# Ai doing some weird $#!+ (stuff 😝)

**URL:** <https://community.gemsofwar.com/t/ai-doing-some-weird-stuff/41578>\
**Category:** Support\
**Created:** [June 25, 2018, 11:21am UTC](https://community.gemsofwar.com/t/ai-doing-some-weird-stuff/41578 "2018-06-25T11:21:38Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [June 25, 2018, 2:03pm UTC](https://community.gemsofwar.com/t/ai-doing-some-weird-stuff/41578/4 "2018-06-25T14:03:19Z")

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> [@3.5 known issues (PC/Mobile/Console)](https://community.gemsofwar.com/t/3-5-known-issues-pc-mobile-console/41214/189):
>
> The dev team fixed a few causes of the extra turn bug occurring, if it’s still happening we will need a lot of details and steps to reproduce the problem

I’m still trying to figure out how it got broken in the first place.  
But yeah… No eta on a fix… So it looks like it’s only going to get worse before they can make it better.

My theory is… When the AI is scaled to be on super hard mode in terms of difficulty. It’ll just say F it to the “rules” that are supposed to govern it.  
Within 10 seconds of the start of the match. I’m starting to easily see if the AI is on super easy mode… Or Super hard mode (there’s no in between).  
I only see the bugs in gem mechanics during super hard mode.

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