# 5.2.5 Patch Notes

**URL:** <https://community.gemsofwar.com/t/5-2-5-patch-notes/66952>\
**Category:** Official News\
**Created:** [November 5, 2020, 12:30am UTC](https://community.gemsofwar.com/t/5-2-5-patch-notes/66952 "2020-11-05T00:30:01Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [November 5, 2020, 1:52pm UTC](https://community.gemsofwar.com/t/5-2-5-patch-notes/66952/6 "2020-11-05T13:52:27Z")

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Any chance you could take a look at this for the next update?

> [@Why are doomed club and doomed blade still broken](https://community.gemsofwar.com/t/why-are-doomed-club-and-doomed-blade-still-broken/66746):
>
> I just cannot believe how long these weapons have been left in a broken state. This issue was first raised in [December 2018](https://community.gemsofwar.com/t/doomed-club-skill-7-breaks-its-functionality/49938), and the problem has been reported and acknowledged multiple times in the almost 2 years that have passed. Leaving them broken just makes it look like the developers don’t care about the game. This is not a problem that requires a difficult fix, it needs one line of the database changed to assign a different upgrade that won’t break the skull creation. Most doomed weapons …

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_[View the full topic](https://community.gemsofwar.com/t/5-2-5-patch-notes/66952)._
