# Arena Opponents, Life & Death Weapon? Really!?

**URL:** <https://community.gemsofwar.com/t/arena-opponents-life-death-weapon-really/65210>\
**Category:** Bug Reports\
**Created:** [August 3, 2020, 3:54pm UTC](https://community.gemsofwar.com/t/arena-opponents-life-death-weapon-really/65210 "2020-08-03T15:54:42Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [August 3, 2020, 9:10pm UTC](https://community.gemsofwar.com/t/arena-opponents-life-death-weapon-really/65210/10 "2020-08-03T21:10:14Z")

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I don’t know if anyone has complained about L&D in arena, if so they haven’t put much effort into it. Not like the 600+ posts on this ban dawnbringer from arena thread… Not the oldest thread either, just the one with the most posts.

> [@Dawnbringer unbalances Arena](https://community.gemsofwar.com/t/dawnbringer-unbalances-arena/30338):
>
> The dawnbringer doesnt seem like much. It deals aoe damage and is in line or behind legendary troops. This is cool if it is used in pvp, explore, etc. However, it is not… it is being used by players who already have 1.5 million souls to burn, so that they can instant kill your entire team in arena. And yes. 14 damage to everyone in the arena is a wipe, and its likely that their 10 damage, plus 2 for every yellow troop can get that high. Now add the barrier and its a complete loss. No matter how…

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