# 3.1.5 Patch Notes (PC/Mobile & Console)

**URL:** https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777
**Category:** Official News
**Created:** [September 25, 2017, 11:11pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777 "2017-09-25T23:11:26Z")
**Posts on this page:** 20
**Page:** 6

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### Author: ![Vangor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vangor/32/31404_2.png) [@Vangor](https://community.gemsofwar.com/u/Vangor)
#### Post date: [September 26, 2017, 2:22pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/101 "2017-09-26T14:22:03Z")

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> [@Saltypatra](#):
>
> If you are leaving the game (which is fine!) please contact your friends and guildies privately with ways to interact with you outside of the game and/or forums.

This rule only apply to threads or posts as well?

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### Author: ![Rojo1](https://avatars.discourse-cdn.com/v4/letter/r/9dc877/32.png) [@Rojo1](https://community.gemsofwar.com/u/Rojo1)
#### Post date: [September 26, 2017, 3:56pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/102 "2017-09-26T15:56:05Z")

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I’m beginning to think that if someone loses 1 match it must be a bug! I’m in bracket 1 and the last 12 days I have gone 5/0 mostly between 7000 and 7600 points! I think I might have been short of 7k once in that time so if it gets any easier I will be able to do it in my sleep!

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### Author: ![idmax](https://avatars.discourse-cdn.com/v4/letter/i/3ec8ea/32.png) [@idmax](https://community.gemsofwar.com/u/idmax)
#### Post date: [September 26, 2017, 9:12pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/103 "2017-09-26T21:12:40Z")

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Mise a jour??? non mais sérieux l’ordi fait 100% de mana surge et moi jamais.

Depuis la mise a jour message " vous avez étez désynchroniser des serveur "

Cette blague, a chaque mise a jour c’est la meme chose #ps4

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### Author: ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)
#### Post date: [September 26, 2017, 9:33pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/104 "2017-09-26T21:33:21Z")

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Server are working now on xbox

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### Author: ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)
#### Post date: [September 26, 2017, 9:36pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/105 "2017-09-26T21:36:44Z")

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It used to be the case that a full board of skulls did less damage than one with a bunch of “holes” in it. I wonder how much damage a full screen does now…

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### Author: ![Fvffar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fvffar/32/35063_2.png) [@Fvffar](https://community.gemsofwar.com/u/Fvffar)
#### Post date: [September 26, 2017, 9:43pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/106 "2017-09-26T21:43:08Z")

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My impervious team just had two troops devoured (not stunned).  
… what’s the problem?

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### Author: ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)
#### Post date: [September 26, 2017, 10:25pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/107 "2017-09-26T22:25:46Z")

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Did you make sure you downloaded the new update?

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### Author: ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)
#### Post date: [September 26, 2017, 10:26pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/108 "2017-09-26T22:26:21Z")

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A full board of skulls still resolves as a single match 5 and grants attack +2 base damage. A board with some holes in it will resolve as a combination of multiple match 3s, 4s, and 5s, depending on the pattern and generate much more. Skulls are different than mana, since you arent supposed to get credit for more damage the more skulls you match away, 4 skulls is +1 damage and 5 or more is just +2, whereas mana you are _supposed_ to get mana credit for extra gems matched away, 4 mana for 4 gems, 5 for 5 gems, 6 for 6 gems and so on (plus surges, links and banners, with 5+ always surging).

This board, for example, resolved as 3 match 5s for skulls and activated 3 match 4/5 traits

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/6/765c3651719085a89232d3f5afd38caf8658c6b6.jpg)

More holes with more defined clumps will still deal even _more_ damage and generate even more trait fires. By a lot.

Incidentally, a full board of mana also resolves as a single match 5 (though I can’t really tell how many gems you get credit for and thus much mana it generates currently). The problem with multiple matches resolving containing one or more gems in common seems to be restricted to smaller clusters, possibly just those with sections that do not contain portions that can be resolved as a “line” match 5. In other words, even _almost_ completely filling the board with mana will generate less of an impact than a few distinct tight clusters, both in terms of mana gained and number of trait activations.

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### Author: ![Grym2273](https://avatars.discourse-cdn.com/v4/letter/g/58f4c7/32.png) [@Grym2273](https://community.gemsofwar.com/u/Grym2273)
#### Post date: [September 26, 2017, 10:44pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/109 "2017-09-26T22:44:43Z")

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Finally the thinking is starting to be more sound since it’s a gem matching game with some rpg aspects to it, strategy is key to plot the next move and this is what makes it more enjoyable not just looping a team and killimg your enemy in a few seconds lol. I hope the thinking with changes to come stay along this line of thinking imho.

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### Author: ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)
#### Post date: [September 26, 2017, 10:57pm UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/110 "2017-09-26T22:57:13Z")

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It is now, and is something we’re looking in to. Unfortunately it’s not as simple as Impervious / OneShotSpells.

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### Author: ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)
#### Post date: [September 27, 2017, 5:46am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/111 "2017-09-27T05:46:42Z")

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You can kill three enemies with a kraken cast, there’s nothing wrong with that.

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### Author: ![moons](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/moons/32/29862_2.png) [@moons](https://community.gemsofwar.com/u/moons)
#### Post date: [September 27, 2017, 6:01am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/112 "2017-09-27T06:01:33Z")

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I don’t know why people insist it’s a bug. Kraken functions EXACTLY as it is written. It’s not a bug.

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### Author: ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)
#### Post date: [September 27, 2017, 6:23am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/113 "2017-09-27T06:23:38Z")

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if that was the case then he is too op and suppose to be nerfed 😛

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### Author: ![StubbornOldFool](https://avatars.discourse-cdn.com/v4/letter/s/c68b51/32.png) [@StubbornOldFool](https://community.gemsofwar.com/u/StubbornOldFool)
#### Post date: [September 27, 2017, 8:00am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/114 "2017-09-27T08:00:18Z")

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That IS the case. As @moons said, it is not a bug. The definition of a bug is unexpected behaviour, which it is not.  
Apart from that is the discussion if it is too op and that is somewhat subjective.

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### Author: ![en9nhcet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/en9nhcet/32/1673_2.png) [@en9nhcet](https://community.gemsofwar.com/u/en9nhcet)
#### Post date: [September 27, 2017, 8:10am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/115 "2017-09-27T08:10:47Z")

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its not a bug been this way wayy before this patch i was wondering why people were mentioning this as a bug?do they not face kraken that much before this patch maybe?here it is by the way

> [@Nimhain's Lair: June 12th](https://community.gemsofwar.com/t/nimhains-lair-june-12th/25493/1):
>
> The only exception to this behavior is the Kraken, as his devour does trigger after the damage (which is why his spell says, “Then there is a 40% chance to Devour”).

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### Author: ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)
#### Post date: [September 27, 2017, 8:16am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/116 "2017-09-27T08:16:30Z")

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only cause he is good enough even without it so seems like logical assumption for it to be a bug 😛  
but as your quote says seems intended so ill drop it

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### Author: ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)
#### Post date: [September 27, 2017, 8:19am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/117 "2017-09-27T08:19:38Z")

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I love how they removed mana surges on 4-match but left them in for 5-match lol. Did they forget you can make matches higher than 4?

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### Author: ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)
#### Post date: [September 27, 2017, 8:21am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/118 "2017-09-27T08:21:37Z")

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You must be a console player, or an _extremely_ new player. On PC/mobile, 3/4/5+ gem matches have always (with the sole exception of the time between 3.1 and 3.1.5) worked the way they do now.

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### Author: ![polyester](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/polyester/32/59766_2.png) [@polyester](https://community.gemsofwar.com/u/polyester)
#### Post date: [September 27, 2017, 11:34am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/119 "2017-09-27T11:34:48Z")

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Forcing Power Save on with this patch is… gah. I understand the reason (at least personally, GOW instantly crashes if I lock my phone with it running and Power Save off) but not informing people that their game now randomly looks so awful and laggy and plays so poorly _on purpose_ was a poor choice.

At least put a banner up that says “we did this deliberately, here’s how you can turn it off but beware the consequences”.

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### Author: ![daveis23](https://avatars.discourse-cdn.com/v4/letter/d/b9bd4f/32.png) [@daveis23](https://community.gemsofwar.com/u/daveis23)
#### Post date: [September 27, 2017, 11:35am UTC](https://community.gemsofwar.com/t/3-1-5-patch-notes-pc-mobile-console/30777/120 "2017-09-27T11:35:41Z")

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how exactally does this help with wisps? I just lost three GW matches in a row in one turn. ONE TURN

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