# 5.6 Patch Notes (Gnome-a-Palooza)

**URL:** https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912
**Category:** Official News
**Created:** [July 14, 2021, 12:21am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912 "2021-07-14T00:21:21Z")
**Posts on this page:** 20
**Page:** 2

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 14, 2021, 2:15am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/21 "2021-07-14T02:15:33Z")

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[https://cdn.discordapp.com/attachments/233182736360275968/864690521607503902/video0.mov](https://cdn.discordapp.com/attachments/233182736360275968/864690521607503902/video0.mov)

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 14, 2021, 2:17am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/22 "2021-07-14T02:17:08Z")

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As you can see the skull hit should only hit for 15 but it kills the full health (20 total) Peasant outright.

I’m on IOS but Steam players are reporting it too

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### Author: ![jpraveensn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jpraveensn/32/74494_2.png) [@jpraveensn](https://community.gemsofwar.com/u/jpraveensn)
#### Post date: [July 14, 2021, 2:17am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/23 "2021-07-14T02:17:59Z")

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Android/PC/iOS , @Saltypatra

Game works fine in 2x, sometimes in 3x never in 4x.

In 4x speed, all skull hits are amplified. In Arena, apparently, the skull damage to the first troop is bleeding over to the second troop too. Like it carries over.

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### Author: ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)
#### Post date: [July 14, 2021, 2:18am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/24 "2021-07-14T02:18:02Z")

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Thank you so much for you help, it’s greatly aprpeciated. Our team is seeing what they can do as we speak.

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 14, 2021, 2:20am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/25 "2021-07-14T02:20:24Z")

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If you take a careful look at the hit animation it appears to hit for the “normal” 15 dmg first then immediately hits again for 5 killing the Peasant

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 14, 2021, 2:24am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/26 "2021-07-14T02:24:07Z")

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Another one. 16 health troop dies to a single skull hit from an 8 attack troop.

[https://cdn.discordapp.com/attachments/233182736360275968/864693022838095872/video0.mov](https://cdn.discordapp.com/attachments/233182736360275968/864693022838095872/video0.mov)

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### Author: ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)
#### Post date: [July 14, 2021, 2:27am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/27 "2021-07-14T02:27:59Z")

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> [@Saltypatra](#):
>
> Mana Surge Gnomes will be added as a possible drops to Cedric’s & King Cedric’s loot at weekly reset next week.

@Saltypatra What is the drop rate for these gnomes? They are epic rarity so I imagine harder to find than common gnomes?

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### Author: ![jpraveensn](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jpraveensn/32/74494_2.png) [@jpraveensn](https://community.gemsofwar.com/u/jpraveensn)
#### Post date: [July 14, 2021, 2:30am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/28 "2021-07-14T02:30:51Z")

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@Saltypatra If it helps…

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/f/0f92e046ad1c379e8da3595aa70be1a1958d619b.jpeg)

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### Author: ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)
#### Post date: [July 14, 2021, 2:35am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/29 "2021-07-14T02:35:46Z")

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And here’s an example of skull dmg “trampling” on to the next troop

[https://cdn.discordapp.com/attachments/233182736360275968/864696242457542667/video0.mov](https://cdn.discordapp.com/attachments/233182736360275968/864696242457542667/video0.mov)

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### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [July 14, 2021, 2:56am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/30 "2021-07-14T02:56:28Z")

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Hmm, I don’t see anything wrong with skull damage on either PC (Steam) or Android.  
Playing at 4x in Arena and PvP.

EDIT.  
After some more tinkering - I found the bug as well.  
Player matching skulls against AI is fine.  
AI matching skulls against player gives double damage.

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### Author: ![Maisie](https://avatars.discourse-cdn.com/v4/letter/m/8edcca/32.png) [@Maisie](https://community.gemsofwar.com/u/Maisie)
#### Post date: [July 14, 2021, 3:01am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/31 "2021-07-14T03:01:18Z")

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I’m seeing the double skull damage on PC/Steam at 4x speed: a Volcanic Golem in L12 Broken Spire explore ripping through my entire team with skull hits that should not have one-shotted them but did.

(Also saw it do the double-kill a couple of times.)

There was another issue reported recently that was specific to 4x speed I think?

> [@Game crash when Harpy Mage summon Bladewing while dying. (rare bug)](https://community.gemsofwar.com/t/game-crash-when-harpy-mage-summon-bladewing-while-dying-rare-bug/70818/):
>
> \*\* Platform, device version and operating system\*\* Steam, PC, Windows 10 Screenshot or image What you were expecting to happen, and what actually happened Finish a explore battle in Suncrest but the game freezes. How often does this happen? When did it begin happening? It happens consistenly every time devouring a troop with Vash dagon to kill Harpy Mage (as the last troop in the enemy team) and her trait “Deadly Flock” activates. Steps to make it happen again I’m using this team [1056,…

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### Author: ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)
#### Post date: [July 14, 2021, 3:07am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/32 "2021-07-14T03:07:17Z")

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Could I please get information on which game modes are experiencing this skull damage bug in?

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### Author: ![Graeme](https://avatars.discourse-cdn.com/v4/letter/g/50afbb/32.png) [@Graeme](https://community.gemsofwar.com/u/Graeme)
#### Post date: [July 14, 2021, 3:10am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/33 "2021-07-14T03:10:48Z")

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Is definitely happening in Explore on PlayStation too.

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### Author: ![ESR77](https://avatars.discourse-cdn.com/v4/letter/e/6bbea6/32.png) [@ESR77](https://community.gemsofwar.com/u/ESR77)
#### Post date: [July 14, 2021, 3:16am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/34 "2021-07-14T03:16:06Z")

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I don’t see it mentioned in the notes but Lycanthropy gems are now being converted when purple gems are converted. This is a good thing.

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### Author: ![beeflog](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beeflog/32/61703_2.png) [@beeflog](https://community.gemsofwar.com/u/beeflog)
#### Post date: [July 14, 2021, 3:49am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/35 "2021-07-14T03:49:09Z")

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> [@Saltypatra](#):
>
> Could I please get information on which game modes are experiencing this skull damage bug in?

Could we please get information about which game modes the changes were tested in?

How could the “fix” for banner count possibly get screwed up so bad?

How was the new skull damage calculation verified and validated?

Was feedback from the beta testers included in the decision to introduce the mana-drain mechanic on board reset?

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### Author: ![Skszp](https://avatars.discourse-cdn.com/v4/letter/s/47e85d/32.png) [@Skszp](https://community.gemsofwar.com/u/Skszp)
#### Post date: [July 14, 2021, 4:09am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/36 "2021-07-14T04:09:20Z")

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I reproduced this in delves and E1 so far with a variety of teams. It seems that it’s not just double skull damage. Any match the AI makes while on game speed x2-x4 is doubled. Game speed x1-x1.5 are not affected. I believe the AI receives double mana, does double skull damage, and does single skull damage through barrier. The animation still shows the single skull damage amount while doing double damage, which would also imply it’s triggering twice.

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### Author: ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)
#### Post date: [July 14, 2021, 4:12am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/37 "2021-07-14T04:12:36Z")

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> [@Skszp](#):
>
> I reproduced this in delves and E1 so far with a variety of teams. It seems that it’s not just double skull damage. Any match the AI makes while on game speed x2-x4 is doubled. Game speed x1-x1.5 are not affected. I believe the AI receives double mana, does double skull damage, and does single skull damage through barrier. The animation still shows the single skull damage amount while doing double damage, which would also imply it’s triggering twice.

Thank you for this additional information @Skszp.

Another quick question, is this troop specific or all troops on the AI’s side? I just want to confirm it’s every troop for the devs.

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### Author: ![Skszp](https://avatars.discourse-cdn.com/v4/letter/s/47e85d/32.png) [@Skszp](https://community.gemsofwar.com/u/Skszp)
#### Post date: [July 14, 2021, 4:14am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/38 "2021-07-14T04:14:27Z")

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While testing, I reproduced it repeatedly through a couple complete delve runs before switching to E1 to continue. I saw double skull damage triggered by probably at least a dozen different troops.

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### Author: ![beeflog](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beeflog/32/61703_2.png) [@beeflog](https://community.gemsofwar.com/u/beeflog)
#### Post date: [July 14, 2021, 4:20am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/39 "2021-07-14T04:20:57Z")

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Also happening in the world event battles, on PC/Steam.

edit: Only the AI, by the way. My skull damage is not doubled, with hero or regular troop in 1st slot.

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### Author: ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)
#### Post date: [July 14, 2021, 4:24am UTC](https://community.gemsofwar.com/t/5-6-patch-notes-gnome-a-palooza/70912/40 "2021-07-14T04:24:47Z")

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Thanks for the continued updates.

So this is affecting all AI troops on 2x-4x speed.

What game modes are you encountering it in? Earlier it looked to just be explore, but now there are reports in Delves and world event battles. Are there any game modes this is not currently affecting?

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