# 3.1 update verdict?

**URL:** <https://community.gemsofwar.com/t/3-1-update-verdict/29565>\
**Category:** Gameplay Chat (General)\
**Created:** [August 31, 2017, 10:25pm UTC](https://community.gemsofwar.com/t/3-1-update-verdict/29565 "2017-08-31T22:25:21Z")\
**Posts on this page:** 1\
**Showing post:** 157

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [September 3, 2017, 7:42am UTC](https://community.gemsofwar.com/t/3-1-update-verdict/29565/157 "2017-09-03T07:42:58Z")

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Verdict is still out, but the “day of luck” numbers beat our projections. This is very promising if tasks use the day of luck conversion values for replacing “gem value” in tasks - 2 diamonds for 1 gem rather than 1 diamond for 2 gems - _four times_ as many. Eagerly awaiting that last piece of the puzzle.

> [@Is the 3.1 update "good" or "bad'' ? Poll](http://community.gemsofwar.com/t/is-the-3-1-update-good-or-bad-poll/29583/106):
>
> Still need to reserve for the task numbers, but the outlook is a lot better when the “day of luck” is considered. 74 diamonds are available from dungeons (guaranteed!) and the 50 gem purchase pack converts into 84 more, plus gives back 2 gem keys to mitigate some of the purchase price. The only thing I have bad to say about this is it would sting even more if you can’t manage to log in on a Sunday, since this is where over a third of the week’s total crafting resources come from. Revised numb…

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