# 3.1.5 Known Issues (PC/Mobile AND Console!)

**URL:** <https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522>\
**Category:** Official News\
**Created:** [August 31, 2017, 1:12am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522 "2017-08-31T01:12:07Z")\
**Posts on this page:** 20\
**Page:** 16

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [September 10, 2017, 12:52pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/304 "2017-09-10T12:52:01Z")

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> [@Nephilim](#):
>
> Use maw and mercy then, it was easy enough.

Oh, it was not hard.  
It’s just a question of consistency. If you know there is some bug with a specific ability, maybe not display it in the daily event until fixed.  
Even if it is an easy fight .

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [September 10, 2017, 1:43pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/305 "2017-09-10T13:43:22Z")

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The dungeon bosses don’t change week to week. There’s no “setting” of them.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 10, 2017, 3:39pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/306 "2017-09-10T15:39:28Z")

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> [@Venar](#):
>
> It is bad form to put Dungeon Boss with Devour chance while the ability is unstoppable.

On the flip side, the very next battle features 4 Impervious troops you can freely Devour. Is that considered “good” form?

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**Author:** ![platinumpwnzor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/platinumpwnzor/32/31551_2.png) [@platinumpwnzor](https://community.gemsofwar.com/u/platinumpwnzor)\
**Post date:** [September 10, 2017, 3:40pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/307 "2017-09-10T15:40:51Z")

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Xbox: One person on TrueAchievements reported that they received the Xathenos craft-only mythic from the Path to Glory II reward! Oversight, or intentional high risk gamble? Either way, that guy is lucky to skip out on such a huge grind.

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**Author:** ![PowerPlay](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/powerplay/32/3886_2.png) [@PowerPlay](https://community.gemsofwar.com/u/PowerPlay)\
**Post date:** [September 10, 2017, 4:43pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/308 "2017-09-10T16:43:07Z")

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PS4: If you make the mortal error of fighting another dungeon battle when you’ve won all 3 for a day (fix that, btw) then you get an “internal error” message and you get to fight this. I assume it’s a different team every day but this is an example.  
 ![2017-09-10-123742](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/9/9918f51c1fcb74d473c3f74d32f3efa51e55fc42.jpg)

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**Author:** ![Santandrix](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/santandrix/32/68758_2.png) [@Santandrix](https://community.gemsofwar.com/u/Santandrix)\
**Post date:** [September 10, 2017, 4:44pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/309 "2017-09-10T16:44:10Z")

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Impervious does not block mana burn either on PS4, any other effects it doesn’t block anymore?

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 10, 2017, 4:46pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/310 "2017-09-10T16:46:38Z")

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So, what do you get if you manage to win?

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**Author:** ![PowerPlay](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/powerplay/32/3886_2.png) [@PowerPlay](https://community.gemsofwar.com/u/PowerPlay)\
**Post date:** [September 10, 2017, 5:03pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/311 "2017-09-10T17:03:21Z")

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Absolutely bucking nothing.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 10, 2017, 5:05pm UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/312 "2017-09-10T17:05:02Z")

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Well, _that’s_ disappointing.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [September 11, 2017, 1:26am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/313 "2017-09-11T01:26:20Z")

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Updated the OP with reports from this thread.

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**Author:** ![Gilgamesh](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gilgamesh/32/29022_2.png) [@Gilgamesh](https://community.gemsofwar.com/u/Gilgamesh)\
**Post date:** [September 11, 2017, 1:37am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/314 "2017-09-11T01:37:15Z")

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A wild dev huh? Must have slept longer than I thought.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 11, 2017, 1:38am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/315 "2017-09-11T01:38:05Z")

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My issue about trait-summoned Ancient Horrors appears to be different from the summoning issue mentioned in the OP. I have restarted the game many times since 3.1 went live, and Ancient Horrors continue to show up at level 1 when they are summoned by an on-death trait.

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [September 11, 2017, 1:38am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/316 "2017-09-11T01:38:36Z")

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Nice to have you in the club Ozball!

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [September 11, 2017, 1:45am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/317 "2017-09-11T01:45:52Z")

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What platform? And has it only been in Dungeons? or in PVP etc as well?

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 11, 2017, 1:49am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/318 "2017-09-11T01:49:57Z")

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Mobile (iOS). Literally any aspect of the game, though it happens far less frequently in PVP since Gorgotha is basically the only commonly-used troop with the trait. Now that I think about it, the one time it happened to me in PVP the Ancient Horror was higher level. Only appeared as an ultra-rare, but at a higher level than 1; possibly consistent with a kingdom-based boost to magic, but I didn’t get a chance to check because the troop was snuffed by a skull cascade during the same turn.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 11, 2017, 1:56am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/319 "2017-09-11T01:56:39Z")

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As an addendum, I was unable to reproduce this in the most controlled setting available to me: “testing my defense team” composed of four Orc Summoners. The trait-spawned Ancient Horrors appeared at mythic rarity with all appropriate levels and stats. I will come back again the next time the trait activates to confirm whether it has resolved itself, but this at least _was_ a persistent problem.

Edit: @Ozball, just explored in Karakoth until I got the trait to proc. The Ancient Horror was back at level one, while the magic of the Warlock was much higher. I can take screenshots if it will help. Trying to reproduce this in PVP is too difficult, since there are far fewer common troops with that trait (and since default stats are higher so it takes longer to whittle the opponent down).

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [September 11, 2017, 2:07am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/320 "2017-09-11T02:07:23Z")

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Screenshots are always helpful! 😃

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [September 11, 2017, 2:09am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/321 "2017-09-11T02:09:05Z")

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Trait summons have always been based on their respective level and rarity in the owners collection. For non-player battles, I believe this _was_ at the max level for their base rarity (it could have very well always been level 1, the only time this would come up is in explore and it was always a one-shot). Traitsummons for these types of battles are most likely looking at the wrong data (the enemy won’t have the troop in their “collection” unless they start the battle with it). If you run across a level 1 ancient horror from a gorgotha in PvP, this is _not_ a bug - the player never leveled it.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 11, 2017, 2:38am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/322 "2017-09-11T02:38:29Z")

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I give up. Fifty-odd explores, eight of which involved a Warlock with its third trait. Two procs (exactly 25%, conveniently), **both of which** were killed by skull drops before I could screenshot their level 1 status.

60th time’s the charm? Here are the screenshots @Ozball requested.

 ![IMG_1065](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/5/75eb27aa6ae910849540224934933653abd2b81f.PNG)  
 ![IMG_1067](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/1/41c76c6e3b7efb955b672b5d458be2119a75e48e.PNG)

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<div class="post-metadata">

**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [September 11, 2017, 2:58am UTC](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522/323 "2017-09-11T02:58:26Z")

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Kill this:

 ![20170910194048_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/2/129f02a32e517ca80df80fe5a985231941e46b9a.jpg)

Get this:

 ![20170910194204_1](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/f/cf2b2f57b44395d34fa5755a75e7a20a3a63a3bf.jpg)

Works exactly as I described above. Daemonic pact and other traitsummons are working _correctly_ in PvP and summoning at the level and rarity in the user’s collection (they have never been based on magic, nor should they be.)

EDIT: Repeated this with Infernal King. He also summons himself at level 1 for non-player battles, despite clearly having been in the battle, so non-player “collections” no longer even include troops that were in the battle to begin with as with previous versions.

[Previous page](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522.md?page=15)

[Next page](https://community.gemsofwar.com/t/3-1-5-known-issues-pc-mobile-and-console/29522.md?page=17)
