# A New Mythic Approaches - Yasmine's Chosen

**URL:** <https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580>\
**Category:** Official News\
**Created:** [September 1, 2017, 7:26am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580 "2017-09-01T07:26:05Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [September 1, 2017, 4:46pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/41 "2017-09-01T16:46:50Z")

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You could always use that beguiling voice. Channel your inner Orpheus.

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [September 1, 2017, 9:42pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/42 "2017-09-01T21:42:09Z")

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Hey hey, dont be rude to my waifu!

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**Author:** ![Crow](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/crow/32/44074_2.png) [@Crow](https://community.gemsofwar.com/u/Crow)\
**Post date:** [September 1, 2017, 9:45pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/43 "2017-09-01T21:45:43Z")

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The waifu its on the eye of the beholder. Haha

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [September 1, 2017, 9:54pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/44 "2017-09-01T21:54:21Z")

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so is she cool??

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [September 2, 2017, 1:25am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/45 "2017-09-02T01:25:38Z")

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> [@Rickygervais](#):
>
> so is she cool??

I’ve enjoyed playing with her today. She could make good damage with 3 or 4 troops entangled. Plus, she could often get an extra turn and partially/fully fill herself.

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**Author:** ![SirCookie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sircookie/32/13060_2.png) [@SirCookie](https://community.gemsofwar.com/u/SirCookie)\
**Post date:** [September 2, 2017, 2:14am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/46 "2017-09-02T02:14:39Z")

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I recall an official dev response basically saying that they wouldn’t support opening more than 50 at a time due to the server not being able to handle it. I think it was in a discussion about how terrible it is opening 20k gold chests 50 at a time.

Yeah, in theory bigger batches are better, and certainly should result in less total overhead. It sounds like a technically solvable problem to me, but it’s probably more of a practical problem given the size of the dev team and how busy they are already. Might be some limitation in their server architecture that would be too costly to reasonably fix (some layer may have a per-request timeout as a safeguard against other problems perhaps?)

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [September 2, 2017, 2:25am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/47 "2017-09-02T02:25:18Z")

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Perhaps this one?

> [@Possible monetization -- chest opening](http://community.gemsofwar.com/t/possible-monetization-chest-opening/22212/8):
>
> Unfortunately, we limit the amount of chests that can be opened to 50 as requests to open more chests have the potential to overload the servers. There’s nothing worse than trying to open a whole bunch of chests and having the game freeze!

> [@Possible monetization -- chest opening](http://community.gemsofwar.com/t/possible-monetization-chest-opening/22212/22):
>
> For the time being, we won’t be implementing the ability to open more chests. The reason Sirrian told me yesterday is still due to us not wanting to overload the servers. It’s true that typically players open chests at weekly rollover, our busiest time, and this extra load as our playerbase continues to grow rapidly could cause problems. It is something we may look into further in the future, but it won’t be anytime soon.

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [September 2, 2017, 2:34am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/48 "2017-09-02T02:34:56Z")

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> [@SirCookie](#):
>
> I recall an official dev response basically saying that they wouldn’t support opening more than 50 at a time due to the server not being able to handle it. I think it was in a discussion about how terrible it is opening 20k gold chests 50 at a time.
> 
> Yeah, in theory bigger batches are better, and certainly should result in less total overhead. It sounds like a technically solvable problem to me, but it’s probably more of a practical problem given the size of the dev team and how busy they are already. Might be some limitation in their server architecture that would be too costly to reasonably fix (some layer may have a per-request timeout as a safeguard against other problems perhaps?)

Sounds like sorcery to me… I’ll just nod my head and pretend i understood anyway and not bother you. Oh Great Wizard. Things are already bad with my luck so far and risking to be cursed in C++ or something like that would ruin my weekend…  
😉 🤣

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 2, 2017, 3:02am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/49 "2017-09-02T03:02:18Z")

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Thanks. I’d challenge the assertion, but I have no idea how their backend is implemented. Intuitively, someone hammering 100 times on a “50 key” button would seem to generate a lot more load than 10 times on a “500 key” button.

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**Author:** ![beanie42](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beanie42/32/19802_2.png) [@beanie42](https://community.gemsofwar.com/u/beanie42)\
**Post date:** [September 2, 2017, 4:53am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/50 "2017-09-02T04:53:39Z")

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> [@Lyya](#):
>
> Thanks. I’d challenge the assertion, but I have no idea how their backend is implemented. Intuitively, someone hammering 100 times on a “50 key” button would seem to generate a lot more load than 10 times on a “500 key” button.

As you mentioned, without knowing their back-end it’s a bit difficult to say anything with too much certainty. However, the load you seem to be mentioning in this and your previous quotes seems to be related to the network load. The likely issue they are concerned about is the back-end game code and db load being generated, which does seem like a reasonable concern and a non-trivial problem. But hopefully they revisit this sooner rather than never or “not soon” (as stated), since I think the core issue (opening thousands of keys in small batches) needs improvement, and there are a few seemingly viable solutions (although implementing them is also non-trivial).

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**Author:** ![MadOrange](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/madorange/32/23351_2.png) [@MadOrange](https://community.gemsofwar.com/u/MadOrange)\
**Post date:** [September 2, 2017, 7:55am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/51 "2017-09-02T07:55:11Z")

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Yes you have as you have gimped gaining gems so less VIP chests can be opened thus the mythic drop rate has been kind of been lowered!!!

Just sayin

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 2, 2017, 7:59am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/52 "2017-09-02T07:59:41Z")

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That is a willful misunderstanding of what drop rates are.

Just sayin

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [September 2, 2017, 8:21am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/53 "2017-09-02T08:21:04Z")

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And the rng gets reseeded every 50 chests, I’d like to see what luck a 1000 chests without reseting the seed would be.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 2, 2017, 2:14pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/54 "2017-09-02T14:14:07Z")

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Why on earth would anyone ever reseed the RNG outside of test purposes?

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**Author:** ![moons](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/moons/32/29862_2.png) [@moons](https://community.gemsofwar.com/u/moons)\
**Post date:** [September 2, 2017, 2:26pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/55 "2017-09-02T14:26:37Z")

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I actually found her in guild/seal chests (only level 5 too) I’d already spent 50 VIP keys with no luck. Wasn’t expecting her to pop up in guild chests though!

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [September 2, 2017, 7:46pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/56 "2017-09-02T19:46:11Z")

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Rng gets reseeded every server call, no idea why. There’s also a salt created at account creation, at least on console.

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<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 2, 2017, 7:46pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/57 "2017-09-02T19:46:42Z")

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> [@UKresistance](#):
>
> Rng gets reseeded every server call

What evidence do you have to support this?

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<div class="post-metadata">

**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [September 2, 2017, 7:47pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/58 "2017-09-02T19:47:42Z")

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Strange told me ages ago.

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<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 2, 2017, 7:49pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/59 "2017-09-02T19:49:07Z")

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Citation required.  
If so, it’s a bad decision; you should never reseed a RNG.

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<div class="post-metadata">

**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [September 2, 2017, 7:51pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-yasmines-chosen/29580/60 "2017-09-02T19:51:33Z")

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Lots of bad decisions I’ve never been able to get more details on. Time stamp seeded too. Wholly inadequate for lottery like selections which is why I’ve always complained about rng.

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