# A New Mythic Approaches - The Lord of Slaughter

**URL:** <https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509>\
**Category:** Official News\
**Created:** [July 3, 2020, 7:00am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509 "2020-07-03T07:00:06Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [July 5, 2020, 8:59am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/41 "2020-07-05T08:59:20Z")

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This is such a fun troop, nice one Devs! I think it’s ok that he’s a glass cannon, when it works it works so well.

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**Author:** ![Lorien1973](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lorien1973/32/75546_2.png) [@Lorien1973](https://community.gemsofwar.com/u/Lorien1973)\
**Post date:** [July 5, 2020, 1:30pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/42 "2020-07-05T13:30:57Z")

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> [@TheIdleOne](#):
>
> I don’t think this troop is really worth being up front at 25% skull reduction. shame too, it’d be nice to have more viable front line troops.

He trivializes E12 with the right setup. And quicker than some of the other teams that do similar. Plus, he’s very satisfying to use.

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**Author:** ![Sossitch](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sossitch/32/60933_2.png) [@Sossitch](https://community.gemsofwar.com/u/Sossitch)\
**Post date:** [July 5, 2020, 3:09pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/43 "2020-07-05T15:09:08Z")

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It would be a lot better if he summoned a duststorm instead of a doomstorm. Usually the enemy team overwrites your storm anyway, but if it doesn’t, it can easily blow up in your face.

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**Author:** ![Denthegod](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/denthegod/32/69138_2.png) [@Denthegod](https://community.gemsofwar.com/u/Denthegod)\
**Post date:** [July 5, 2020, 5:09pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/44 "2020-07-05T17:09:48Z")

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I actually haven’t unlocked the third trait for my Sunspear yet because I don’t know how the firestorm summon on each turn will mess with my team.

On the one hand, LoS Will bring up a Doom Storm at the beginning but that gets erased right when Mountain Crusher gets cast. But that’s ok because it’s a dust storm so it helps LoS. I don’t know how Sunspear’s third trait is going to effect that because the last thing I need is a Fire Storm at the start of every turn. Sure, it would probably very rarely get to that as I should have loop set up and if anything my MC should be set to go at the beginning of a turn anyway. But I am thinking the Monk class might be a better fit than Sunspear for my team right now.

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [July 5, 2020, 5:11pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/45 "2020-07-05T17:11:28Z")

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🤨 I wonder how I just finished the 505 achievement with LoS. It’s the achievement that requires destroying \>505 gems of a single color in a single battle.

I completed it on release by spamming Egg Thief continuously on PC, but never bothered to repeat it on mobile. After a few random test battles with LoS in casual PvP, I completed this achievement. It never seemed like I exploded/destroyed _that_ many gems. Another doomskull bug? Did it double/triple count gems if they were considered “destroyed” by more than 1 doomskull?

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**Author:** ![xolid99](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xolid99/32/66856_2.png) [@xolid99](https://community.gemsofwar.com/u/xolid99)\
**Post date:** [July 5, 2020, 6:00pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/46 "2020-07-05T18:00:01Z")

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Actually what this mythic shows is how broken summons are in this game. Summon after summon after summon for killing troops. I’ve just had 6 bandits spawn from 7 kills, then I got a Heronath, then my last troop died to rising shadows, then another Heronath, then 2 Sisters. Then Jar of Eyes casts, etc, etc.

Yes, we could use Obsidius but we shouldn’t have to rely on a trait to deal with being punished, time after time for killing troops. Summon pops without freeze or entangle, bang, bang, bang.

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**Author:** ![Thevc](https://avatars.discourse-cdn.com/v4/letter/t/a8b319/32.png) [@Thevc](https://community.gemsofwar.com/u/Thevc)\
**Post date:** [July 5, 2020, 11:27pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/47 "2020-07-05T23:27:18Z")

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It also shows how totally incomprehensible doom skull damage is. It can’t be predicted and is the most broken aspect of the game. I totally agree with @TheIdleOne. This guy just doesn’t have the resilience but ignoring armour with skull hits as a trait is a joke when you are likely to instakill when you shouldn’t mathematicallying be able to do so. Skulls are fucked and this troop just illustrates it further. Pat on the back to the devs. This troop should never have been released until they get their shit together.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [July 6, 2020, 12:43am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/48 "2020-07-06T00:43:30Z")

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> [@Thevc](#):
>
> It also shows totally incomprehensible doom skulls damage is

… I always kinda laughed (scoffed even?) when I got kills with doomskulls from full health enemies when my troop is entangled. Like what’s the point of entangle then?

… then Moon Rabbit came along and mocked entangle as well.

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**Author:** ![Lorien1973](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lorien1973/32/75546_2.png) [@Lorien1973](https://community.gemsofwar.com/u/Lorien1973)\
**Post date:** [July 6, 2020, 12:47am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/49 "2020-07-06T00:47:36Z")

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25% ain’t that bad…hes rather survivable.

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**Author:** ![Denthegod](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/denthegod/32/69138_2.png) [@Denthegod](https://community.gemsofwar.com/u/Denthegod)\
**Post date:** [July 6, 2020, 1:30am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/50 "2020-07-06T01:30:43Z")

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Ok so I know people have said the doom skulls are bugged. I don’t know for sure myself if they are bugged but this is how I’ve always understood them:

Each doom skull you match is 5 damage so if I match two skulls with a doom skull it would be my attack plus 5. If I match two doom skulls with one skull it’d be my attack plus 10 and if I match 3 doom skulls it’d be attack plus 15.

So however many doom skulls you match each one will add 5 damage. If a doom skull blows up another doom skull diagonal from it like upper left or down right that doom skull would also be worth 5 damage.

That is how I’ve always though they worked. I’m not saying I am right. I’m just saying that if I am wrong please let me know.

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**Author:** ![ChunkyMono](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chunkymono/32/69308_2.png) [@ChunkyMono](https://community.gemsofwar.com/u/ChunkyMono)\
**Post date:** [July 6, 2020, 4:01am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/51 "2020-07-06T04:01:45Z")

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Sounds right to me.

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**Author:** ![Thevc](https://avatars.discourse-cdn.com/v4/letter/t/a8b319/32.png) [@Thevc](https://community.gemsofwar.com/u/Thevc)\
**Post date:** [July 6, 2020, 5:09am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/52 "2020-07-06T05:09:01Z")

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Have a look at @Earnham post on skull damage. It’s full of screenshots that may challenge what you believe to be happening. I totally agree with how you describe it should work but it simply doesn’t work that way. My MC is doing over 240 damage at times (instakill) without enrage or hunters mark on a single 3 match after lord casts. My attack is 70…70 plus 15 is not 240 lol

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**Author:** ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)\
**Post date:** [July 6, 2020, 6:01pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/53 "2020-07-06T18:01:07Z")

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75(3)=225, so that’d be close if you’re rounding and the (alleged) bug is applying one’s attack to _each_ doomskull in a weird way 🤔

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [July 6, 2020, 7:49pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/54 "2020-07-06T19:49:29Z")

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> [@Voq](#):
>
> I completed it on release by spamming Egg Thief continuously on PC, but never bothered to repeat it on mobile

I’m going to assume that you know both accounts work on either platform. But mentioning it just in case you’re part of the 1% that never finds/figures that out.

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [July 6, 2020, 7:56pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/55 "2020-07-06T19:56:22Z")

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I’m not sure what you mean. Somehow linking Google Play with Steam?

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [July 6, 2020, 8:30pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/56 "2020-07-06T20:30:38Z")

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It sounds like you have two separate GoW accounts. Am I misunderstanding you?  
Because if you pop an achievement on say Steam (PC) then when I use Google Play on my phone the achievement should pop again.

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [July 6, 2020, 8:50pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/57 "2020-07-06T20:50:48Z")

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Ah, no I use the same GoW account. Most achievements do behave that way like the renown ones, but the destroy 505+ gems one needed to be completed in each platform for me.

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**Author:** ![Sytro](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sytro](https://community.gemsofwar.com/u/Sytro)\
**Post date:** [July 7, 2020, 9:33am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/58 "2020-07-07T09:33:47Z")

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@Voq, @awryan  
getting 2 vault treasures in treasure hunt also requires doing it on both platforms  
playing “epic battle” also  
etc.

many achivements aren’t moving between platforms

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [July 7, 2020, 11:47am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/59 "2020-07-07T11:47:06Z")

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> [@Sytro](#):
>
> getting 2 vault treasures in treasure hunt also requires doing it on both platforms  
> playing “epic battle” also

Ewww. (Less than 10.)

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [July 7, 2020, 5:43pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-the-lord-of-slaughter/64509/60 "2020-07-07T17:43:14Z")

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Was there a lore snippet pop-up in-game for this new mythic? Like the last mythics had things explaining the troop’s lore (the last one I remember reading was Zilopochtli’s).

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