# Active PVP in GoW

**URL:** https://community.gemsofwar.com/t/active-pvp-in-gow/58785
**Category:** Feature Requests and Game feedback
**Created:** [October 24, 2019, 11:02pm UTC](https://community.gemsofwar.com/t/active-pvp-in-gow/58785 "2019-10-24T23:02:23Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![thelastdragon](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/thelastdragon/32/58365_2.png) [@thelastdragon](https://community.gemsofwar.com/u/thelastdragon)
#### Post date: [October 24, 2019, 11:02pm UTC](https://community.gemsofwar.com/t/active-pvp-in-gow/58785/1 "2019-10-24T23:02:23Z")

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I know this will probably never be added but I just wanted to put this out there, I’ve found a way to implement active PVP you can solve matchmaking but limiting it to regional that will greatly reduce disconnects, adding a turn timer will prevent dragging the match out too long, extra turns not granted by spells AKA matching 4+ gems can be limited to 3 and to even the playing field gem masteries for both players can be added together and then divided by 2. active PVP came up in last nights dev stream and I got to thinking on how it can work I know it’s just a pipe dream but I just love thinking of solutions to problems

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### Author: ![Live](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/live/32/40596_2.png) [@Live](https://community.gemsofwar.com/u/Live)
#### Post date: [October 25, 2019, 6:58am UTC](https://community.gemsofwar.com/t/active-pvp-in-gow/58785/2 "2019-10-25T06:58:28Z")

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Wasnt the main problem here the “GoW-Engine”? Its more a single player system with online sync and doesnt support “realtime-p2p”?

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### Author: ![BelethS](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beleths/32/53407_2.png) [@BelethS](https://community.gemsofwar.com/u/BelethS)
#### Post date: [October 25, 2019, 5:27pm UTC](https://community.gemsofwar.com/t/active-pvp-in-gow/58785/3 "2019-10-25T17:27:10Z")

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Just imagine two guardian crown lineups going in live pvp…

Or two L&D /orbweaver teams…

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### Author: ![thelastdragon](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/thelastdragon/32/58365_2.png) [@thelastdragon](https://community.gemsofwar.com/u/thelastdragon)
#### Post date: [October 27, 2019, 1:15pm UTC](https://community.gemsofwar.com/t/active-pvp-in-gow/58785/4 "2019-10-27T13:15:46Z")

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GoW uses unity a highy adaptable engine and quite a few multiplayer gamers run on it. it might take a little elbow grease but it should be able to get atleast local pvp running
