# 5.4 Update (Patch Notes)

**URL:** <https://community.gemsofwar.com/t/5-4-update-patch-notes/69151>\
**Category:** Official News\
**Created:** [March 23, 2021, 11:43pm UTC](https://community.gemsofwar.com/t/5-4-update-patch-notes/69151 "2021-03-23T23:43:21Z")\
**Posts on this page:** 1\
**Showing post:** 44

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [March 24, 2021, 4:09am UTC](https://community.gemsofwar.com/t/5-4-update-patch-notes/69151/44 "2021-03-24T04:09:02Z")

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Yes, tested it through EoE, and whereas usually all 4 troops become manageable once EoE has them, it has now become a race to kill them before Lycantrophy refreshes them into a fully healed Beast.

> [@(!) Spoiler Alert (!) -- \[Any Details Provided are Subject to Change\] (Part 1)](https://community.gemsofwar.com/t/spoiler-alert-any-details-provided-are-subject-to-change-part-1/1280/9934):
>
> Lycanthrophy just looks like a backdoor nerf to Essence of Evil.

As predicted, it would seem.  
😅 😊 🖖

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