# AI gets really lucky

**URL:** <https://community.gemsofwar.com/t/ai-gets-really-lucky/5823>\
**Category:** Gameplay Chat (PlayStation 4/Xbox One)\
**Created:** [April 21, 2016, 3:47am UTC](https://community.gemsofwar.com/t/ai-gets-really-lucky/5823 "2016-04-21T03:47:05Z")\
**Posts on this page:** 1\
**Showing post:** 19

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**Author:** ![Mr.Strange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mr.strange/32/2762_2.png) [@Mr.Strange](https://community.gemsofwar.com/u/Mr.Strange)\
**Post date:** [April 21, 2016, 6:28pm UTC](https://community.gemsofwar.com/t/ai-gets-really-lucky/5823/19 "2016-04-21T18:28:24Z")

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> [@jeffr23](#):
>
> Most of the problem is that it’s allowed to get lucky. As I understand it, on the PC the AI will never pass up a 4-match or a skull match. Here in console-land, sometimes it does, and when it passes up skull match in favor of a 3-match only to have the top row fall in with 4 skulls (and so on), our monkey brain’s confirmation bias thinks that happens more often than the times when is does a 3-match for no good reason.
> 
> (Also, the AI seems to completely give up once it’s down to a single troop, only taking skull matches maybe 20% of the time or so then. Does the PC version do that?)

PC and console AI is identical.

AI makes a few deliberate “mistakes” until your player level hits a certain threshold. This is true on all platforms.

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