# 3.0 Patch Notes

**URL:** <https://community.gemsofwar.com/t/3-0-patch-notes/21925>\
**Category:** Official News\
**Created:** [March 31, 2017, 12:49am UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925 "2017-03-31T00:49:20Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [March 31, 2017, 2:15pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/42 "2017-03-31T14:15:08Z")

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Just make sure your guild master or one of your sentinels opt in.

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**Author:** ![Smash](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smash/32/5574_2.png) [@Smash](https://community.gemsofwar.com/u/Smash)\
**Post date:** [March 31, 2017, 2:32pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/43 "2017-03-31T14:32:43Z")

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No you have misunderstood.

Everyone can do it, only if their guild registers. Only the top 2 ranks can register though. When it is done, everyone can join in

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**Author:** ![KrudlerTheHorse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/krudlerthehorse/32/9505_2.png) [@KrudlerTheHorse](https://community.gemsofwar.com/u/KrudlerTheHorse)\
**Post date:** [March 31, 2017, 2:33pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/44 "2017-03-31T14:33:08Z")

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> [@Sirrian](#):
>
> Fixed a bug on Android where the device wouldn’t sleep if the game was open.

I KISS YOU MWAH!

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**Author:** ![yavanna07](https://avatars.discourse-cdn.com/v4/letter/y/4af34b/32.png) [@yavanna07](https://community.gemsofwar.com/u/yavanna07)\
**Post date:** [March 31, 2017, 2:50pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/45 "2017-03-31T14:50:28Z")

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ahm ok, thanks

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**Author:** ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)\
**Post date:** [March 31, 2017, 3:05pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/46 "2017-03-31T15:05:02Z")

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Could they just make the main guild wars button you click ons writing change from red to green when your registered?

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [March 31, 2017, 3:16pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/47 "2017-03-31T15:16:12Z")

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> [@Sirrian](#):
>
> Traits Change from:  
> Defender \> Huge \> Thorns to Huge \> Impervious \> Thorns

> [@Emos](#):
>
> I noticed that Gloom Leaf still has Defender as the first trait instead of Huge, as indicated in the patch notes. That said, both Gloomy and Draco may be more viable with Impervious now!

Can we get confirmation at to whether he is intended to have Defender or Huge? Right now, he still has Defender. Here’s hoping Huge was intended.

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**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [March 31, 2017, 3:24pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/48 "2017-03-31T15:24:54Z")

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He has Huge for me

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/9/a98b769466ad7090ea7a8037370ab47856a6d795.png)

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [March 31, 2017, 3:46pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/49 "2017-03-31T15:46:47Z")

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Thanks, looks like I just needed to update again.

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**Author:** ![semiba](https://avatars.discourse-cdn.com/v4/letter/s/d07c76/32.png) [@semiba](https://community.gemsofwar.com/u/semiba)\
**Post date:** [March 31, 2017, 3:47pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/50 "2017-03-31T15:47:24Z")

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Does the defender get any kind of reward/bonus for using the color of the day? Or would they be best served by putting up the strongest defence against that color?

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**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [March 31, 2017, 3:48pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/51 "2017-03-31T15:48:14Z")

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I had to manually update from Google Play to get full update and restart the game. Not sure if that will help you.

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**Author:** ![Mariana](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mariana/32/63233_2.png) [@Mariana](https://community.gemsofwar.com/u/Mariana)\
**Post date:** [March 31, 2017, 3:52pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/52 "2017-03-31T15:52:13Z")

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Looking here looking there, no Necrezza anywhere.  
Other members of my guild got it.

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**Author:** ![GemsCollector](https://avatars.discourse-cdn.com/v4/letter/g/b4bc9f/32.png) [@GemsCollector](https://community.gemsofwar.com/u/GemsCollector)\
**Post date:** [March 31, 2017, 3:52pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/53 "2017-03-31T15:52:18Z")

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For me too, but only after a reset.  
On a different note: is Thick Head on Troglodyte really intended? Its other traits trigger at the start of battle, so can’t be deactivated anyway, so it only protects against very situational things like double damage vs. stunned troops (clobber?). I feel it’s a very poor placement of already situational trait…

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [March 31, 2017, 3:54pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/54 "2017-03-31T15:54:19Z")

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It looks like all troops of the correct color get a bonus, so the ideal would be an Event + Color set up to create some really beefy troops. Though it’s probably more effective to mix and match so the team is decent. I’m very curious to see if all the bonuses offset cheese defense teams. I sort of assume we’ll see an uptick in Devour teams for the RNG upsets.

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**Author:** ![GemsCollector](https://avatars.discourse-cdn.com/v4/letter/g/b4bc9f/32.png) [@GemsCollector](https://community.gemsofwar.com/u/GemsCollector)\
**Post date:** [March 31, 2017, 3:59pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/55 "2017-03-31T15:59:35Z")

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I don’t think troops will get any bonus from their colour. As I understand the player will get bonus _points_ from GW battles because of troops colours. But for me it’s also not clear if only on offence or defence is also important here.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [March 31, 2017, 4:29pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/56 "2017-03-31T16:29:32Z")

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The way I read it, it was for offense only.

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [March 31, 2017, 5:31pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/57 "2017-03-31T17:31:48Z")

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Oh, maybe I misread it then. I guess you only get bonus stats from Sentinels.

But it did seem clear to me that you only get points on offense. Defensive success simply denies the attacker points.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [March 31, 2017, 5:35pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/58 "2017-03-31T17:35:30Z")

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That’s the way I understood it.

@Saltypatra

Can we get a confirmation on the color bonuses? Trying to get teams ready and wondering if it only applies to invaders or if defense teams get color bonus too.

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**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [March 31, 2017, 5:52pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/59 "2017-03-31T17:52:49Z")

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Oh yeah Gloom actually has Huge + Impervious in-game now. Cool.

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**Author:** ![htismaqe](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/htismaqe/32/23893_2.png) [@htismaqe](https://community.gemsofwar.com/u/htismaqe)\
**Post date:** [March 31, 2017, 7:55pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/60 "2017-03-31T19:55:53Z")

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Yeah he’s quite fun. He’s now one of my favorites.

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [March 31, 2017, 8:37pm UTC](https://community.gemsofwar.com/t/3-0-patch-notes/21925/61 "2017-03-31T20:37:29Z")

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Only thing that seems off is that Gloomy steals attack _and_ reflects attack. Kinda works at cross-purposes. I feel that way about Carnex too – spell explodes skulls making it harder to use Spiked Armor. Neither are internally consistent.

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