# A New Mythic Approaches – Cailleach

**URL:** <https://community.gemsofwar.com/t/a-new-mythic-approaches-cailleach/90377>\
**Category:** Official News\
**Created:** [November 6, 2026, 7:05am UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-cailleach/90377 "2026-11-06T07:05:05Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![Risa](https://avatars.discourse-cdn.com/v4/letter/r/f6c823/32.png) [@Risa](https://community.gemsofwar.com/u/Risa)\
**Post date:** [November 6, 2026, 4:43pm UTC](https://community.gemsofwar.com/t/a-new-mythic-approaches-cailleach/90377/8 "2026-11-06T16:43:28Z")

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Mana drain and immunity against it is an important tactical option, should definitely remain in game.

Mana burn, however, is just _“do [magic] damage to target, boosted by its current mana”_. Not something that deserves an immunity against. It should do something more.

One Idea is to make it more effective against armor. For example, _“eliminate [magic] amount of armor to target, then do [magic] damage, both boosted by its current mana”_. Now this is something worth an immunity. And with all “eliminate all armor” weapons in game, the new mana burn is far from overpowered, either.

Another idea is to make the spell not only deal damage, but also inflict a “mana burned” debuff. The debuff drains all mana when inflicted, and prevent gaining any new mana when it persists (like silence). Any mana gain will be convert to damage instead.  
“Mana shield” and “impervious” trait grants mana burn immunity, so the spell does nothing, like it currently does. “Invulnerable” trait grants immunity to all status effect but not immunity to mana burn, so the spell does initial damage (as currently again), but does not inflict “mana burned” debuff.

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