# Another joyless GW day ruined in battle #1

**URL:** <https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283>\
**Category:** Archive\
**Created:** [May 17, 2017, 11:54am UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283 "2017-05-17T11:54:16Z")\
**Posts on this page:** 6\
**Page:** 9

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**Author:** ![PGSundling](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/pgsundling/32/39480_2.png) [@PGSundling](https://community.gemsofwar.com/u/PGSundling)\
**Post date:** [May 21, 2017, 11:42pm UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/161 "2017-05-21T23:42:54Z")

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> [@PGSundling](#):
>
> think the progressing points system is OK, but needs a lower rate of progression.
> 
> From  
> 50, 100, 200, 400, 750 points.
> 
> To something more like  
> 100, 200, 300, 400, 500
> 
> That seems like a better progression to me. The battles are still escalating, but it’s not the end of the world if you lose a fight. You just lose 500 plus modifiers.

To anyone who thinks the devs don’t listen, this is proof they do. They just implemented this suggested this week. Woohoo! That’s going to help with the all or nothing nature making a loss so rage inducing, since the second to last battle is only worth a little less than the last battle you lose.

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**Author:** ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)\
**Post date:** [May 22, 2017, 4:14am UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/162 "2017-05-22T04:14:35Z")

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> [@Mgla](#):
>
> I’m working on passing Vangor in a 3rd guild

Wow well done brudda you got nothing better to do than keep track of that? Congrats pimpin you win the internet​:+1:👍👍👍

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [May 22, 2017, 5:34am UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/163 "2017-05-22T05:34:56Z")

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> [@Taisiakat](#):
>
> How can you smile at that???

Oh I was rage. I just don’t vented it out here on forums. Already too much of it here. 😁

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**Author:** ![Arturo](https://avatars.discourse-cdn.com/v4/letter/a/c2a13f/32.png) [@Arturo](https://community.gemsofwar.com/u/Arturo)\
**Post date:** [May 23, 2017, 5:04pm UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/164 "2017-05-23T17:04:10Z")

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Yay, participation trophys for everyone!!!

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [May 23, 2017, 11:46pm UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/165 "2017-05-23T23:46:05Z")

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Losing a match needs to hold a big penalty. Bigger then not having the color bonus.  
So that you have a choice to make. Do I foresake the color bonus so ensure a win?

So, you see 2 Kerberos and a FG? You must decide. Bring a Loop Team with Impervious soldiers? That gets you the win.  
No? You tried with your all Red and got Devoured? Too bad. You got greedy and lost.

I still have not lost a GW fight.  
But I do not have max points. When I see Double Famines, or devours, I bring stronger team, and summoners to replace troops, but lose some color points.  
It’ a choice.

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**Author:** ![beanie42](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beanie42/32/19802_2.png) [@beanie42](https://community.gemsofwar.com/u/beanie42)\
**Post date:** [May 24, 2017, 12:12am UTC](https://community.gemsofwar.com/t/another-joyless-gw-day-ruined-in-battle-1/24283/166 "2017-05-24T00:12:09Z")

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The new scoring is far from a participation trophy. It is definitely more moderate than before, but losing a battle will still have severe consequences. Further, based on the scores I’ve seen in the top few brackets, it’s only going to have marginal impact. So it doesn’t penalize you as severely, but it’s still a severe penalty, since losing one battle costs you 1/3 of your points instead of half.

As for @Venar comment about needing to choose either between mono colour or guaranteed victory, I agree. But again, I believe the current system does that.

Personally I didn’t mind the old offensive scoring, and I don’t mind the new scoring. The problem I had with scoring was that there is no defensive scoring, which leads to the consistently stale Big 3 meta defenses. Hopefully something is done here to encourage the same sort of choices and troop diversity in the future.

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