# Arena needs to be balanced

**URL:** <https://community.gemsofwar.com/t/arena-needs-to-be-balanced/6828>\
**Category:** Gameplay Chat (PlayStation/Xbox)\
**Created:** [May 15, 2016, 1:13am UTC](https://community.gemsofwar.com/t/arena-needs-to-be-balanced/6828 "2016-05-15T01:13:07Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [May 15, 2016, 1:21am UTC](https://community.gemsofwar.com/t/arena-needs-to-be-balanced/6828/2 "2016-05-15T01:21:10Z")

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Considering how console Arena makes you randomly pick your weapon as well as your troops, I think this suggestion would be a perfect fit for consoles:

> [@Arena troop pick suggestion](http://community.gemsofwar.com/t/arena-troop-pick-suggestion/6476):
>
> Hi everyone! I’ve been playing this game for a while now and I’ve really been enjoying it, I think one aspect of Arena could be improved though. I think the process of picking troops would be more fun if you saw all 9 troops at the same time (still only picking one per rarity, of course). Structuring the picks like this instead would allow you to build more in terms of synergy and would also make it less likely to get “screwed” on colours. Thoughts?

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