# 7.4 Update: Pillars of Light

**URL:** <https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472>\
**Category:** Official News\
**Created:** [March 5, 2024, 11:00pm UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472 "2024-03-05T23:00:06Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Redcap](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/redcap/32/96194_2.png) [@Redcap](https://community.gemsofwar.com/u/Redcap)\
**Post date:** [March 6, 2024, 1:50am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/22 "2024-03-06T01:50:21Z")

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Thanks for replying. Attack teams are not good defense teams. That’s why doomed tomes are used in defense teams but never attack teams. We need to choose our defenders.

I look forward to seeing quick slots used for easily changing attack teams.

Thanks again. Please advocate for use to be able to choose our defenders like we always have.

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**Author:** ![canadademon](https://avatars.discourse-cdn.com/v4/letter/c/e9bcb4/32.png) [@canadademon](https://community.gemsofwar.com/u/canadademon)\
**Post date:** [March 6, 2024, 1:50am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/23 "2024-03-06T01:50:49Z")

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Now this is an update I like. No over emphasis on monitization, instead introducing more reasons to play a mode.

Yes, I know the scoring is still a lil iffy, but I really appreciate you mentioning you’re working on that for maybe next week. Look forward to it.

I also appreciate showing the Region Bonus track on the QB menu (and the silver mark animation when you complete the track). I did often find myself having to check where I was in the track because… I’m paying half (or, well, quarter) attention and click through reward screens quickly.

~~If I’m reading this correctly, a player may only earn 6 Sigils a day – but they never reset (similar to Underspire, but those reset at the end of the week). This means we can stack up a bunch and go to town on specific monoliths and get really beefy.~~  
Nevermind. Apparently the Sigils are limited to 10. How… unfortunate.

Might actually be able to top the personal ladder (probably not the global though - not enough time available to beat accounts with near 24/7 activity).

More updates like this, please. Thanks.  
(Maybe Treasure Hunt rewards refresh next???)

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2024, 2:02am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/24 "2024-03-06T02:02:46Z")

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> [@AMT](#):
>
> Then how about removing this so players stop being confused/wondering?

The game expects Guild Wars to be in that menu - if it is not in that menu currently, the game throws errors.

It’s on the list of things to do to make it not have a tantrum while we’re sorting things out in the meantime.

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [March 6, 2024, 2:29am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/25 "2024-03-06T02:29:10Z")

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> [@Kafka](#):
>
> The game expects Guild Wars to be in that menu - if it is not in that menu currently, the game throws errors.

> [@Where did Guild Wars go to?](https://community.gemsofwar.com/t/where-did-guild-wars-go-to/83096/):
>
> GW is no longer visible in the guild events. What’s happening? Are you guys rebuilding it into something else? Or is it completely decommissioned?

![6f1cd285ac9c26133c5a390046b6f59365f05c6a_2_690x388](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/f/1f367f45a42d6636872dbcfe39bf8f22d81e0233.jpeg)

> [@Where did Guild Wars go to?](https://community.gemsofwar.com/t/where-did-guild-wars-go-to/83096/5):
>
> Guild Wars was delayed in order to give us more time for testing before the first Guild Wars event on version 7.3

Maybe do this again?  
😊 🖖

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**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [March 6, 2024, 2:35am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/26 "2024-03-06T02:35:36Z")

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> [@Kafka](#):
>
> We are currently testing and balancing changes to the following 2 parts of PVP:
> 
> - Improving base Victory Points when players who are level 1,500+ select an opponent
> - Improving accuracy of PVP defense teams - currently, the defense teams you’re fighting against are often not really what the opponent had set.
> 
> We are currently testing these changes and are aiming to release them sometime next week.  
> We’ll provide details when they’re finalised and ready for release.

Thank you for letting us know that u guys r working on balancing pvp. I am an end gamer at level 1900+ and feel like I am being punished for playing the game too much.

There is no way for high level players to catch up to lower level players. Deed books are the main resources blocking my progress, but there is a pvp mountain in my way that I cannot climb.

Please change this so that pvp is equal for everyone.👍

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**Author:** ![gow](https://avatars.discourse-cdn.com/v4/letter/g/e9c0ed/32.png) [@gow](https://community.gemsofwar.com/u/gow)\
**Post date:** [March 6, 2024, 2:45am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/27 "2024-03-06T02:45:23Z")

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Oh bummer 😕

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**Author:** ![CHIEFSFAN27](https://avatars.discourse-cdn.com/v4/letter/c/e68b1a/32.png) [@CHIEFSFAN27](https://community.gemsofwar.com/u/CHIEFSFAN27)\
**Post date:** [March 6, 2024, 2:47am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/28 "2024-03-06T02:47:02Z")

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Not getting double xp from Victory Talisman l get 116 VP from a plus 25 battle and only 146 from a plus 25 battle with the talisman equipped which is far from double as stated

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**Author:** ![luxton85](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/luxton85/32/94373_2.png) [@luxton85](https://community.gemsofwar.com/u/luxton85)\
**Post date:** [March 6, 2024, 2:54am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/29 "2024-03-06T02:54:14Z")

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After the update completing an Epic Trial battle the screne gets stuck and then crashes my playstation great update guys!!!

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**Author:** ![stumpoman](https://avatars.discourse-cdn.com/v4/letter/s/5f8ce5/32.png) [@stumpoman](https://community.gemsofwar.com/u/stumpoman)\
**Post date:** [March 6, 2024, 2:58am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/30 "2024-03-06T02:58:40Z")

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1st was battle 21  
2nd - 28  
3rd - 30

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**Author:** ![JHM](https://avatars.discourse-cdn.com/v4/letter/j/71c47a/32.png) [@JHM](https://community.gemsofwar.com/u/JHM)\
**Post date:** [March 6, 2024, 3:28am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/31 "2024-03-06T03:28:27Z")

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Thanks for all the info, and definitely for letting us know what is being worked on.

> [@Kafka](#):
>
> Improving base Victory Points when players who are level 1,500+ select an opponent

Great. This will make a lot of players much more happy.

> [@Kafka](#):
>
> Improving accuracy of PVP defense teams - currently, the defense teams you’re fighting against are often not really what the opponent had set.

I’d rather this was left alone, as I like the way it works right now, but I understand it’s not how the mode is supposed to be, so I guess that’s fair. Still a shame, though.  
Thanks anyways.

> [@Kafka](#):
>
> Yes, only play those battles when you want to activate the buff!

It would be better if that was signaled somehow in-game. I imagine a lot of players will play the first monolith challenge and then get annoyed the buff starts right away. Sure, they’ll probably learn from it, but still better to know in advance.

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**Author:** ![Tatz](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tatz/32/86556_2.png) [@Tatz](https://community.gemsofwar.com/u/Tatz)\
**Post date:** [March 6, 2024, 3:28am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/32 "2024-03-06T03:28:34Z")

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Gnomes and Valhawks can appear in the same battle. 😉

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/5/55ae40c32532f0d5c02187511893933f851a26b2.jpeg)

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2024, 3:36am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/33 "2024-03-06T03:36:51Z")

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> [@AMT](#):
>
> Maybe do this again?

More accurately - it expects Guild Wars to be scheduled within X time frame. Which makes it appear in the Guild menu.

As mentioned - the team plan to fix this so there doesn’t have to be guild wars data while Guild Wars is suspended.

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**Author:** ![Aragorn1](https://avatars.discourse-cdn.com/v4/letter/a/a6a055/32.png) [@Aragorn1](https://community.gemsofwar.com/u/Aragorn1)\
**Post date:** [March 6, 2024, 3:51am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/34 "2024-03-06T03:51:59Z")

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Well, I had this happen to me today before I came here to see these notes…yay me

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<div class="post-metadata">

**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [March 6, 2024, 4:05am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/35 "2024-03-06T04:05:56Z")

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> [@Kafka](#):
>
> More accurately - it expects Guild Wars to be scheduled within X time frame. Which makes it appear in the Guild menu.
> 
> As mentioned - the team plan to fix this so there doesn’t have to be guild wars data while Guild Wars is suspended.

It’s nice hearing from you that guild wars is not intended to be scheduled in the current state of the game, and I wish that u guys could just shut it down until further notice.

I don’t want people to experience the “unintended” guild wars disaster that we had to face over here on Nintendo Switch. We got cliffy errors that resulted in losses and were confused. This event takes careful preparation and time to get ready for, especially in bracket 1, and if guild wars can be canceled on Monday, it would be better for everyone.👍

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<div class="post-metadata">

**Author:** ![Madd\_Hurricane](https://avatars.discourse-cdn.com/v4/letter/m/49beb7/32.png) [@Madd\_Hurricane](https://community.gemsofwar.com/u/Madd_Hurricane)\
**Post date:** [March 6, 2024, 5:40am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/36 "2024-03-06T05:40:32Z")

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Is there a limit on how many Monolith sigils you can stockpile at one time? I ask because I don’t foresee myself spending much time in pvp until next Monday when the goals reset, so I don’t know if I could get away with grinding just enough pvp to get the 3 Valhawks each day then have a whole bunch of buffs when grinding next week’s goals.

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**Author:** ![Dwuemka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dwuemka/32/67058_2.png) [@Dwuemka](https://community.gemsofwar.com/u/Dwuemka)\
**Post date:** [March 6, 2024, 5:53am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/37 "2024-03-06T05:53:53Z")

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Are there any plans to fix chat scaling anytime soon (on PC)?

A reminder of the issue: when opening chat from main world map - the text is smaller than the actual setting; when opening the chat from any in-battle menu - the text is the correct size. Please, get it on the list of things to fix ASAP. I’m 200% sure it was reported after the UI change, but now I can’t find the actual bug report in bugs.

Chat entered from main world map (tiny text):

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/9/8972cb85232a7485ef1a0c46d808a89c31ea25ee.jpeg)

Chat entered from battle screen (normal text):

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/8/d827083048b3d4c25b89331d8cf78f3b86f9cea7.png)

I haven’t changed anything in settings in between, the window size is the same, the only thing I did differently was click the chat icon from a different location in the game.

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<div class="post-metadata">

**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2024, 6:13am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/38 "2024-03-06T06:13:31Z")

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> [@Madd\_Hurricane](#):
>
> Is there a limit on how many Monolith sigils you can stockpile at one time?

Ah yes:

If you have 10 Monolith Sigils, Valhawks won’t appear in your battles until you have less than 10 Monolith Sigils

I see it’s not in the patch notes so I’m adding it in now, I’ll also make sure the help center article has that info as well

> [@Dwuemka](#):
>
> Are there any plans to fix chat scaling anytime soon (on PC)?

No ETA sorry but I checked to make sure we have a bug report for it and bumped it.

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<div class="post-metadata">

**Author:** ![Tatz](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tatz/32/86556_2.png) [@Tatz](https://community.gemsofwar.com/u/Tatz)\
**Post date:** [March 6, 2024, 6:17am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/39 "2024-03-06T06:17:22Z")

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> [@Jeto](#):
>
> Note: The new achievements will become available for Xbox players later on

Is there an ETA for the achievements being added to Xbox?

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<div class="post-metadata">

**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2024, 6:27am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/40 "2024-03-06T06:27:59Z")

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> [@Tatz](#):
>
> Is there an ETA for the achievements being added to Xbox?

Not yet sorry, we’re talking with Microsoft to find out what the issue is and what the fix entails.  
If it’s a server fix we’ll push it out as soon as the fix is ready and tested.  
If it’s a client fix the new 7.4 achievements will be included in the 7.5 update.

Once we know for sure we’ll update the [known issue article here](https://gemsofwar.zendesk.com/hc/en-us/articles/9170671903119)

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<div class="post-metadata">

**Author:** ![JHM](https://avatars.discourse-cdn.com/v4/letter/j/71c47a/32.png) [@JHM](https://community.gemsofwar.com/u/JHM)\
**Post date:** [March 6, 2024, 6:42am UTC](https://community.gemsofwar.com/t/7-4-update-pillars-of-light/83472/41 "2024-03-06T06:42:01Z")

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> [@Kafka](#):
>
> If you have 10 Monolith Sigils, Valhawks won’t appear in your battles until you have less than 10 Monolith Sigils

WHOA! … WTH? … That’s really not many sigils and for that information to not be provided is really bad. How many players will end up playing dozens (maybe even hundreds, given how bad RNG can be sometimes) of battles trying to find their valhawks, with no idea why they aren’t spawning, because the game won’t tell you some important information?  
For Valhawks to just not spawn, with nothing in-game informing you of that, or explaining why, is going to cause a lot of frustration.  
Stuff like this needs to be highlighted in-game.  
And while I get that information can get skipped or missed, it also really needs to be included in patch notes as soon as possible.

To be clear, 10 sigils is less than two days worth of valhawks, meaning tomorrow we could have thousands of players swarming the forum and/or creating support tickets demanding to know why their third valhawk won’t spawn. And the answer will be “yeah, sorry, forgot to mention that”?  
Why only 10 sigils? Are we really expected to play monoliths every single day?? Or just to not bother with PvP every day?  
Sorry for the rant, and I know it might not be your fault that this got missed off the communication, and I thank you for sharing that now, at least, but can you please explain why the decision was made to not allow us to hold even two days worth of sigils in a game mode that lasts all week?  
Thank you.

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