# AI gets really lucky

**URL:** <https://community.gemsofwar.com/t/ai-gets-really-lucky/5823>\
**Category:** Gameplay Chat (PlayStation 4/Xbox One)\
**Created:** [April 21, 2016, 3:47am UTC](https://community.gemsofwar.com/t/ai-gets-really-lucky/5823 "2016-04-21T03:47:05Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![jeffr23](https://avatars.discourse-cdn.com/v4/letter/j/ed655f/32.png) [@jeffr23](https://community.gemsofwar.com/u/jeffr23)\
**Post date:** [April 21, 2016, 4:47pm UTC](https://community.gemsofwar.com/t/ai-gets-really-lucky/5823/18 "2016-04-21T16:47:57Z")

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Most of the problem is that it’s allowed to get lucky. As I understand it, on the PC the AI will never pass up a 4-match or a skull match. Here in console-land, sometimes it does, and when it passes up skull match in favor of a 3-match only to have the top row fall in with 4 skulls (and so on), our monkey brain’s confirmation bias thinks that happens more often than the times when is does a 3-match for no good reason.

(Also, the AI seems to completely give up once it’s down to a single troop, only taking skull matches maybe 20% of the time or so then. Does the PC version do that?)

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