# 3.1.5 Patch Notes (PC/Mobile & Console)

**URL:** https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777
**Category:** Official News
**Created:** [September 25, 2017, 11:11pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777 "2017-09-25T23:11:26Z")
**Posts on this page:** 1
**Showing post:** 25

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [September 26, 2017, 12:23am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/25 "2017-09-26T00:23:30Z")

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I believe this will make the AI easier to beat (back to “parity” for PC, easier for Console).

> [@Devs, your Luck AI changes have ruined this game!](https://community.gemsofwar.com/t/devs-your-luck-ai-changes-have-ruined-this-game/30322/130):
>
> Like I said, the pacing is definitely slowed down, for both teams. Your ability to steamroll is affected by this; and on the flip side, so is the AI’s. In aggregate, I feel this tends to work out in the player’s favor, as slower matches give more chances for intelligent counter-play (denial, status effects, chain-into-4-match) at which the AI is comparatively poor. But it won’t be to everyone’s taste; nothing ever is.

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_[View the full topic](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777)._
