to a self-admitted ‘typo’, the cost of rewards was lowered back to FotS range, thus narrowly dodging a full CoC2 situation.

However, if there had been no typo:

> [@World Event Scoring and Fix](https://community.gemsofwar.com/t/world-event-scoring-and-fix/63472/44):
>
> To clarify, there was a typo made in the post because of the document. The intended rate was lower than it appears in the post. This is why we changed the rate for this event to match the typo made in the post.

it would appear that the higher (CoC-like) cost to get all rewards was the intended requirement (the ‘clarified’ explanation is anything but, as evidenced by subsequent comments by players in the same thread).

It would therefore seem that “2 steps forward, 2 steps backwards”, and still miles away from the destination…

…assuming ‘customer satisfaction’ is a top priority.  
🤔 😅 🖖

**Sources:**

> [@Council of Chiefs](https://community.gemsofwar.com/t/council-of-chiefs/62053):
>
> Originally published at: [https://gemsofwar.com/council-of-chiefs/](https://gemsofwar.com/council-of-chiefs/) New Epic Troop: Brawlmaster Bur’Nakh Brawlmaster Bur’Nakh will be available this week for 400 Glory in the shop as well as in Event Chests, and will appear in Glory, Gem, and Guild chests in 3-4 weeks’ time. New Weapon: String of Teeth This week it will be available in both the Event shop, and in…

> [@Festival of the Sun](https://community.gemsofwar.com/t/festival-of-the-sun/62778):
>
> Originally published at: [Festival of the Sun – Gems of War](https://gemsofwar.com/festival-of-the-sun/) New Epic Troop: Child of Summer Child of Summer will be available this week for 400 Glory in the shop as well as in Event Chests, and will appear in Glory, Gem, and Guild chests in 3-4 weeks’ time. World Event: Festival of the Sun There 5 battles that players can encounter during the event…

> [@Flying Blind](https://community.gemsofwar.com/t/flying-blind/63415):
>
> Originally published at: [Flying Blind – Gems of War](https://gemsofwar.com/flying-blind/) New Ultra-Rare Troop: Blind Guardian The Blind Guardian will be available this week for 300 Glory in the shop as well as in Event Chests, and will appear in Glory, Gem, and Guild chests in 3-4 weeks’ time. New Weapon: Chalice of Eyes This week it will be available in both the Event shop, and…

> [@World Event Scoring and Fix](https://community.gemsofwar.com/t/world-event-scoring-and-fix/63472):
>
> Heads up, adventurers! Some players pointed out that the drops seem off for our weekly event. I couldn’t comment on this further until I checked in with the team, and we have reviewed them. The actual drop rate of collectables in the world event is approximately 1.19x the base value. This was intended to be rounded down slightly when we told players, just to err on the side of caution. As such, we wrote that it was 1.18x. Now comes the fun part. In a design document used during development, a …

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