# 3.1.5 Known Issues (PC/Mobile AND Console!)

**URL:** <https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522>\
**Category:** Official News\
**Created:** [August 31, 2017, 1:12am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522 "2017-08-31T01:12:07Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![brightcookie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/brightcookie/32/3456_2.png) [@brightcookie](https://community.gemsofwar.com/u/brightcookie)\
**Post date:** [August 31, 2017, 4:12pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/82 "2017-08-31T16:12:42Z")

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> [@Lyya](#):
>
> Pretty sure Console AI has done this since the dawn of creation (someone from that side feel free to correct me). If so, this is likely intended. Welcome to the era of less-predictable matches!

Yes, it was doing this even last year on the console side.

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**Author:** ![n0m4rk](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/n0m4rk/32/23645_2.png) [@n0m4rk](https://community.gemsofwar.com/u/n0m4rk)\
**Post date:** [August 31, 2017, 4:13pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/83 "2017-08-31T16:13:46Z")

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Mobile beta testers, @Ozball  
Is this how the game was performing during beta and is supposed to perform now?  
Galaxy s8, 7.0

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/1/311673555f9dee6bab65fb9b93a09ab9e82541aa.jpeg "Gow 3.1 Galaxy s8 lag") ](https://www.youtube.com/watch?v=oZ0m7DKg52o)

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**Author:** ![LEAKAY](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/leakay/32/36950_2.png) [@LEAKAY](https://community.gemsofwar.com/u/LEAKAY)\
**Post date:** [August 31, 2017, 4:18pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/84 "2017-08-31T16:18:14Z")

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I don’t know if this has been reported as I haven’t gone over all comments here but there is a visual glitch when in soul forge menu.

 ![IMG_1290](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/9/099bef357dcc5ebc838339fe7cc429590c6085fe.JPG)

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**Author:** ![Zapan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zapan/32/3526_2.png) [@Zapan](https://community.gemsofwar.com/u/Zapan)\
**Post date:** [August 31, 2017, 4:18pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/85 "2017-08-31T16:18:50Z")

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Seems smoother than on my mobile… I should learn how to caption, to show 😃

For 4-matches and skulls, it has been changed to match console AI behavior, and I find this bad.  
I mean, tricking and baiting AI by doing the good cascade to make a skull match position for AI, and thus avoid AI to cast a spell was an aspect giving GoW a puzzle felling. Now, it will just be a race to the one who fill mana first and cast, without any need of a brain.

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**Author:** ![pohsyb](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/pohsyb/32/27440_2.png) [@pohsyb](https://community.gemsofwar.com/u/pohsyb)\
**Post date:** [August 31, 2017, 4:48pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/86 "2017-08-31T16:48:42Z")

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How are you playing on OSX?

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**Author:** ![parnacius](https://avatars.discourse-cdn.com/v4/letter/p/8c91f0/32.png) [@parnacius](https://community.gemsofwar.com/u/parnacius)\
**Post date:** [August 31, 2017, 5:41pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/87 "2017-08-31T17:41:47Z")

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Dear devs, as some people said above, my game as become very laggy since the last update, even in the lowest graphic details and power saver on. My phone is not the best one on the market but not the worst either. It’s a Huawei p8 lite. The problem here is that makes the game horrible to play, so horrible that annihilate all kind of fun playing. I know you will create a patch for this issue in the 3.2 but to be honest, if I have to wait 3 months for a solution since the patch goes out, I will have to quit the game after almost three years of daily logging. So please dear devs, I know we players are annoying and we ask you a lot, but this issue is a priority, please, make the game fluid again into a short time. I believe in you. P.s : pls give me some answer to know what are you thinking about this issue. Thank you.

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**Author:** ![RogueLobster](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/roguelobster/32/30325_2.png) [@RogueLobster](https://community.gemsofwar.com/u/RogueLobster)\
**Post date:** [August 31, 2017, 5:46pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/88 "2017-08-31T17:46:47Z")

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BTW, I found another 2 workarounds:

- press the home button to minimize the game before locking the phone screen.  
OR
- launch a different app from the lock screen (swipe left for Siri App suggestions or something)

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**Author:** ![Kharybdys](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kharybdys/32/2023_2.png) [@Kharybdys](https://community.gemsofwar.com/u/Kharybdys)\
**Post date:** [August 31, 2017, 5:46pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/89 "2017-08-31T17:46:47Z")

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Just had a crash on iOS.  
iPad mini 2, ultra-rare graphics, power save on.  
I first did the quest lines for both soulforge and dungeon. This was with a TDS dragons tean.

Then I started my first GW match.  
It was my Hydra/Dryad/EK/Apothecary team vs at least EK/Valkyrie/something/something. My team was fully traited, so when I fired Apothecary’s spell the entire opposing team got stunned. Thats when the crash occured.

It makes sense that my device ran out of memory but I find it disturbing that this happened with the default setting.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [August 31, 2017, 6:04pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/90 "2017-08-31T18:04:59Z")

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I had no idea what the % was for. Thanks for explaining it.

With mythics costing 4,000 diamonds it’s pretty stupid there is a chance you won’t get any diamonds from the fights.

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**Author:** ![Arelana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arelana/32/16081_2.png) [@Arelana](https://community.gemsofwar.com/u/Arelana)\
**Post date:** [August 31, 2017, 6:06pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/91 "2017-08-31T18:06:49Z")

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I agree completely (and so do others based on posts I’ve seen today). Right now the only guaranteed way to get Diamonds is to buy them.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [August 31, 2017, 6:08pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/92 "2017-08-31T18:08:55Z")

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It’s too pay to win for my liking I won’t be spending money on them again.

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**Author:** ![Arelana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arelana/32/16081_2.png) [@Arelana](https://community.gemsofwar.com/u/Arelana)\
**Post date:** [August 31, 2017, 6:13pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/93 "2017-08-31T18:13:54Z")

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To be fair, we get free Gems from tasks/tribute and we can get a slow trickle of them from maps, but depending on how much the amount of raw Gems from tasks was reduced and what percent was converted to Gem keys (which to me are a lot less useful than the Gems themselves) this could become an even more blatant pay-to-win mechanism. The $5 daily bundle is already iffy, in my opinion.

The update just went in 17 hours ago (on PC), though. I think it’s best to reserve judgement for a little while and see what, if anything, is adjusted.

Note: I’m NOT against there being an advantage for paying players. I’m against an exponential/grossly lopsided advantage.

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [August 31, 2017, 6:15pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/94 "2017-08-31T18:15:46Z")

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Most mythics are not “insta-wins”. Most mythics aren’t even as good as many of the legendaries. What’s P2W about using money to get a semi-decent Mythic more quickly than someone who doesn’t pay? And how is that any different from what’s always been the case? Haven’t payers always been able to progress toward mythics more quickly?

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [August 31, 2017, 6:25pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/95 "2017-08-31T18:25:21Z")

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With the gem nerf it’s going to be even harder to get mythics

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [August 31, 2017, 8:04pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/96 "2017-08-31T20:04:05Z")

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Not really. The math is pretty straightforward:

- Before you were getting enough gems to probably get one mythic every month. That’s 3 in 3 months.
- Let’s assume that you’re now getting enough to probably get one every 1.5 months. That’s 2 in 3 months.
- Now you’re also guaranteed to get one of your choice for free every 3 months.

So even if we assume the situation is 50% worse (and it clearly isn’t) then you’d still be breaking even. You also have the benefit of guaranteeing that you get one mythic in that time, and that it’s one you want. And I think there are many players that will testify to the fact that probabilities can also mean that you don’t get a mythic for much longer than what the average gems should suggest. The fact that you’re now guaranteed to get one at least every 3 months is a huge boon.

The ability to get mythics (and especially the ones you most want) is objectively much better than before.

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**Author:** ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)\
**Post date:** [August 31, 2017, 8:24pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/97 "2017-08-31T20:24:52Z")

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I have spent everything I have had but I missed out on the last 3 mythics. It depends on how many diamonds we get from guild tasks because at the moment we are only guaranteed 1,680 diamonds every 3 months and and that is spending 350 gems a week for them. I would be a lot happier if they reduced the amount per battle but guaranteed them for every battle at least that way everyone can get them without having to spend real money to get a decent amount.

My biggest problem with this is the luck factor there is a chance you won’t get any from battles in a week.

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**Author:** ![Feihung](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/feihung/32/19004_2.png) [@Feihung](https://community.gemsofwar.com/u/Feihung)\
**Post date:** [August 31, 2017, 10:12pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/98 "2017-08-31T22:12:47Z")

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I’m not sure how to qualify this, exactly. The new version is just crawling on my Nexus 5X. It’s not “literally unplayable”, but it’s darn close. It’s lagging for everything, gem matches and explosion spell effects especially. I turned the graphics settings to “common”, but there’s no perceptible perf difference.

If you wanted to nerf TDS, there are better ways than by making his spell lag so badly 🤣😜

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**Author:** ![Arelana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/arelana/32/16081_2.png) [@Arelana](https://community.gemsofwar.com/u/Arelana)\
**Post date:** [August 31, 2017, 10:21pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/99 "2017-08-31T22:21:11Z")

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> [@Delinquent](#):
>
> Now you’re also guaranteed to get one of your choice for free every 3 months.

One of your choice for free every 3 months? The estimate for that is 5-6 months, last I saw.

You can spend gems or real money daily if you choose, but 1,500 gems a month is a big investment and we don’t know how badly our raw gem income has been nerfed yet, between the “16-20% reduction in gem value of tasks” and the “some gem prizes have been turned into gem key prizes” vague patch notes.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [August 31, 2017, 11:03pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/100 "2017-08-31T23:03:43Z")

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#justmaththings

I’m pretty sure this bar isn’t supposed to be full.

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/0/b07dccf404e131a3d5ca44dd1d991d910ed504ec.jpg)

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**Author:** ![SirCookie](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sircookie/32/13060_2.png) [@SirCookie](https://community.gemsofwar.com/u/SirCookie)\
**Post date:** [August 31, 2017, 11:49pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/101 "2017-08-31T23:49:49Z")

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> [@RogueLobster](#):
>
> Crash on iOS:
> 
> Repro steps:
> 
> Open game to map (or any other view, really) and turn off phone screen.  
> Turn phone screen back on, unlock device.  
> Gems of War appears briefly, then app goes to black screen and crashes (usually, at least 3/4 times)
> 
> Device/OS info: iOS 10.3.2, iPhone 6
> 
> GFX Settings: Rare, 2x animation, Blur Quality Off, Power Save OFF
> 
> Workarounds: Turn Power Save ON

I’m also seeing this behavior 100% of the time on both iPhone 6 and iPhone 7 when Power Saving disabled. The “enable power saving” workaround fixes it for me. Thank you for that! 🙂

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