# Apple change rules on "randomised virtual items"

**URL:** <https://community.gemsofwar.com/t/apple-change-rules-on-randomised-virtual-items/34263>\
**Category:** Gameplay Chat (General)\
**Created:** [December 22, 2017, 10:31am UTC](https://community.gemsofwar.com/t/apple-change-rules-on-randomised-virtual-items/34263 "2017-12-22T10:31:51Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![AngryMidget](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/angrymidget/32/10478_2.png) [@AngryMidget](https://community.gemsofwar.com/u/AngryMidget)\
**Post date:** [December 22, 2017, 10:37am UTC](https://community.gemsofwar.com/t/apple-change-rules-on-randomised-virtual-items/34263/2 "2017-12-22T10:37:52Z")

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Your answer may be in here (I haven’t read it, apologies).

> [@Apple's announcement on lootboxes](https://community.gemsofwar.com/t/apples-announcement-on-lootboxes/34233):
>
> Just curious does this statement affect Gems of War? 3.1 Payments 3.1.1 In-App Purchase: If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may use in-app purchase currencies to enable customers to “tip” digital content providers in the app. Apps and their metadata may not include buttons, external links, or other calls t…

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