# 4.8 Update (Patch Notes)

**URL:** <https://community.gemsofwar.com/t/4-8-update-patch-notes/61870>\
**Category:** Official News\
**Created:** [March 10, 2020, 11:26pm UTC](https://community.gemsofwar.com/t/4-8-update-patch-notes/61870 "2020-03-10T23:26:41Z")\
**Posts on this page:** 1\
**Showing post:** 164

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**Author:** ![01jyq](https://avatars.discourse-cdn.com/v4/letter/0/e47c2d/32.png) [@01jyq](https://community.gemsofwar.com/u/01jyq)\
**Post date:** [March 11, 2020, 2:52am UTC](https://community.gemsofwar.com/t/4-8-update-patch-notes/61870/164 "2020-03-11T02:52:45Z")

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> [@Mithran](#):
>
> But I think the cause is better served by explaining _why_ you dislike the change and rather just “this is bad, I hate it”.

I’m at work at the moment so I can’t participate in this discussion to the extent that I would like but I feel this needs to be brought up: [Gems of War GUI Pain Points](https://community.gemsofwar.com/t/gems-of-war-gui-pain-points/58778)

When I think about detailing my thought’s on why this Sunspear change is bad, I remember the amount of work Starlite put into describing the egregious explore UI and how nothing was changed because it was overwhelming and didn’t adequately highlight the most valuable key issues that needed working on.

There are so many parts of the Explore UI that are bad and need working on just as there are so many parts of the class system that are bad and need working on. You can’t “fix” Sunspear’s redundant traits/talents without addressing the rest of the class system. Both of these are examples of systemic problems that can’t be adequately addressed with the dev’s desired “quick actionable feedback”.

TLDR: Sunspear change is bad, I hate it.

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_[View the full topic](https://community.gemsofwar.com/t/4-8-update-patch-notes/61870)._
