# 9.2 Maths Corner

**URL:** <https://community.gemsofwar.com/t/9-2-maths-corner/89657>\
**Category:** Community Content\
**Created:** [May 13, 2026, 8:26pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657 "2026-05-13T20:26:36Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 8:26pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/1 "2026-05-13T20:26:36Z")

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Just some key maths details from the post: [9.2 Crystal Kingdom: A Deep Dive! - Official News - Gems of War | Forums](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654) so we can work out what the best strategies are, going into the update. Please keep this to that topic. If you want to discuss the update generally, post in the main topic, as linked above.

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> Kingdom Crystals are also referred to as Kingdom XP.

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> Colored Crystals are worth **100** Kingdom XP.

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> Rainbow Crystals are worth **600** Kingdom XP.

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> | **Kingdom Prestige Level** | **XP Required** |
> | --- | --- |
> | 1 | 0 |
> | 2 | 500 |
> | 3 | 520 |
> | 4 | 540 |
> | 5 | 560 |
> | 6 | 580 |
> | 7 | 600 |
> | 8 | 620 |
> | 9 | 640 |
> | 10 | 660 |
> | 11 | 680 |
> | 12 | 700 |
> | 13 | 720 |
> | 14 | 740 |
> | 15 | 760 |
> | 16 | 780 |
> | 17 | 800 |
> | 18 | 820 |
> | 19 | 840 |
> | 20 | 860 |
> | 21 | 880 |
> | 22 | 900 |
> | 23 | 920 |
> | 24 | 940 |
> | 25 | 960 |
> | 26 | 980 |
> | 27 | 1,000 |
> 
> From level 28 onwards, Kingdoms will continue to require 1,000 XP to progress each level.

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> #### Kingdom Level Bonuses
> 
> | **Kingdom Prestige Level** | **Bonus** |
> | --- | --- |
> | 1 | Tribute Chance +1% |
> | Tribute Bonus x1 | |
> | 2 | Tribute Chance +4% |
> | Tribute Bonus x1.1 | |
> | Kingdom Team bonus Tier I | |
> | 3 | Tribute Chance +7% |
> | Tribute Bonus x1.2Kingdom Mana Mastery +5 | |
> | 4 | Tribute Chance +10% |
> | Tribute Bonus x1.3 | |
> | 5 | Tribute Chance +12% |
> | Tribute Bonus x1.4Kingdom Skill +1 | |
> | 6 | Tribute Chance +14% |
> | Tribute Bonus x1.6+100 Gold income per day | |
> | 7 | Tribute Chance +16% |
> | Tribute Bonus x1.8+25% Hoard Bonus | |
> | 8 | Tribute Chance +18% |
> | Tribute Bonus x2+200 Gold incomeKingdom Mana Mastery +10 | |
> | 9 | Tribute Chance +20% |
> | Tribute Bonus x2.2 | |
> | 10 | Tribute Chance +21% |
> | Tribute Bonus x2.4Kingdom Skill +2 | |
> | 11 | Tribute Chance +22% |
> | Tribute Bonus x2.6+400 Gold income per day | |
> | 12 | Tribute Chance +23% |
> | Tribute Bonus x2.8Kingdom Team Bonus Tier II | |
> | 13 | Tribute Chance +24% |
> | Tribute Bonus x3Kingdom Mana Mastery +15 | |
> | 14 | Tribute Chance +25% |
> | Tribute Bonus x3.1 | |
> | 15 | Tribute Chance +27% |
> | Tribute Bonus x3.2Kingdom Skill Bonus +3+600 Gold income per day | |
> | 16 | Tribute Chance +29% |
> | Tribute Bonus x3.3 | |
> | 17 | Tribute Chance +31% |
> | Tribute Bonus x3.4+50% Hoard Bonus | |
> | 18 | Tribute Chance +34% |
> | Tribute Bonus x3.5Kingdom Mana Mastery +20 | |
> | 19 | Tribute Chance +36% |
> | Tribute Bonus x3.6 | |
> | 20 | Tribute Chance +38% |
> | Tribute Bonus x3.7Kingdom Skill Bonus +4+800 Gold income per day | |
> | 21 | Tribute Chance +40% |
> | Tribute Bonus x3.8+1 Shiny Dust bonus | |
> | 22 | Tribute Chance +42% |
> | Tribute Bonus x3.9Kingdom Team bonus Tier III | |
> | 23 | Tribute Chance +44% |
> | Tribute Bonus x4Kingdom Mana Mastery +25 | |
> | 24 | Tribute Chance +47% |
> | Tribute Bonus x4.1 | |
> | 25 | Tribute Chance +49% |
> | Tribute Bonus x4.2+1,000 Gold income bonus per day | |
> 
> | **Kingdom Prestige Level** | **Bonus** |
> | --- | --- |
> | 26 | Tribute Chance +51% |
> | Tribute Bonus x4.3+2 Shiny Dust bonus | |
> | 27 | Tribute Chance +53% |
> | Tribute Bonus x4.3+75% Hoard bonus | |
> | 28 | Tribute Chance +55% |
> | Tribute Bonus x4.5Kingdom Mana Mastery +30 | |
> | 29 | Tribute Chance +57% |
> | Tribute Bonus x4.6Mythstone bonus +5% | |
> | 30 | Tribute Chance +59% |
> | Tribute Bonus x4.7Kingdom Skill bonus +5 | |
> | 31 | Tribute Chance +61% |
> | Tribute Bonus x4.8+3 Shiny Dust bonus | |
> | 32 | Tribute Chance +63% |
> | Tribute Bonus x4.9Kingdom Team bonus Tier IV | |
> | 33 | Tribute Chance +65% |
> | Tribute Bonus x5 | |
> | 34 | Tribute Chance +66% |
> | 35 | Tribute Chance +68%+2,000 Gold income bonus per day |
> | 36 | Tribute Chance +70%+4 Shiny Dust bonus |
> | 37 | Tribute Chance +72%+100% Hoard bonus |
> | 38 | Tribute Chance +73%Kingdom Mana Mastery +40 |
> | 39 | Tribute Chance +75%+10% Mythstone bonus |
> | 40 | Tribute Chance +77%Kingdom Skill bonus +6 |
> | 41 | Tribute Chance +79%+5 Shiny Dust bonus |
> | 42 | Tribute Chance +80%Kingdom Team bonus Tier V |
> | 43 | Tribute Chance +82%Kingdom Mana Mastery +45 |
> | 44 | Tribute Chance +84%+110% Hoard bonus |
> | 45 | Tribute Chance +87%+3,000 Hoard bonus |
> | 46 | Tribute Chance +89%+6 Shiny Dust bonus |
> | 47 | Tribute Chance +92%+120% Hoard bonus |
> | 48 | Tribute Chance +94%Kingdom Mana Mastery +50 |
> | 49 | Tribute Chance +97%+20% Mythstone bonus |
> | 50 | Tribute Chance +100%Kingdom Skill bonus +7 |
> 
> **After level 50, your Tribute chance is capped at +100%.**
> 
> | **Kingdom Prestige Level** | **Bonus** |
> | --- | --- |
> | 51 | +7 Shiny Dust bonus |
> | 52 | Kingdom Team bonus Tier VI |
> | 53 | Kingdom Mana Mastery +55 |
> | 54 | +130% Hoard bonus |
> | 55 | +4,000 Gold income per day |
> | 56 | +8 Shiny Dust bonus |
> | 57 | +140% Hoard bonus |
> | 58 | Kingdom Mana Mastery +60 |
> | 59 | +30% Mythstone bonus |
> | 60 | Kingdom Skill bonus +8 |
> | 61 | +9 Shiny Dust bonus |
> | 62 | Kingdom Team bonus Tier VII |
> | 63 | Kingdom Mana Mastery +65 |
> | 64 | +150% Hoard bonus |
> | 65 | +5,000 Gold income bonus per day |
> | 66 | +10 Shiny Dust bonus |
> | 67 | +160% Hoard bonus |
> | 68 | Kingdom Mana Mastery +70 |
> | 69 | +140% Mythstone bonus |
> | 70 | Kingdom Skill bonus +9 |

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/f/ef6c0c78a763fbd44bf06a8a6d9329d47e94e2fc.png)
> 
> 485×1024 160 KB

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> The Weapon, the Pet, the Troop, the Trial, the Faction etc, all need to be for the Kingdom you are specifically upgrading – if that is not already very clear.
> 
> | **Track 1 – Troops** | **Track 2 – Pets & Weapons** | **Track 3 – Heroes & More** |
> | --- | --- | --- |
> | Collect 2 Kingdom troops | Collect a Kingdom Weapon | Complete all Kingdom Quests |
> | Collect 4 Kingdom troops | Fully upgrade a Kingdom Weapon | Complete the Tier I Trial Battle |
> | Collect 6 Kingdom troops | Collect 2 Kingdom Weapons | Unlock the Kingdom Class |
> | Collect 8 Kingdom troops | Collect a Kingdom Pet | Collect 2 Epic Troops |
> | Collect 10 Kingdom troops | Fully upgrade 2 Kingdom Weapons | Upgrade Kingdom Class to Level 20 |
> | Collect 11 Kingdom troops | Collect 3 Kingdom Weapons | Complete the Tier II Trial Battle |
> | Upgrade 12 Kingdom troops to level 5 | Fully upgrade 3 Kingdom Weapons | Collect 1 Legendary Troop |
> | Upgrade 14 Kingdom troops to level 10 | Upgrade a Kingdom Pet to level 10 | Unlock 3 Traits in Kingdom Class |
> | Upgrade 16 Kingdom troops to level 15 | Collect 4 Kingdom Weapons | Complete all Underworld Quests |
> | Upgrade 18 Kingdom troops to level 18 | Fully upgrade 4 Kingdom Weapons | Complete the Tier IV Trial Battle |
> | Upgrade 20 Kingdom troops to level 20 | Collect 5 Kingdom Weapons | Collect 1 Mythic Troop |
> | Unlock 3 traits on 21 Kingdom Troops | Collect 2 Kingdom Pets | Upgrade 1 Kingdom Troops to Elite Level Bronze |
> | Upgrade 22 Kingdom troops to level 20 | Fully upgrade 5 Kingdom Weapons | Reach Champion Level 20 in the Kingdom’s Class |
> | Unlock 3 traits on 23 Kingdom troops | Collect 6 Kingdom Weapons | Complete the Tier VI Trial Battle |
> | Upgrade 24 Kingdom troops to level 20 | Fully upgrade 6 Kingdom Weapons | Earn 250 Faction Renown |
> | Unlock 3 traits on 25 Kingdom troops | Upgrade 2 Kingdom Pets to level 15 | Upgrade 1 Kingdom troop to Shiny level 1 |
> | Upgrade 26 Kingdom troops to level 20 | Collect 7 Kingdom Weapons | Upgrade 5 Kingdom Troops to Elite Level Bronze |
> | Unlock 3 traits on 27 Kingdom troops | Fully upgrade 7 Kingdom Weapons | Complete the Tier VIII Trial Battle |
> | Upgrade 28 Kingdom troops to level 20 | Collect 8 Kingdom Weapons | Earn 1000 Faction Renown |
> | Unlock 3 traits on 29 Kingdom troops | Collect 3 Kingdom Pets | Upgrade 1 Kingdom troop to Shiny level 2 |
> | Upgrade 30 Kingdom troops to level 20 | Fully upgrade 8 Kingdom Weapons | Earn 2 Mythic Troops |
> | Unlock 3 traits on 31 Kingdom troops | Collect 9 Kingdom Weapons | Upgrade 5 Kingdom troops to Elite Level Silver |
> | Upgrade 32 Kingdom troops to level 20 | Fully upgrade 9 Kingdom Weapons | Complete the Tier X Trial Battle |
> | Unlock 3 traits on 33 Kingdom troops | Upgrade 3 Kingdom Pets to level 20 | Upgrade 10 Kingdom troops to Elite Level Silver |
> | Upgrade 34 Kingdom troops to level 20 | Fully upgrade 10 Kingdom Weapons | Upgrade 2 Kingdom troops to Shiny Level 2 |
> | Unlock 3 traits on 35 Kingdom troops | Collect 4 Kingdom Pets | Upgrade 10 Kingdom troops to Elite Level Gold |
> | Upgrade 36 Kingdom troops to level 20 | Fully upgrade 11 Kingdom Weapons | Earn 2500 Faction Renown |
> | Unlock 3 traits on 37 Kingdom troops | Upgrade 4 Kingdom Pets to level 20 | Upgrade 12 Kingdom troops to Elite Level Gold |
> | Upgrade 38 Kingdom troops to level 20 | Fully upgrade 12 Kingdom Weapons | Upgrade 2 Kingdom troops to Shiny Level 3 |
> | Unlock 3 traits on 39 Kingdom troops | Upgrade 5 Kingdom Pets to level 20 | Upgrade 14 Kingdom troops to Elite Level Gold |
> | These will continue back and forth (upgrade traits & upgrade level) | These will continue back and forth (upgrade weapons & pet level) | These will continue back and forth (Shiny level & Elite Gold Level) |

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ### Inventory conversion
> 
> - 1,800 **Writs** will be converted to 1 Rainbow Crystal
> - 3 **Deeds** will be converted to 1 Colored Crystals, of matching color
> - 1 **Book of Deeds** will be converted to 16 Colored Crystals, of matching color
> - 4 **Imperial Deeds** will become 1 Rainbow Crystal

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ### Kingdom Level and Power conversion
> 
> ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/2/52fbafc5c2bd68e8a753caea96d976e45a364781.jpeg)

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> All numbers, bonuses etc, are accurate at the time of me writing this blog, but are subject to change.

Hopefully having a post just focused on the exact numbers will be helpful to people, rather than having to scroll through the whole post, looking for them.  
People add any working out you have, that might be helpful, below. Thanks.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 8:38pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/2 "2026-05-13T20:38:03Z")

</div>

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/f/ef6c0c78a763fbd44bf06a8a6d9329d47e94e2fc.png)

From what I understand of the population system, you can only buy the next kingdom prestige level if your global population is high enough (the right column), which means your other kingdoms are a high enough prestige level.  
And leveling up a kingdom is how you raise that global population. Each level gives a set amount of population (the middle column)  
To level a kingdom up to level 50, for example, you need 1 million global population. We have 37 kingdoms. So, removing the one currently at level 49, the other 36 need to provide about 26,389 each. That means you need them to be about level 42 and 43. If they’re at that level, you can upgrade the level 49 to level 50 (with the right amount of xp/crystals). If not you can’t.  
EDIT: It should be the other 37, not 36. They would need about 25,675, which would still equate to level 42-43.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 9:02pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/3 "2026-05-13T21:02:47Z")

</div>

**Leveling up kingdoms costs.**  
Gold-Only Levels (1 to 10)

- **Level 2:** 500 Gold
- **Level 3:** 1,000 Gold
- **Level 4:** 2,000 Gold
- **Level 5:** 4,000 Gold
- **Level 6:** 8,000 Gold
- **Level 7:** 15,000 Gold
- **Level 8:** 22,000 Gold
- **Level 9:** 30,000 Gold
- **Level 10:** 40,000 Gold

Since gold is easier to get than crystals, it is advisable to level all kingdoms up to at least 10 before the update.

Advanced Levels (11 to 20)

- **Level 11:** 55,000 Gold + 2 Color Deeds
- **Level 12:** 75,000 Gold + 4 Color Deeds
- **Level 13:** 100,000 Gold + 6 Color Deeds
- **Level 14:** 140,000 Gold + 8 Color Deeds + 1 Imperial Deed
- **Level 15:** 200,000 Gold + 10 Color Deeds + 3 Imperial Deeds
- **Level 16:** 300,000 Gold + 3 Imperial Deeds + 2 Books of Deeds
- **Level 17:** 400,000 Gold + 4 Imperial Deeds + 4 Books of Deeds
- **Level 18:** 500,000 Gold + 5 Imperial Deeds + 6 Books of Deeds
- **Level 19:** 840,000 Gold + 7 Imperial Deeds + 8 Books of Deeds
- **Level 20:** 1,000,000 Gold + 10 Imperial Deeds + 10 Books of Deeds

Converting these values into the conversion table (3 deeds=1 coloured crystal, 1 book=16 coloured crystals, 4 imperial deeds=1 rainbow crystal) gives the following:

- **Level 11:** 55,000 Gold + 1 colour crystal
- **Level 12:** 75,000 Gold + 2 colour crystal
- **Level 13:** 100,000 Gold + 2 colour crystal
- **Level 14:** 140,000 Gold + 3 colour crystal + 1 rainbow crystal
- **Level 15:** 200,000 Gold + 4 colour crystal + 1 rainbow crystal
- **Level 16:** 300,000 Gold + 1 rainbow crystal + 32 colour crystal
- **Level 17:** 400,000 Gold + 1 rainbow crystal + 64 colour crystal
- **Level 18:** 500,000 Gold + 2 rainbow crystal + 96 colour crystal
- **Level 19:** 840,000 Gold + 2 rainbow crystal + 128 colour crystal
- **Level 20:** 1,000,000 Gold + 3 rainbow crystal + 160 colour crystal

Since we can also see what the return is from leveling up, here:

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ### Kingdom Level and Power conversion
> 
> ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/2/52fbafc5c2bd68e8a753caea96d976e45a364781.jpeg)

We can calculate what kingdom xp we get compared to what we’d get as a straight conversion:  
Level\_\_\_\_\_\_\_\_\_\_\_Conversion\_\_\_\_\_\_\_\_\_\_\_Upgrade Value

- **Level 11:** 100\_\_\_\_\_820
- **Level 12:** 200\_\_\_\_\_820
- **Level 13:** 200\_\_\_\_\_820
- **Level 14:** 900\_\_\_\_\_820
- **Level 15:** 1000\_\_\_\_\_820
- **Level 16:** 3800\_\_\_\_\_2000
- **Level 17:** 7000\_\_\_\_\_2000
- **Level 18:** 10800\_\_\_\_\_2000
- **Level 19:** 14000\_\_\_\_\_2000
- **Level 20:** 17800\_\_\_\_\_2000

As you can see, up to level 13, there is a net advantage to leveling up the kingdom BEFORE the update. Beyond level 13, there is a net disadvantage at every single level. If your kingdom is level 13 or above already, you should NOT upgrade it before the update to 9.2 or you will be worse off as a result.  
(Disclaimer. Values are rounded up for conversion. If you convert more than the listed value, these values will not be as accurate.)

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 9:23pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/4 "2026-05-13T21:23:15Z")

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Trying to get more exact values without rounding up, would give the following values:

- **Level 11:** 66xp\_\_\_\_\_820
- **Level 12:** 133xp\_\_\_\_\_820
- **Level 13:** 200xp\_\_\_\_\_820
- **Level 14:** 416xp\_\_\_\_\_820
- **Level 15:** 1383xp\_\_\_\_\_820
- **Level 16:** 3650xp\_\_\_\_\_2000
- **Level 17:** 7000xp\_\_\_\_\_2000
- **Level 18:** 10350xp\_\_\_\_\_2000
- **Level 19:** 13850xp\_\_\_\_\_2000
- **Level 20:** 17500xp\_\_\_\_\_2000

So, assuming you had a stockpile of deeds, books and imperial deeds, so rounding off wasn’t a factor, the point at which upgrading is no longer advised would be raised to above level 14. Beyond that point, you are always worse off if you upgrade before 9.2

Disclaimer: It’s worth pointing out that for a player to determine the best course of action between level 11 and 14, they should look at their current totals and what their totals will be if they go ahead with upgrading, as the fact values are founded up means what would be advised generally might not be best for a specific player.

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**Author:** ![Cheersdude](https://avatars.discourse-cdn.com/v4/letter/c/a88e4f/32.png) [@Cheersdude](https://community.gemsofwar.com/u/Cheersdude)\
**Post date:** [May 13, 2026, 9:27pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/5 "2026-05-13T21:27:00Z")

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You the goat.

Can i ask. When converted, are our team stats.

Better or worse, so atm we get a couple of magic or life ect at max kingdom level. When converted. Are we more or less of specific stat.

Cheers if you know Zuul 🍻

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 9:38pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/6 "2026-05-13T21:38:26Z")

</div>

> [@Cheersdude](#):
>
> When converted, are our team stats.  
> Better or worse

Under the current system we get stat points at kingdom levels: 10,15,20 and power levels: 5,10,20,30  
Under the new system we will get stat points at levels: 5,10,15,20,30,40,50, then every 10 after that but that’s not affected by conversion.  
So, the conversion maths is kinda wonky, but I think we get the same stats earlier. It would depend what combination of kingdom and power level you had, but I think you should be the same or better, never worse.

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<div class="post-metadata">

**Author:** ![Cheersdude](https://avatars.discourse-cdn.com/v4/letter/c/a88e4f/32.png) [@Cheersdude](https://community.gemsofwar.com/u/Cheersdude)\
**Post date:** [May 13, 2026, 9:40pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/7 "2026-05-13T21:40:50Z")

</div>

Awesome. Cheers dude.

Yea iv 20 maxxed kingdoms.

1 af 19

5 at 18

Rest at 16.

But update, looking good. No capped kingdoms.

And in a year or 2, no capped classes 🤪🤣

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<div class="post-metadata">

**Author:** ![Cheersdude](https://avatars.discourse-cdn.com/v4/letter/c/a88e4f/32.png) [@Cheersdude](https://community.gemsofwar.com/u/Cheersdude)\
**Post date:** [May 13, 2026, 9:45pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/8 "2026-05-13T21:45:13Z")

</div>

I dont know if this is in the blog.

But, this new currency, looks like its forever, and will be needed forever.

So can we have, some conversions in forge for:

Souls, ingots, curse runes, diamonds, gems, chaos shards. So we can get rid of 10s of thousands of useless things . Especially ingots.

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 9:51pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/9 "2026-05-13T21:51:06Z")

</div>

> [@Cheersdude](#):
>
> And in a year or 2, no capped classes 🤪🤣

Seriously? That’s crazy.

> [@Cheersdude](#):
>
> So can we have, some conversions in forge

You’d probably need to request that in the blog, or as a feedback post. Doubt we’ll get that any time soon, but maybe at some point. Would be nice to get less currencies. I was hoping that was the point of this update, but I think we will wind up with around 30 more than before, so that failed. 🤣

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 11:27pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/10 "2026-05-13T23:27:16Z")

</div>

Additional maths info for consideration:

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/134):
>
> Kingdom tasks reward Kingdom XP, it’s in the screenshots, it’s 300 XP

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/134):
>
> > [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/117):
> >
> > Will the crafting formula remain the same for # of Souls, Runes & Celestials ?
> 
> ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/d/5da47990f6f2d11715628a2b991789809eba5842.jpeg)

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**Author:** ![Jeto](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jeto/32/101682_2.png) [@Jeto](https://community.gemsofwar.com/u/Jeto)\
**Post date:** [May 13, 2026, 11:30pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/11 "2026-05-13T23:30:03Z")

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> [@Zuul-Emo](#):
>
> From what I understand of the population system, you can only buy the next kingdom prestige level if your global population is high enough (the right column), which means your other kingdoms are a high enough prestige level.

this has an example to go with it and explain in the blog

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> Your Global population and the amount required is displayed under the XP bar. **Green** total population required means you have met or exceeded the amount required.
> 
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/b/7b9b852969cb0b4b19e969fce86cf7a300bb279c.jpeg)
> 
> But when going from 12 to 13, I do not have enough Global population (shown in orange). So, I am unable to exchange any further Crystals for Mist of Scales. Also, the Exchange button is greyed out.
> 
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/6/76614d1bc695679a8fd17cf9f3309915a6724f76.jpeg)
> 
> **What does that mean?**
> 
> To increase your Global population, you need to increase the Prestige levels of other Kingdoms that you have met the population requirement for.
> 
> Continuing with my example, to increase my Global population, I can go to Forest of Thorns and upgrade their Prestige level, adding to my Global population!
> 
> And so on.
> 
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/4/e422cfa8670ae2b488b5436048d952b9741ac8be.jpeg)

> [@9.2 Crystal Kingdom: A Deep Dive!](https://community.gemsofwar.com/t/9-2-crystal-kingdom-a-deep-dive/89654/1):
>
> ##### **My Kingdom Prestige level is currently 15, but the Crystal exchange screen is showing level 17 \> 18, where is 16 \> 17?**
> 
> If you have completed Kingdom tasks and earn enough Kingdom XP to meet the requirement for the next Prestige level (or levels in this example) but you don’t have enough Global population, your XP will be banked.
> 
> ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/b/1be295605994587a3efb9338fe900d95186a9230.jpeg)

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**Author:** ![Maisie](https://avatars.discourse-cdn.com/v4/letter/m/8edcca/32.png) [@Maisie](https://community.gemsofwar.com/u/Maisie)\
**Post date:** [May 13, 2026, 11:45pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/12 "2026-05-13T23:45:15Z")

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> [@Cheersdude](#):
>
> And in a year or 2, no capped classes

Heh, everyone would be rushing for Elementalist level 200, 300, 400…

I’d like to see uncapped factions; feels like the underworld becomes mostly irrelevant once you’ve finished them all to pure 500, would be nice to have some new challenges there.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 13, 2026, 11:49pm UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/13 "2026-05-13T23:49:39Z")

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Yeah, that was the info I was going off of, and I shared the link at the top in case people wanted more info. I wanted to try and work out what level you’d need other kingdoms to be at, in order to reach certain levels. The blog has a chart of what global population you need, but that doesn’t say what prestige level it corresponds to.

I take the formula as:  
To upgrade Kingdom X to level Y, you need to reach the global population equivalent to that level, referred to as GP(Y). The amount of population kingdom X is currently giving is always equal to the population given by level Y-1, referred to as XP(Y-1). And the other kingdoms must reach the target population average, referred to as TPA  
So, TPA=[GP(Y)-XP(Y-1)]/37  
As in my example, to get a kingdom to level 50, the TPA is equal to [(1,000,000)-(50,000)]/37=25,675, so if TPA=25,675 then all other kingdoms need to average prestige level 42 or 43.  
EDIT: Updated formula and example numbers due to wrong info on my part.

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<div class="post-metadata">

**Author:** ![Cheersdude](https://avatars.discourse-cdn.com/v4/letter/c/a88e4f/32.png) [@Cheersdude](https://community.gemsofwar.com/u/Cheersdude)\
**Post date:** [May 14, 2026, 12:03am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/14 "2026-05-14T00:03:14Z")

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I only use elementalist against tak in GWs

Im a doomsayer player, better attack class.

I think iv uses elementalist a max of 20 times in 2 years.

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**Author:** ![Cheersdude](https://avatars.discourse-cdn.com/v4/letter/c/a88e4f/32.png) [@Cheersdude](https://community.gemsofwar.com/u/Cheersdude)\
**Post date:** [May 14, 2026, 12:28am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/15 "2026-05-14T00:28:44Z")

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Will the floral dragons. Be entered into forge cycle. With this update.

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<div class="post-metadata">

**Author:** ![Nagflar\_dv](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nagflar_dv/32/100704_2.png) [@Nagflar\_dv](https://community.gemsofwar.com/u/Nagflar_dv)\
**Post date:** [May 14, 2026, 12:46am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/16 "2026-05-14T00:46:57Z")

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Why /36 and not /38?

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**Author:** ![TheDeadlyOmega](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/thedeadlyomega/32/103738_2.png) [@TheDeadlyOmega](https://community.gemsofwar.com/u/TheDeadlyOmega)\
**Post date:** [May 14, 2026, 1:05am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/17 "2026-05-14T01:05:48Z")

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Hate to bother you, but you did so well here…If I’ve got a few Kingdoms not yet at KL 13, would it also be best to craft the deeds needed to get there, or would using those writs end up making it worse?

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**Author:** ![SteamWhistle](https://avatars.discourse-cdn.com/v4/letter/s/3ab097/32.png) [@SteamWhistle](https://community.gemsofwar.com/u/SteamWhistle)\
**Post date:** [May 14, 2026, 1:08am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/18 "2026-05-14T01:08:38Z")

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I spent 30 Deed Books to level up a kingdom from level 15 to level 20, so it will only convert into 10k additional XP from that upgrade. If I had kept those books instead, they would have been worth 48k XP from the books alone — not even counting the Imperial Deeds and gold.

This is just terribly wrong. I can accept some loss from new patch changes, but this?

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 14, 2026, 1:18am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/19 "2026-05-14T01:18:42Z")

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> [@Nagflar\_dv](#):
>
> Why /36 and not /38?

There’s 37 kingdoms in total, and you have to discount the one you’re trying to level, because it would be above the average (otherwise you wouldn’t have to worry about whether you have enough population to level it up).  
So, 36 kingdoms left, and you need the average of them to be above a certain point, in order for the global population to be high enough.

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 14, 2026, 1:22am UTC](https://community.gemsofwar.com/t/9-2-maths-corner/89657/20 "2026-05-14T01:22:40Z")

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> [@TheDeadlyOmega](#):
>
> would it also be best to craft the deeds needed to get there, or would using those writs end up making it worse?

Jeto said that the total will be rounded up. So any amount of writs below 1,800 will be turned into 1 rainbow crystal. If that’s the case, it’s best to turn as many of your writs as you can into deeds, before the update. As long as you keep at least one, it’ll become a crystal.  
If you have above 1,800, you would do the same thing, but just keep the total left at or above 1,801 (or multiple of 1,800 then plus one).  
So, convert as many writs as you can into deeds, then it’s up to you whether to spend those deeds on leveling up kingdoms, but if it’s not level 13, it should be worth doing, in my opinion.

[Next page](https://community.gemsofwar.com/t/9-2-maths-corner/89657.md?page=2)
