# A Couple of Invasion Issues

**URL:** <https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722>\
**Category:** Official News\
**Created:** [March 6, 2018, 12:29am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722 "2018-03-06T00:29:04Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [March 6, 2018, 12:29am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/1 "2018-03-06T00:29:05Z")

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Hey guys,

Just wanted to let you all know about a couple of invasion issues, and how we’re addressing them

**1. The totals were wrong!**  
Oops! As a couple of you noticed, we got the totals wrong on the tower kills… it’s meant to be 5,250 TOTAL tower kills to finish the event, not 5,250 for the last stage!  
We’re just fixing that, and your progress will update into the correct place automagically

**2. Valravens are not appearing in the final stage**  
This bug crept in at the last minute as we were fixing Valravens replacing Zuul’Goth in the raid boss event.  
We have a fix going out for this, where you will (in the final stage) just simply receive the 2 energy if a Valraven WOULD appear… we won’t be replacing towers with it.

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**Author:** ![Stan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/stan/32/29888_2.png) [@Stan](https://community.gemsofwar.com/u/Stan)\
**Post date:** [March 6, 2018, 12:30am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/2 "2018-03-06T00:30:27Z")

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> [@Sirrian](#):
>
> Oops - posted before I finished! more incoming…

I’m gonna go ahead and like this even before he’s finished.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 12:32am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/3 "2018-03-06T00:32:59Z")

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So when it will be fixed please?

Edit: is it a bug also no solo rewards for last stage?

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [March 6, 2018, 12:35am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/4 "2018-03-06T00:35:05Z")

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No compensation for the players who already did battles in Stage 8 without Valraven?

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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [March 6, 2018, 12:38am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/5 "2018-03-06T00:38:03Z")

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Real soon™ now.

The team is just testing before they deploy… shouldn’t be too long. An hour or two I would guess.

No SOLO rewards past last stage is correct, as it doesn’t technically end at the 65th battle. We might look at changing that in the next invasion though.  
As for compensation… .we don’t really have a good way to compensate that right now directly with energy, but we’ll examine another way to get some compensation out.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 12:39am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/6 "2018-03-06T00:39:30Z")

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Ok thank you for clarifications

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**Author:** ![Santandrix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/santandrix/32/68758_2.png) [@Santandrix](https://community.gemsofwar.com/u/Santandrix)\
**Post date:** [March 6, 2018, 12:40am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/7 "2018-03-06T00:40:39Z")

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Have you considered increasing per battle rewards and maybe increasing them as we go?

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**Author:** ![Stan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/stan/32/29888_2.png) [@Stan](https://community.gemsofwar.com/u/Stan)\
**Post date:** [March 6, 2018, 12:42am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/8 "2018-03-06T00:42:05Z")

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> [@Sirrian](#):
>
> simply receive the 2 energy

A minor suggestion for you: it may seem slightly less distasteful for some of us if you were to use the word “sigils” rather than directly referring to this as “energy”. I mean, we all know what it is, but you don’t have to come right out and say it.

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**Author:** ![Formaggio](https://avatars.discourse-cdn.com/v4/letter/f/6f9a4e/32.png) [@Formaggio](https://community.gemsofwar.com/u/Formaggio)\
**Post date:** [March 6, 2018, 12:58am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/9 "2018-03-06T00:58:51Z")

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to piggy back on what Stan just said…i remember recently someone posted a quote of Sirrian’s where he said something along the lines of if they wanted to just make money, they would implement an energy system, but luckily the publisher would not force them to do that.

i dont remember where the quote was from and obviously it is not verbatim, i will try and find the quote in order to be more precise…

edit: here it is

> [@Worst Thing That's Ever Happened to Game](https://community.gemsofwar.com/t/worst-thing-thats-ever-happened-to-game/11691/140):
>
> Absolutely! slight_smile We’re all friends here, and your points are clear, and well-made. That’s one of the reasons I wanted to jump in and discuss! I personally think we strike a nice balance between the two. If our main focus was making money, we’d have implemented an energy system. Fortunately, our publisher 505 Games, are great guys who trusted us to make a game that was free of energy systems, so we could focus more on the gameplay. All I’ve really been arguing is that reality dict…

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [March 6, 2018, 1:09am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/10 "2018-03-06T01:09:31Z")

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You can dress it up all you like but tuna casserole’s still fish and noodles. I’m not sure if using the universe-specific word matters. Nor am I worried about this game implementing an “energy system” where I have to either play 5 games then wait 20 minutes or buy matches. The game economy isn’t set up for that.

That said, raids/invasions would be stupid without sigils. I’d find some “optimal” level, then start playing to kill off the boss/3 towers and lose, then repeat forever. With the right balance you could optimize it and solo your way through the whole thing. Sigils cap your participation and I think that’s a needed mechanic here. In the grand scheme what you “lose” from not going whole hog in the raid shop isn’t as bad as what you lose if you pay for it with money.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 1:37am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/11 "2018-03-06T01:37:55Z")

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I don’t care if they want to implement it but at least drop the ridiculous gems prices i would be happy to encourage devs that way cause gems is the only thing i need but not at this price

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [March 6, 2018, 2:43am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/12 "2018-03-06T02:43:13Z")

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Would you suggest they cut it in half… Which would probably double the current purchases?? 😀  
Idk what Aussies eat… But in the states we have “dollar menus”… That business strategy should be learned from. More often than not… Less is more.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 2:47am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/13 "2018-03-06T02:47:59Z")

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price need to be reduced or gems need to be boosted, i mean for 100$ you should get at least 10k gems, that’s equal 4 tries for 50 vip chests if you vip11+

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [March 6, 2018, 2:52am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/14 "2018-03-06T02:52:31Z")

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I don’t want to go too far into economics, but I have to think the market in F2P games doesn’t map well to the fast food market. Purchases in games are probably driven by a very different kind of consumer than purchases at McDonald’s. I would love to see a case study of a game with microtransactions and much more expensive ones. To some extent large purchases can be used to drive perceived value for the smaller ones, but that’s a fine line to walk between convincing lots of people that the $1 pack is a good value and convincing the whales that the $100 pack is.

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [March 6, 2018, 3:05am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/15 "2018-03-06T03:05:16Z")

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I bought the dwarf and bunny girl avatar to support the devs because gem purchases aren’t worth it for me. I buy the dumb 5$ weekly weapon because there’s nothing else for me to buy.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [March 6, 2018, 3:12am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/16 "2018-03-06T03:12:06Z")

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This is basically me, I spend $5 and $10 at a time and GoW doesn’t want spenders like me. In every other game I’ve played I had interesting choices at those price points.

IMO it sort of adds up but the economics are weird and maybe I’m just hopeful. If the current $50 bundles were $20 I’d be getting 1 a month, that’d be nearly $100 out of me so far and I’d be happy to keep going. Sure, at some point I’d get “too many troops” and quit. But by then the devs would have $300+ out of me. Instead, I’m going to plink away and pay $5 during weeks where I don’t encounter a bug because I don’t care about anything at the $5 level. I’m $10 past VIP 3. I have a feeling I’ll quit before VIP 5. I’ll have played the same length of time and spent maybe what, $60 on the game?

I sure hope there are a lot of whales or idiots for every me, but actually I don’t.

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**Author:** ![Calv1n](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/calv1n/32/28721_2.png) [@Calv1n](https://community.gemsofwar.com/u/Calv1n)\
**Post date:** [March 6, 2018, 3:19am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/17 "2018-03-06T03:19:22Z")

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There are way more Whales than I expected as I believe there are 20 plus folks that are VIP 20 which is around $8,300 USD! I would wake up with a knife in my body somewhere unpleasant (put there by my wife ) if I spent that on a game lol

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 3:22am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/18 "2018-03-06T03:22:31Z")

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> [@Calv1n](#):
>
> $8,300 USD

This is average 345$ every month during 2 years

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**Author:** ![Sassy](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sassy/32/36147_2.png) [@Sassy](https://community.gemsofwar.com/u/Sassy)\
**Post date:** [March 6, 2018, 3:32am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/19 "2018-03-06T03:32:40Z")

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The “dollar menu” idea works for fast food only because most people who make those purchases also purchase a soft drink. The markup on a single soft drink at the average fast food restaurant is about 300%. Gems of war has no equivalent to the 300% markup.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [March 6, 2018, 3:53am UTC](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722/20 "2018-03-06T03:53:46Z")

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Anyone know if it’s fixed yet? I can’t check by myself i will be home in couples hours

[Next page](https://community.gemsofwar.com/t/a-couple-of-invasion-issues/36722.md?page=2)
