# 7.5 Update: United We Stand

**URL:** <https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178>\
**Category:** Official News\
**Created:** [May 21, 2024, 9:16am UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178 "2024-05-21T09:16:53Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [May 21, 2024, 12:17pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/21 "2024-05-21T12:17:35Z")

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Who is this for?

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**Author:** ![Pim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/pim/32/72203_2.png) [@Pim](https://community.gemsofwar.com/u/Pim)\
**Post date:** [May 21, 2024, 12:34pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/22 "2024-05-21T12:34:19Z")

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It won’t be long before everyone is in the same alliance. Then you basically have another PvP leaderboard.  
Maybe I’m misunderstanding, the release notes are a bit complex to follow. But I’m not liking what I’m reading thus far. PvP died out within 8 weeks. I fear this mode will have the same lifespan

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**Author:** ![Seward101](https://avatars.discourse-cdn.com/v4/letter/s/3ab097/32.png) [@Seward101](https://community.gemsofwar.com/u/Seward101)\
**Post date:** [May 21, 2024, 12:49pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/24 "2024-05-21T12:49:22Z")

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Nothing on the sentinels? Targeted dragons? Another rubbish update

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**Author:** ![Draegor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draegor/32/70763_2.png) [@Draegor](https://community.gemsofwar.com/u/Draegor)\
**Post date:** [May 21, 2024, 12:53pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/25 "2024-05-21T12:53:23Z")

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New stuff looks fun! I already know which alliance I’m going to pick.

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**Author:** ![Pim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/pim/32/72203_2.png) [@Pim](https://community.gemsofwar.com/u/Pim)\
**Post date:** [May 21, 2024, 1:03pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/26 "2024-05-21T13:03:33Z")

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The winning one just like everyone else

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**Author:** ![Gandalfstormbringer](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gandalfstormbringer/32/95569_2.png) [@Gandalfstormbringer](https://community.gemsofwar.com/u/Gandalfstormbringer)\
**Post date:** [May 21, 2024, 1:04pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/27 "2024-05-21T13:04:41Z")

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![1000005596](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/c/7cb14b092aaaff0eff8f2e1d2acb3536e4677594.jpeg)  
Hands up who’s joining yellow knights, or brown dwarves  
Hands down , who’s not joining the dark order

🤣🤣

The dark order  
Best colour  
Best art and banner.

God I hope they have thought ahead.  
To stop everyone joining one colour  
It’ll be a car crash.

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**Author:** ![CLARE](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/clare/32/68377_2.png) [@CLARE](https://community.gemsofwar.com/u/CLARE)\
**Post date:** [May 21, 2024, 1:30pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/28 "2024-05-21T13:30:27Z")

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![darth-vader(0)](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/e/9eb530851a550f42ee90bef32c694a9f2e132db5.jpeg)

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**Author:** ![Gandalfstormbringer](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gandalfstormbringer/32/95569_2.png) [@Gandalfstormbringer](https://community.gemsofwar.com/u/Gandalfstormbringer)\
**Post date:** [May 21, 2024, 1:36pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/29 "2024-05-21T13:36:10Z")

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The baddies always have the best uniforms  
You can go back thousands of years, even in real life.

Baddies just look better 🤣

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**Author:** ![Ilmarien](https://avatars.discourse-cdn.com/v4/letter/i/7ea924/32.png) [@Ilmarien](https://community.gemsofwar.com/u/Ilmarien)\
**Post date:** [May 21, 2024, 1:47pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/30 "2024-05-21T13:47:28Z")

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So, all 7.X updates will be for PVP. To either broke it more or create more modes that will be completeley ignored by some or praised to some point by others.  
I don’t even know if I’ll pursue the new trophies. As people are saying it’s kinda GW compensation. The fear I have is that this mode will postpone even more GW overhaul for those who really want it back.  
The update that I liked most is the Legends Reborn rework. No more doing tons of battles with the same animation sequence. It will be narrow to complete, but worth it.

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [May 21, 2024, 2:00pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/31 "2024-05-21T14:00:05Z")

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> [@Gems-of-War](#):
>
> - Citadel Wars only last for 1 day
> - Players get 6 Citadel Sigils per day to spend in battle.
> - At daily reset, players can no longer play Citadel Battles in that Region, and the winning Alliance is decided.

Summing this up, it doesn’t matter how well alliance members play. The alliance that plays the most battles wins, which is going to be the alliance with the most members. Players will flock to that winning alliance, because all other alliances are guaranteed to lose.

> [@Gems-of-War](#):
>
> The amount of Gold Marks will be scaled based on the size of the Alliance when they win the Citadel.

Apparently the devs anticipated that almost every regular player will end up in the alliance that always wins, so they found a way to not really hand out rewards. Anyone remember GaP?

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**Author:** ![Diamond](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/diamond/32/84316_2.png) [@Diamond](https://community.gemsofwar.com/u/Diamond)\
**Post date:** [May 21, 2024, 3:02pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/33 "2024-05-21T15:02:29Z")

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Where is the update for NS???

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 21, 2024, 3:22pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/34 "2024-05-21T15:22:50Z")

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Good LORD, that’s overcomplicated.  
So, 5 alliances to pick from, and you better pick the right one immediately because there’s big penalties for changing it. But also they don’t matter, so who cares what you pick, we might as well randomly assign players because that’d actually be fair, instead of all the best players being able to pick the same alliance and dominate all the others.  
Is there a plan for what happens if EVERY player migrates to a single alliance, once it starts dominating all the citadel wars? Or even if MOST players pick the same alliance?

You’re trying to monetise guild wars, oops, I mean citadel wars, by waving gold marks under players noses and telling them they can buy more sigils to do more battles to try and win the citadel and earn more gold marks, but if everyone can do that, what’s the point?

Why is there no citadel war on Wedneday? it’s one of the slower days, so I don’t get why it’s been excluded. Sunday makes sense, as that’s voting day, but is something special supposed to be happening midweek?

What happens if you lose a citadel war battle? Obviously you get no VP or CP, but do you potentially miss out on facing the citadel guardian if you lose earlier battles?

> [@Gems-of-War](#):
>
> After defeating 4 PvP Battles, Players will then face off with the Citadel Guardian

Seems like a lot of players are gonna get kneecapped by elementalist opponents with super-tough teams and miss out on the guardian, only to give up on the whole alliance wars concept.

> [@Gems-of-War](#):
>
> As players complete battles, the battles will increase in difficulty (both the Player Opponents and the Citadel Guardians).
> 
> - Enemy stats will increase by 10% after the first battle, and be worth +2 CP more per battle.

And how much after subsequent battles, if that’s just the 1st battle?

> [@Gems-of-War](#):
>
> and Heroic Gem in the Region

WHY???  
I don’t mind most hero gems, but you KNOW most players hate them, or at least hate some of them. I doubt anyone wants them added to PvP in general, given the backlash whenever a new one arrives and players have to put up with it in PvP, so why would you now add them to every PvP region except central spire?

> [@Gems-of-War](#):
>
> After winning the third PvP Battle, players will receive 5 Gold Marks.

Every third battle (3,6,9,12,etc) or the third in every group of 5 (3,8,13,18, etc)?

> [@Gems-of-War](#):
>
> The Swift Talisman is a new Talisman that will give the Swift Trait to all Allied Troops in the battle. It can only be earned from defeating a Citadel Guardian.

Meh. Hard to get, but pretty powerful. I guess it’s good but I doubt it’ll make a huge difference to most players.

> [@Gems-of-War](#):
>
> When an Alliance wins a Citadel War, they will receive a special version of the Region Bonus for that Region, that will give Gold Marks instead of Silver Marks for the next 24hrs after winning the Citadel.

I don’t understand what this means.  
So, every battle gives gold marks? Or every 5? Or just when the silver mark bonus is in that region, it now gives gold instead? Or just something completely different and I don’t get it at all?

> [@Gems-of-War](#):
>
> The amount of Gold Marks will be scaled based on the size of the Alliance when they win the Citadel.

So more players means more gold marks (more reason for all players to migrate to a single alliance) or more players means less gold marks (which would spread players out I guess)?

> [@Gems-of-War](#):
>
> Players only have to play through the Kingdom’s quest once, rather than 5 times over the duration of the event.

Brilliant. This is a great change.

> [@Gems-of-War](#):
>
> We have added a 2 day grace period after the event ends, so players who are playing close to the end of the event will have a chance to collect or purchase any tier rewards they have unlocked.

Also a great change. I’m always careful to grab rewards ASAP, but this will probably help a lot of players who would have missed stuff.

> [@Gems-of-War](#):
>
> We have updated the menu to be a single menu (not split over 2 menus, as it was previously), which reflects the changes mentioned above.

Cool, simple is better. Good design choice.

> [@Gems-of-War](#):
>
> We have added a new slide option to the Battle Pause menu for Bonus Mana, which will display all Bonus Mana earned from Traits, Class Talents, or Kingdom Banners.

Oh for the love of-… WHY? You’re making the pause menu even MORE complicated? All players want was to go back to the old layout, with all the information on ONE SLIDE, so you could see everything you needed at a glance. You can have the fancy new graphics around it if you feel the need to justify wasting money on making changes, but keep the menu simple so players can see what they need. PLEASE consider changing it back to a single slide and clear layout, like it was before.

> [@Gems-of-War](#):
>
> We have sped up the animations when players first enter the Holiday Event menu.

Cool. Can you make it INSTANT? No idea why it was animated in the first place.

> [@Gems-of-War](#):
>
> Heroic Gem Guide

With all the new gems, this is a great addition. Especially for newer players, who may have missed the gems when they were added and need to know what they do.

Overall, some really good stuff, overshadowed by a new mode that seems way too complicated and a couple of bad changes. Great(!).

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<div class="post-metadata">

**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [May 21, 2024, 3:34pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/35 "2024-05-21T15:34:26Z")

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But also, thank you for continuing the trend of announcing changes days before the patch comes out, so that players have a chance to plan ahead and get ready to-…

> [@Gems-of-War](#):
>
> Gems of War update 7.5: United We Stand will be available from 5pm PDT Tuesday 21st of May on all platforms.

_Checks calendar_  
Never mind, I guess.  
_SIGH_

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**Author:** ![Captain\_Biggs](https://avatars.discourse-cdn.com/v4/letter/c/3ab097/32.png) [@Captain\_Biggs](https://community.gemsofwar.com/u/Captain_Biggs)\
**Post date:** [May 21, 2024, 4:01pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/36 "2024-05-21T16:01:43Z")

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Wondering who exactly asked for this update in the player base, I bet zero…

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**Author:** ![GANNICUS1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gannicus1/32/70687_2.png) [@GANNICUS1](https://community.gemsofwar.com/u/GANNICUS1)\
**Post date:** [May 21, 2024, 4:35pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/37 "2024-05-21T16:35:26Z")

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just bring back the old way of gw and let us gw battlers play again, devs get a break from trying to fix an already failed pvp /gw problem and gw battlers can start doing the gw that we come to love about the game

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [May 21, 2024, 4:50pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/38 "2024-05-21T16:50:05Z")

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While it’s not similar at all, this reminds me King of Avalon and similar city builder/army mobile games. The idea of having to battle for Citadels at set times, ugh. I’m sure this will be nowhere near as stressful as any events in KOA, but it’s still making me anxious just thinking about it.

I hope alliances end up being somewhat balanced or this will become rather boring.

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<div class="post-metadata">

**Author:** ![ANGI](https://avatars.discourse-cdn.com/v4/letter/a/8dc957/32.png) [@ANGI](https://community.gemsofwar.com/u/ANGI)\
**Post date:** [May 21, 2024, 5:13pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/39 "2024-05-21T17:13:30Z")

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> [@Gems-of-War](#):
>
> We have added a new slide option to the Battle Pause menu for Bonus Mana, which will display all Bonus Mana earned from Traits, Class Talents, or Kingdom Banners.

100% it will be real money.  
the wording purchased always meant real money in the past

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<div class="post-metadata">

**Author:** ![DracoL1ch](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dracol1ch/32/75027_2.png) [@DracoL1ch](https://community.gemsofwar.com/u/DracoL1ch)\
**Post date:** [May 21, 2024, 5:46pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/41 "2024-05-21T17:46:45Z")

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@Kafka  
Plz dont keep radiosilence, answer the main question:  
By the description the most populated alliance always wins just because total of their points is higher than low member alliances. Is there are any kind of balance system for that or it’s totally forgotten?

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**Author:** ![BranaHawk](https://avatars.discourse-cdn.com/v4/letter/b/4bbf92/32.png) [@BranaHawk](https://community.gemsofwar.com/u/BranaHawk)\
**Post date:** [May 21, 2024, 5:48pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/42 "2024-05-21T17:48:20Z")

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This is the type of content that gets dominated by guild families, more so if different families now decide to contact each other out of game and ally up.

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<div class="post-metadata">

**Author:** ![Tresk](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tresk/32/98004_2.png) [@Tresk](https://community.gemsofwar.com/u/Tresk)\
**Post date:** [May 21, 2024, 6:00pm UTC](https://community.gemsofwar.com/t/7-5-update-united-we-stand/84178/43 "2024-05-21T18:00:00Z")

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> [@awryan](#):
>
> Who is this for?

Based on the complexity, I’d say people who tape their glasses. 👀

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