# 4.4 Update Preview Discussion

**URL:** <https://community.gemsofwar.com/t/4-4-update-preview-discussion/55652>\
**Category:** Spoilers\
**Created:** [June 11, 2019, 9:24am UTC](https://community.gemsofwar.com/t/4-4-update-preview-discussion/55652 "2019-06-11T09:24:14Z")\
**Posts on this page:** 1\
**Showing post:** 68

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**Author:** ![Arelana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arelana/32/16081_2.png) [@Arelana](https://community.gemsofwar.com/u/Arelana)\
**Post date:** [June 14, 2019, 9:28pm UTC](https://community.gemsofwar.com/t/4-4-update-preview-discussion/55652/68 "2019-06-14T21:28:00Z")

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> [@danielacton1](#):
>
> Fifth, the pvp point issue only effects the top 1% on each platform that runs the leaderboard

No, the PVP point issue is not limited to the leaderboards. You’re thinking of leaderboard standings alone but you’re not acknowledging the increase in **time required**. I and many other high level players/veterans do not care about the leaderboard yet it’s still taking us 30-40%+ more **time** each week just to get to Tier 1 than it did before the change, while others are either seeing no change or finding their journey easier than before.

This is where the comments of one person’s time being worth less than another person’s comes from. Why should Person A have to spend 90 minutes doing what takes Person B 60 minutes, provided that both are of similar skill level, have similar troop pools to choose from, and face similar opponents?

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