# 4.4 Update Patch Notes

**URL:** <https://community.gemsofwar.com/t/4-4-update-patch-notes/56065>\
**Category:** Official News\
**Created:** [July 2, 2019, 12:21am UTC](https://community.gemsofwar.com/t/4-4-update-patch-notes/56065 "2019-07-02T00:21:51Z")\
**Posts on this page:** 1\
**Showing post:** 54

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [July 2, 2019, 2:14am UTC](https://community.gemsofwar.com/t/4-4-update-patch-notes/56065/54 "2019-07-02T02:14:53Z")

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I’m still aggravated about the new troop roles.

This addition serves no real purpose other than to prop up the “troop suggestion” feature, which is already best described as _flimsy_. But in the process we add yet another thing to the troop cards and to the collection menu, spaces that are already overcrowded - if you can’t find the “troop role” filter, you will have to scroll to see it like I do.

(If you’re going to add needless stuff like this to the card display, at least show the magic stat next to the other three! And color code them for the love of [the religious nonsense of your choice]!)

“Warrior” is still a wretched catch-all type that doesn’t really mean anything - filter by this one and you’ll find most of these troops don’t have much in common. Sapphira never one-shot a troop in her life but is down as “assassin” while well-known killing machines like Yao and Ketras are “warriors” (as well as TINA who should be either an assassin or a mage) - _Stronghorn_ is an assassin despite scaling exactly how Ketras does and doing considerably less damage. And Black Beast - despite particularly pointed comments on my part - is still a “support” when all he does for his team is consume them, I mean _seriously_?

I _know_ my comments and my exceedingly long list of suggested changes were noticed, because I was told as much and on inspection just now about half the list got changed (mostly, for that matter, to what I advised), but some of the more silly things have been left alone (like 90% of the Warriors).

And if “Dragon Eggs” is going to _robotically_ be called a “warmaster” just because it summons something, then the _rest_ of the rules-slash-guidelines should also be followed to the letter and troops that (conditionally or otherwise) do horrific damage should _all_ be assassins and troops that merely do “some” damage should all _not_ be assassins. But no. We get … whatever this is. Conditional 50-ish single target _non-true_ damage is an assassination for end-gamers now, you heard it here first.

I definitely had some good things to say about this patch but for the life of me I can’t remember them anymore.

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