# 5.0 Update

**URL:** <https://community.gemsofwar.com/t/5-0-update/64761>\
**Category:** Official News\
**Created:** [July 14, 2020, 11:59pm UTC](https://community.gemsofwar.com/t/5-0-update/64761 "2020-07-14T23:59:34Z")\
**Posts on this page:** 1\
**Showing post:** 97

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**Author:** ![krespe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krespe/32/51496_2.png) [@krespe](https://community.gemsofwar.com/u/krespe)\
**Post date:** [July 15, 2020, 3:09pm UTC](https://community.gemsofwar.com/t/5-0-update/64761/97 "2020-07-15T15:09:22Z")

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No one listened not only to beta testers, but also to players who read the patch description and wrote to the developers about the error.

> [@Cedric medal… are you crazy?](https://community.gemsofwar.com/t/cedric-medal-are-you-crazy/58639):
>
> Sorry for rude word, but that guy who has designed the Cedric medal - is he playing this game? 40% is a damn big value itself. But you also allowed to choose 3 such medals. So, we have 3 attempts with 40% to cleanse some unit. What it leads to? • Many cards who cleanse a team became useless. Why to spend mana to charge them if we have free cleanse? • Many cards who cause status effects became useless. What sense to do it if debuff will last 0-1 enemy turns only? • Many hero/weapon traits/ta…

I write about this - the developers do not listen and do not hear the players.  
Question - what did the players ask for from what the developers did in the latest patches?

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_[View the full topic](https://community.gemsofwar.com/t/5-0-update/64761)._
